Rank S

Sigrid

Ice Attack

An Ice Attack DPS who self-generates high Crit Rate through her Aerial Patrol Spear state, so her build should chase Crit DMG instead of more Crit Rate.

New Agent — kit still based on beta info, build notes will update once official numbers land.

Updated for version 3.1 · 07/08/2026
30-second summary

Attack · Ice. BiS: Knight's Extolment. An Ice Attack DPS who self-generates high Crit Rate through her Aerial Patrol Spear state, so her build should chase Crit DMG instead of more Crit Rate.

Building Sigrid — just follow the numbers

Base stats

Level 60, max promotion (computed from game data)
HP7,788
ATK863
DEF606
Impact93
CRIT Rate5%
CRIT DMG50%

Recommended build

Best W-Engines

Recommendation order by current meta — the first is strongest, the rest are alternatives in decreasing priority. (Not a simulated DPS %.)

Recommended Drive Discs

4pc Polar Metal directly buffs Basic Attack damage — Sigrid's Converging Spear falls right in that category — and adds more when a teammate lands Freeze/Shatter, which is realistic since her Additional Ability already wants a Support/Stun ally. 2pc Branch and Blade Song gives a flat +16% Crit DMG, exactly the stat she needs once Crit Rate is self-sufficient.
Stat priority

4: ATK% · 5: Ice DMG · 6: CRIT DMG

Prioritize Crit DMG > ATK% > PEN — Crit Rate goes last since her Core Passive already grants up to 66% for 8s (extendable to 40s with repeated triggers).

Skill priority: Basic Attack (Converging Spear) > EX Special Attack > Core Skill > Chain Attack/Ultimate > Dodge/Assist

Recommended teams

Mono Ice — Lycaon & Soukaku
Sigrid
Budget Stun — Anby & Yuzuha
Sigrid
Quick verdict

Sigrid pours her damage through Basic Attack: Converging Spear and her Unbridled Spear moves, with her biggest strength being a self-generated 66% Crit Rate for 8s (extendable to 40s with repeated triggers) — meaning discs can skip Crit Rate almost entirely and go straight into Crit DMG/ATK. In exchange, her Additional Ability only activates with at least one Support or Stun teammate, so she doesn't carry well solo. Note: her kit is currently based on official beta information and may still change before release (expected 19 Aug–8 Sep).

Stat targets

Since her Core Passive self-grants 66% Crit Rate on entering Aerial Patrol Spear (extendable to 40s with repeated triggers), prioritize Crit DMG and ATK% on discs 5-6 instead of more Crit Rate. Base Crit Rate only needs to cover the opening seconds before she first enters the buffed state.

Rotation & combos

Land Basic Attack: Frost-Tipped Spear up to the 4th hit (an Unbridled Spear attack) to enter Aerial Patrol Spear and gain a Converging Spear charge. Hold Basic Attack for Converging Spear — 3 stages, each use advances one stage, looping back after stage 3; getting hit while charging stage 1-2 makes Sigrid auto-block with her shield, negating the damage and refreshing Aerial Patrol Spear. With enough Energy, use EX Special Attack (Scattered Jade outside the stance / Shattered Jade inside it) — also an Unbridled Spear attack, so it keeps refreshing her Crit Rate. Chain Attack: Encroaching Ice when it's available — hitting a Stunned enemy triggers Formation Breaker, letting her fire off 3 Converging Spears (stage 1→3) back-to-back without the stance's duration ticking down; this is her main burst window. Ultimate: Frozen Heavens once Decibel Rating is maxed to close it out, then repeat.

Pros
  • Self-generates high Crit Rate (66% for 8s, extendable to 40s with repeated triggers) — sharply cuts the pressure to farm Crit Rate on discs.
  • Converging Spear stages 1-2 can auto-block incoming hits, fully negating the damage while also refreshing her buff — she gets active defense while still attacking.
  • Many of her skills grant invulnerability while active (Dodge, EX Special, Chain, Ultimate, Converging Spear stage 3) — easy to dodge wide boss attacks without losing combo tempo.
Cons
  • Her Additional Ability (ATK bonus, extra damage to Corruption targets) only activates with at least one Support or Stun teammate — she can't self-sustain it solo.
  • The 3-stage Converging Spear system, combined with Aerial Patrol Spear's shrinking duration per stage (8/7/6s), demands careful tracking so the state doesn't drop mid-combo.
  • Her kit is currently based on official beta information ('subject to change before release') — the numbers/effects listed here may shift once the official version launches.

Recommended Bangboo

Sharkboo — Its active skill deals Ice DMG and stacks Ice Anomaly Buildup — same e... Butler — Its active skill makes a snack that restores Energy to the active agen...

Endgame mode fit

Shiyu Defense

Sigrid concentrates single-target damage through her Basic Attack/EX Special/Chain chain — a good fit for Shiyu Defense stages that need one big boss cleared fast rather than wide clears against many small enemies.

Deadly Assault

In Deadly Assault, her shield-block at Converging Spear stages 1-2 and invulnerability on many skills help her stay stable against interrupt-heavy mechanics, but she lacks wide-area skills, so a teammate is needed to clear adds.

Skills

Basic Attack2

Basic Attack: Frost-Tipped Spear
Tap the Basic Attack button to swing the spear forward up to four times, dealing Ice DMG with each strike. The 4th strike counts as an Unbridled Spear attack.

Basic Attack: Converging Spear
While in her heightened aerial stance and with a charge available, hold Basic Attack to unleash Converging Spear, dealing Ice DMG. This attack has three stages that advance one at a time, looping back to the first after the third. If Sigrid is struck while charging the 1st or 2nd stage, she blocks with her shield: the damage is negated, the next Converging Spear's Daze doubles, her aerial stance refreshes, and she gains another charge. Damage taken is reduced by 60% throughout, interruption resistance rises, and she is fully invulnerable during the 3rd stage.

Dodge3

Dodge: Cloudstep
Tap Dodge for a swift evasive dash. Sigrid is invulnerable throughout the maneuver.

Dash Attack: Windchase
Press Basic Attack during a dodge to sweep the spear forward, dealing Physical DMG.

Dodge Counter: Counterthrust
Press Basic Attack right after a Perfect Dodge to gather frost around the spearhead and unleash a heavy counter strike, dealing Ice DMG. Landing it right after the 4th Frost-Tipped Spear hit keeps that combo's stage. This counts as an Unbridled Spear attack, and Sigrid is invulnerable while performing it.

Assist3

Quick Assist: Iron Sentinel
When an ally is knocked back, switch in to gather ice and lunge forward with a piercing strike, dealing Ice DMG. Sigrid is invulnerable during this swap-in.

Defensive Assist: Dauntless Cold
Switch in just as the active ally is about to be hit to parry the incoming attack, dealing heavy Daze to the enemy. Sigrid is invulnerable while parrying.

Assist Follow-Up: Devouring Frost
After a successful Defensive Assist, press Basic Attack to sweep the spear up then slam it down for massive Ice DMG. This counts as an Unbridled Spear attack, and Sigrid is invulnerable throughout.

Special Attack3

Special Attack: Frostflower
Tap Special Attack for three forward spear thrusts, dealing Ice DMG. Sigrid resists interruption during the move.

EX Special Attack: Scattered Jade
With enough Energy and while NOT in her aerial stance, tap Special Attack for a barrage of powerful stabs, dealing massive Ice DMG. This counts as an Unbridled Spear attack; chaining it right out of Frost-Tipped Spear keeps that combo's hit count. Sigrid is invulnerable while attacking.

EX Special Attack: Shattered Jade
With enough Energy and while in her aerial stance, tap Special Attack for a series of lunging stabs, dealing massive Ice DMG. This counts as an Unbridled Spear attack; chaining it right out of Frost-Tipped Spear keeps that combo's hit count. Sigrid is invulnerable while attacking.

Chain Attack2

Chain Attack: Encroaching Ice
When a Chain Attack opportunity appears, pick Sigrid for a heavy piercing strike, dealing massive Ice DMG. Landing it grants Tempered, raising Converging Spear's DMG by 20% for 50s. If it hits a Stunned Elite or boss for the first time, Sigrid banks her current Converging Spear stage, resets it, and enters a Formation Breaker window where her aerial stance timer stops decreasing; holding Basic Attack lets her fire off all three Converging Spear stages back to back, after which the stage returns to the banked level (this window can trigger once per Stun on the same target). This counts as an Unbridled Spear attack, and Sigrid is invulnerable throughout.

Ultimate: Frozen Heavens
Once the squad's Decibel gauge is full, unleash Sigrid's Ultimate to gather bitter cold and unleash a devastating string of lunging strikes, dealing massive Ice DMG. This counts as an Unbridled Spear attack, and Sigrid is invulnerable throughout.

Core Skill2

Core Passive: Sky Knight
Sigrid's 4th Frost-Tipped Spear hit and several of her enhanced moves (Scattered Jade, Shattered Jade, Devouring Frost, Encroaching Ice, Frozen Heavens, Counterthrust) all count as Unbridled Spear attacks. Landing one while she isn't already in her aerial stance puts her into it and grants one Converging Spear charge; landing one while already in the stance refreshes its timer and grants another charge (charges don't stack). The stance's duration shortens as Converging Spear's stage climbs — 8s at stage 1, 7s at stage 2, 6s at stage 3 — and when it expires, the stage drops by one (minimum stage 1). Entering or refreshing the stance raises Sigrid's CRIT Rate by 66% for 8s; repeated triggers extend the buff, up to a 40s cap. Hitting a Stunned enemy while in the stance also raises the Stun DMG multiplier of that hit by 20%.

Additional Ability: Legion of the Skies
As long as a Support or Stun-type ally is in the squad, Sigrid's ATK rises by 120, scaling up by 12 per character level to a cap of +840. She also deals 15% more DMG to targets under Corruption.

Skill Coefficients by Level

DMG/Daze % per skill level — straight from the official coefficient table, higher level = higher %.

Mindscapes — how far is worth it?

M1 Long, Long Ago

Landing the 3rd stage of Converging Spear puts Sigrid into her aerial stance and grants one extra Converging Spear use. If her banked uses exceed the stored limit, the final hit of the next Converging Spear deals an extra 100% ATK as Ice DMG. Sigrid's ATK also rises by 25%.

M2 Legend's First Act

The PEN Ratio of Unbridled Spear attacks and Converging Spear rises by 24%. The aerial stance's duration is extended by 2s, and Sigrid's Decibel generation rate rises by 10%.

M3 Protector of Miracles

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack all gain +2 skill levels.

M4 Hero in Training

Every time Sigrid enters her aerial stance, DMG dealt rises by 18% for 8s; repeated triggers extend the duration, up to a 40s cap.

M5 Skybound Oath

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack all gain +2 skill levels.

M6 Knight of the Skies

When the final hit of Converging Spear's 1st/2nd/3rd stage lands, it deals an extra 80%/90%/100% ATK as Ice DMG. Sigrid's Formation Breaker can now trigger any number of times when Chain Attack hits a Stunned enemy (previously once per Stun), and Converging Spear activates faster while in Formation Breaker.

Stats & Materials by Ascension Milestone

HP/ATK/DEF before-after each milestone, with required materials — straight from the official ascension table.
Lv.BeforeAfterMaterials for this milestone
Lv.1
HP:
ATK:
DEF:
Impact:
CRIT Rate:
CRIT DMG:
Anomaly Proficiency:
Anomaly Mastery:
PEN Ratio:
Energy Regen:
HP:
ATK:
DEF:
Impact:
CRIT Rate:
CRIT DMG:
Anomaly Proficiency:
Anomaly Mastery:
PEN Ratio:
Energy Regen:
Lv.10
HP:
ATK:
DEF:
HP:
ATK:
DEF:
Lv.20
HP:
ATK:
DEF:
HP:
ATK:
DEF:
Lv.30
HP:
ATK:
DEF:
HP:
ATK:
DEF:
Lv.40
HP:
ATK:
DEF:
HP:
ATK:
DEF:
Lv.50
HP:
ATK:
DEF:
HP:
ATK:
DEF:
Lv.60
HP:
ATK:
DEF:
HP:
ATK:
DEF:

Materials Needed to Lv60

Reverse-derived from ZZZ's official leveling tables — totals from Lv1 to Lv60 across all 3 ascension tiers.

Total Denny for the character alone (ascension + basic skills + core skill A→F): about 1,706,000 Denny — W-Engine and Drive Discs not included.

Official Name in Other Languages

Official name of Sigrid across each server/language — handy when searching with the local spelling.
Tiếng Việt · English · Deutsch · Español · Français · Indonesia · Português · ไทย Sigrid
日本語 シグリッド
한국어 시그리드
繁體中文 · 简体中文 希格莉德
Русский Сигрид

Voice Actors & Character Info

GenderFemale
FactionAirspace Patrol Department
BirthdayApr 23
English VADani Chambers
Chinese VAHe Ruofan (贺若帆)
Japanese VAKaida Yuuko (甲斐田裕子)
Korean VA강해나 (Kang Haena)

Background & Lore

Sigrid de L'Azur serves as the Deputy Administrative Director of the Airspace Patrol Department, ranking second only to the Lindverne Sunbringer within Roscaelifer's ruling structure. The department effectively acts as public security for the floating city, keeping order across its skyborne districts, and rumor has it Sigrid's combat skill is sharp enough to stand toe-to-toe with a Void Hunter. Marks on her tail, ears, and feet point to horse-type Thiren heritage, and she carries a long lance into battle. Off duty, she comes across as curious and a little old-fashioned about New Eridu's modern conveniences — an air fryer once left her puzzled enough to compare it to a colleague's hat and wonder about baking snacks in it next time.

More unlocks as Trust with this character increases in-game.

How to read this build page

Every Agent build page has 4 parts: a stat table by level, W-Engine/Drive Disc suggestions, a Mindscape roadmap, and recommended teams. Read them in that order — stats tell you "what you need", gear tells you "where to get it", Mindscape tells you "is it worth pulling", teams tell you "who to pair with". The section below explains how to read each part, and it applies the same way to every character on the site.

How to read the stat table and level

The stat table shows values at the ascension breakpoints (usually the final one, e.g. Lv60) — these are BASE stats with no gear added, useful for comparing Agents or checking whether you've ascended far enough. CRIT Rate and CRIT DMG are shown separately because they set the damage ceiling once Drive Disc substats stack on top. If your real stats are lower than the table, you likely haven't fully ascended or leveled yet — it's not a build mistake.

Why the W-Engine and Drive Disc picks make sense

Most Agents have a "signature" W-Engine designed for their exact role, plus a few cheaper standard-banner substitutes. Missing the signature isn't a dead end — most Agents keep most of their power with a well-matched substitute, just short by some amount of total damage.

  • Drive Disc sets (2pc + 4pc) are picked for the set effect that fits that Agent's playstyle (mono-element, Anomaly, stun, and so on).
  • Substats follow a priority that changes by role: Attack-type Agents usually chase CRIT Rate/CRIT DMG before ATK%; Anomaly-type Agents add Anomaly Proficiency to that mix; Stun/Support roles often value survivability or energy stats over pure CRIT.

These weights differ per character — follow the exact substat priority table above rather than applying one formula to every role.

Is Mindscape worth chasing

General rule: M0 (no duplicates) already clears the game's hardest content, even for S-rank Agents. Mindscape is a duplicate-fueled upgrade system, and each level costs more resources for a smaller power gain. For most Agents, the best value stop is usually M1–M2 (where some key effects unlock), while M6 is almost always for players chasing the absolute ceiling, not a requirement. Check the Mindscape section in the table above for that specific Agent's numbers.

Skill priority by role

There's no single order for every Agent, but the general pattern by role is:

  • Attack: level the main damage skill first (Basic or Special Attack depending on kit), Dash/Dodge last.
  • Stun: prioritize whichever skill builds Daze/Stun fastest, since the stun window is where the whole team dumps damage.
  • Support: prioritize buff or energy-generating skills over personal damage — this role's value comes from lifting the whole team.
  • Anomaly: prioritize the skill that stacks anomaly buildup, since most of the damage comes from the triggered effect, not the direct hit.

Always level the Core Skill steadily alongside the rest — it's a baseline stat that affects the whole rotation, not just one move.

Where to dig deeper

This section only teaches you how to read the page — for deeper comparisons, use the dedicated tools:

  • Tier list to see where this Agent stands against the full roster.
  • Teams for full in-game comps, including Bangboo and rotation order.
  • Disc score to check how your current gear scores against the benchmark.

Agents of the same attribute

Sigrid FAQ

What is the best W-Engine for Sigrid?

Sigrid performs best with Knight's Extolment. See alternatives and required stats in the Gear section above.

Is Sigrid worth pulling?

Sigrid pours her damage through Basic Attack: Converging Spear and her Unbridled Spear moves, with her biggest strength being a self-generated 66% Crit Rate for 8s (extendable to 40s with repeated triggers) — meaning discs can skip Crit Rate almost entirely and go straight into Crit DMG/ATK. In exchange, her Additional Ability only activates with at least one Support or Stun teammate, so she doesn't carry well solo. Note: her kit is currently based on official beta information and may still change before release (expected 19 Aug–8 Sep).

What is the best team for Sigrid?

Sigrid works best in the Mono Ice — Lycaon & Soukaku team. Full members and rotation are in the Teams section.

Who voices Sigrid in Zenless Zone Zero?

Sigrid (faction Airspace Patrol Department, birthday Apr 23) is voiced according to the official credits published on the HoYoverse Wiki. See the full English/Japanese/Korean/Chinese voice actor list in the "Voice Actors & Character Info" block above — this data is pulled directly from the official wiki, not guessed.

Which Mindscape of Sigrid is worth investing in?

Sigrid has 6 Mindscape tiers (M1-M6), each unlocking its own effect detailed in the "Mindscape" block above (official wording). Mindscapes cost Mindscape Cinema currency farmed from limited banners, so weigh it against your budget — F2P players usually stop at M0-M1 and prioritize W-Engine and Drive Discs before pushing Mindscape higher.

How much Denny and how many materials to level Sigrid to Lv60?

Leveling Sigrid to max Lv60 (ascension + basic skills to 12 + core skill A→F) costs roughly 1,706,000 Denny, plus role-specific ascension materials, attribute-specific skill chips, high-dimensional data, and weekly boss drops — see the full list with exact quantities in the "Materials Needed" block above, sourced from the game's official leveling tables.

Up next for you…

Tap the wrong field…