E.H.
SSR

E.H.

Wind Attacker Elysion Exotic
Meta TierC
HP583,734
ATK25,554
DEF3,633
30-second summary of E.H.

E.H. is a Wind Nikke in the Attacker class, manufactured by Elysion. Stats and skill text below come straight from the game's data.

“Her motto is to never harm people, a principle she has often failed to uphold. She is currently branded as the most dangerous individual in the Ark.”

Updated: 2026-08-02

Should you pull?

CONSIDER. E.H. has strong damage potential through Burst Heavenbound (self ATK +430.05%), but requires time to stack Scraps/magazines, making her best suited to long fights rather than short Arena/PvP matches. If you mainly play long raid/boss content and need a Wind Attacker that scales over time, E.H. is worth considering; if you prioritize immediate burst damage, another Attacker may suit you better.

Review & Analysis

E.H. is a Wind Attacker manufactured by Elysion, part of Squad Exotic. Her signature mechanic is the Scrap system: Skill 2 automatically gains Scraps from destroying enemy projectiles, breaking parts, neutralizing enemies, or gaining elemental advantage, up to 10; Skill 1 spends Scraps to craft "homemade magazines," each permanently adding 7.5% ATK, up to 4 stacks — creating a ramping power curve over the fight. Her Burst, Heavenbound, swaps her weapon for 10 seconds with a 250% full-charge damage multiplier while self-buffing ATK by 430.05% — turning E.H. into a burst damage engine once Scraps and magazines are stacked. Best suited to longer stages that give time to build up the mechanic before unleashing full power.

Base Stats

HP583,734
ATK25,554
DEF3,633
Max Ammo120
Reload Time1s

Burst III

Skills

Normal Attack

Affects target(s). Deals 10.12% of ATK as damage. Deals 250% damage when attacking core.

Homemade MagazineSkill 1

Activates when obtaining 10 Scrap(s) while having fewer than 4 homemade magazines crafted. Affects self. Function: Crafts magazines out of Scraps and gains a buff. Effect 1: Removes Scrap(s). Effect 2: Crafts 1 homemade magazine, up to a maximum of 4. This effect is continuous. Effect 3: ATK ▲ 4.43% continuously x the number of homemade magazines.

Scrap HuntSkill 2

Affects self. Function: Gains a buff when obtaining Scraps. Effect 1: Activates at the start of battle. Scraps ▲ 10 continuously, up to a maximum of 10 Effect 2: Activates when an ally or self destroys a destructible projectile. Scraps ▲ 1 continuously, up to a maximum of 10. Effect 3: Activates when an ally or self destroys an enemy's part. Scraps ▲ 5 continuously, up to a maximum of 10. Effect 4: Activates when an enemy is neutralized. Scraps ▲ 2 continuously, up to a maximum of 10. Effect 5: Activates when obtaining Scraps. Elemental Advantage Attack Damage ▲ 9.67% for 15 sec.

HeavenboundBurst Skill

Affects self. Changes the weapon in use. Charge Time: 0.4 sec. Damage: 36.02% of final ATK. Full Charge Damage: 250% of damage. Max Ammunition Capacity: 1 x the number of homemade magazines. Duration: 10 sec. Removal condition: When the duration ends or when all rounds have been fired. Additional effect: ATK ▲ 254.12% for 10 sec.

Skill Investment Priority

Prioritize Skill 2 (the Scrap source, foundation for the whole mechanic) → Skill 1 (converts Scraps into permanent ATK) → Burst (final damage payoff once stacks are built).

Skill investment roadmap (Skill 1/Skill 2/Burst): 1/1/11/7/11/10/77/10/10. Why: Skill 2 is the Scrap source — the foundation of her entire ATK-stacking mechanic, so it should be prioritized near-maximum first; Burst only reaches full potential once enough Scraps/magazines are stacked, so it follows; Skill 1 converts Scraps into permanent ATK and can be leveled last since its effect accumulates gradually even at low level.

Strengths & Weaknesses

Strengths

  • Burst Heavenbound self-buffs ATK by 430.05% with a 250% full-charge damage multiplier, extremely strong once the Scrap/magazine mechanic is fully stacked.
  • Skill 1 permanently adds ATK based on crafted magazines, creating a ramping power curve that doesn't reset mid-fight.

Weaknesses

  • Needs time to accumulate Scraps and magazines before reaching full power, weaker early in a fight or in short battles.
  • Depends on destroying enemy projectiles/parts to gain Scraps, making her less self-sufficient than a pure Attacker.

Overload Priority

Overload priority by weapon type — applies to every Nikke using this weapon.

Sub-statPriorityRolls
ATK 4x
Hit Rate 2-4x
Elemental DMG 2x
Max Ammo 1-2x

Gear →

General Info

Meta Tier
Class
Attacker
Element
Wind
Weapon Type
SMG · Heavenward
Manufacturer
Elysion
Squad
Exotic
Voice Actors
Lee Da-eun · Erin Yvette · Junko Minagawa
Illustrator
Bypos44
Release date
5 march 2026

Recommended Teams

Campaign

  • Long-fight scaling team: E.H. · 1 flex tank/Taunt · 1 flex healer · 2 flex damage dealers. E.H. needs time to build Scraps/magazines, so she suits longer stages where her ATK keeps climbing.

Arena / PvP

  • Late-burst team: E.H. · 1 flex CDR · 3 flex damage dealers. Short matches limit how much her stacking mechanic can pay off, so pair her with allies who can finish fights quickly to compensate.

Raid & Interception

  • Late-fight burst DPS team: E.H. · 1 flex healer · 1 flex CDR · 2 flex damage dealers. Long raids let E.H. stack enough Scraps and magazines before unleashing Burst Heavenbound with +430.05% ATK.

Costumes

Junkyard Vanguard

Lore & Trivia

“Her motto is to never harm people, a principle she has often failed to uphold. She is currently branded as the most dangerous individual in the Ark.”

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