Remielle
A Lumiflux (Anomaly) DPS/Support whose core Refringe damage scales directly off Anomaly Proficiency; her Additional Ability buffs the whole squad's ATK and peaks with 3 Anomaly agents on the field.
New Agent — kit still based on beta info, build notes will update once official numbers land.
Anomaly · lumen. BiS: Ode of Resurrected Wings. A Lumiflux (Anomaly) DPS/Support whose core Refringe damage scales directly off Anomaly Proficiency; her Additional Ability buffs the whole squad's ATK and peaks with 3 Anomaly agents on the field.
Base stats
Recommended build
Best W-Engines
Recommendation order by current meta — the first is strongest, the rest are alternatives in decreasing priority. (Not a simulated DPS %.)
Recommended Drive Discs
4: ATK% · 5: Elemental DMG% (once a Lumen DMG line exists) or ATK% as a stand-in · 6: Anomaly Proficiency
Prioritize Anomaly Proficiency > ATK% — both the Refringe Coefficient (0.02%/point) and the Luminize multiplier scale with Remielle's Anomaly Proficiency percentage.
Skill priority: EX Special Attack > Special Attack > Assist: Flower & Feather Dance > Chain Attack > Basic Attack
Recommended teams
Remielle is a new Lumiflux DPS/Support whose core Refringe damage scales directly off Anomaly Proficiency instead of Crit like most Attackers — a simpler build since it revolves around one main stat. Her Additional Ability buffs the whole squad's ATK and spikes hard with 3 Anomaly agents on the field, so she favors a full-Anomaly squad over a mixed one. Her biggest current limitation: Lumiflux is a brand-new element, so matching gear (skill chips, discs with a dedicated DMG% line) isn't fully available in existing data yet. Note: her kit is based on beta information and may still change before release (expected 19 Aug–8 Sep).
Stat targets
Since the Refringe Coefficient equals 0.02% of Anomaly Proficiency AND the Luminize multiplier also scales with that same percentage, prioritize Anomaly Proficiency over ATK% on discs. There's no official basis yet to pin down a specific percentage target (the kit is still in beta), so no target numbers are given here — only the correct stat priority order.
Rotation & combos
Use Basic Attack: Leap or Solo Dance to build Floating Radiance — hitting enemies can also stack Voidflare depending on the move. At 120 Floating Radiance, hold after a Special/EX Special Attack to enter Stance Shift, then swap characters to send Remielle into the Phase Flow state, where she auto-fights, applies Lumiflux Buildup to enemies, and buffs the whole squad's DMG. With Voidflare stacks banked (up to 3), use Basic Attack: Rainbow's End (or Fleeting Grace while in Luminous Reflection) to trigger Luminize — extra Anomaly damage scaled by her stored Anomaly Proficiency. Open with Assist: Flower & Feather Dance or use Chain Attack: Interwoven Dance Steps when available — both send her into Luminous Reflection, upgrading Rainbow's End into the stronger Fleeting Grace. Ultimate: Dazzling Curtain Call once Decibel Rating maxes out for a wide finisher, then repeat.
- Core damage scales off a single stat (Anomaly Proficiency) instead of splitting between Crit Rate/Crit DMG like most Attackers — a simpler build that's easier to optimize.
- Additional Ability buffs the WHOLE squad's ATK (not just herself), up to 40% of initial ATK with 3 Anomaly agents — solid support value beyond her own damage.
- Many skills grant invulnerability while active (Dodge, Dodge Counter, Assist, EX Special, Chain, Ultimate) — high safety during long combos.
- Multiple stacked states (Floating Radiance, Voidflare, Luminous Reflection, Phase Flow) require a solid grasp of the combo to unlock her full multiplier — not easy to pick up immediately.
- Lumiflux is a brand-new element — no skill chip, secondary W-Engine, or disc set with a dedicated Lumen DMG% line exists in current data, so optimal gear/materials are still incomplete.
- Her kit is currently based on official beta information and may still change before release — the numbers/effects listed here may shift.
Recommended Bangboo
Endgame mode fit
Her wide Ultimate and Assist: Flower & Feather Dance hit a whole area in front of her, plus her Additional Ability buffs the squad's ATK — a good fit for Shiyu Defense stages needing fast multi-target clears with a full-Anomaly squad.
EX Special Attack Ode to Dawn also hits a wide area and auto-restores Energy on entering the field (up to 60, once every 180s) — less reliant on long combos, fitting the short, back-to-back fights of Deadly Assault.
Skills
Basic Attack4
Basic Attack: Leap
Press to activate: Performs up to four attacks ahead, dealing Lumiflux DMG. If the Basic Attack hits the target, gains after the skill ends. After the 4th hit of the Basic Attack ends, 1 Lumiflux Buildup is applied to enemies hit.
Basic Attack: Solo Dance
Hold to activate: Performs a slash in an area ahead, dealing Lumiflux DMG. If it hits a target, gains Floating Radiance after the skill ends.
Basic Attack: Rainbow's End
When Remielle has stored , hold to activate: Unleashes a powerful attack across a large area ahead, dealing Lumiflux DMG. Grants a large amount of Floating Radiance when the skill ends. If the attack hits a target, triggers the effect after the skill ends with a 105%/110%/115%/120%/125%/130%/135%/140%/145%/150%/155%/160%/165%/170%/175%/180% multiplier. Consumes all stored Voidflare upon use.
Basic Attack: Fleeting Grace
When Remielle has stored Voidflare and is in the Luminous Reflection state, hold to activate: Unleashes a powerful attack across a large area ahead, dealing Lumiflux DMG. Grants a large amount of Floating Radiance when the skill ends. If the attack hits a target, triggers the Luminize effect after the skill ends with a 210%/220%/230%/240%/250%/260%/270%/280%/290%/300%/310%/320%/330%/340%/350%/360% multiplier. Consumes all stored Voidflare upon use.
Dodge3
Dodge: Retreating Light
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Keen Light
Press during a dodge to activate: Launches a quick attack ahead, dealing Lumiflux DMG.
Dodge Counter: Mirrored Shadow
Press during a Perfect Dodge to activate: Unleashes a powerful slash at the target, dealing Lumiflux DMG. Character is invulnerable while using this skill.
Assist4
Quick Assist: Featherglow Rebirth
When the active character is launched, press to activate: Unleashes a slash at the target, dealing Lumiflux DMG. Character is invulnerable while using this skill.
Defensive Assist: Fleeting Light
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Awakening Glimmer
Press after a Defensive Assist to activate: Unleashes a series of slashes against the target, dealing Lumiflux DMG. Character is invulnerable while using this skill.
Assist: Flower & Feather Dance
Enters the battlefield and unleashes an attack in a large area, dealing Lumiflux DMG. Consumes 40 upon activation. With 90 or fewer Floating Radiance remaining upon activation, this Assist: Flower & Feather Dance does not consume Floating Radiance. Remielle also enters the Luminous Reflection state, and the next Basic Attack: Rainbow's End is upgraded to Basic Attack: Fleeting Grace. When this skill hits a Stunned enemy, their Stun duration is extended by 3s. Each enemy can be affected by this effect only once per Stun window. This Stun duration increase cannot stack with other effects of the same type. If this skill lands a hit, the effect can be triggered after the skill ends with a multiplier of 210%/220%/230%/240%/250%/260%/270%/280%/290%/300%/310%/320%/330%/340%/350%/360%. Character is invulnerable while using this skill.
Special Attack3
Special Attack: Sliver of Light
Press to activate: Launches a ranged attack ahead, dealing Lumiflux DMG.
EX Special Attack: Ode to Dawn
Upon entering the battlefield, if Remielle has less than 60 Energy, her Energy is recovered to 60. In Investigation Zone Mode, this effect can trigger once every 180s. With enough Energy, press to activate: Unleashes a powerful attack across a large area ahead, dealing Lumiflux DMG. After the skill ends, apply 2 Lumiflux Buildup to all enemies hit. Character is invulnerable while using this skill.
Special Attack: Ode to Dawn - Radiant Turn
When Remielle is in combat and her Floating Radiance reaches its maximum of 120, hold after a Special Attack or EX Special Attack to enter Stance Shift. Switching characters while in Stance Shift causes Remielle to enter the Phase Flow state: While in the Phase Flow state, Remielle acts autonomously to assist in combat. In this state, Floating Radiance is consumed over time, and some of her attacks apply Lumiflux Buildup to the target. When Floating Radiance is fully depleted or upon leaving combat, Remielle exits the Phase Flow state. Before exiting the Phase Flow state, Remielle cannot be actively switched in except via a Chain Attack. If Remielle triggers 3 reactions in one Phase Flow state, or has at least 1 stored when Floating Radiance is fully depleted, Assist: Flower & Feather Dance becomes available, and her normal switch-in is unlocked. Assist: Flower & Feather Dance is automatically used on Remielle's next normal switch-in. Upon entering the Phase Flow state, Remielle increases all squad members's DMG by 1.5%/3%/4.5%/6%/7.5%/9%/10.5%/12%/13.5%/15%/16.5%/18%/19.5%/21%/22.5%/24% for 60s. Repeated triggers reset the duration. When Remielle's Floating Radiance has reached its maximum of 120 and her Special Attack or EX Special Attack hits a Stunned enemy, she can also enter the Phase Flow state by switching characters during the Special Attack or EX Special Attack. If no character is switched in after entering Stance Shift, Remielle uses a downward attack to return to the ground instead.
Chain Attack2
Chain Attack: Interwoven Dance Steps
When a Chain Attack is triggered, select the character to activate: Launches multiple attacks ahead in a large area, dealing Lumiflux DMG. Enters the Luminous Reflection state upon activation. The next Basic Attack: Rainbow's End is upgraded to Basic Attack: Fleeting Grace. After the skill ends, apply 2 Lumiflux Buildup to enemies hit. Character is invulnerable while using this skill.
Ultimate: Dazzling Curtain Call
When Decibel Rating is at Maximum, press to activate: Launches an attack across a large area in front, dealing Lumiflux DMG. If the skill hits, the effect can be triggered after the skill ends with a multiplier of 220.5%/231%/241.5%/252%/262.5%/273%/283.5%/294%/304.5%/315%/325.5%/336.0%/346.5%/357%/367.5%/378%. Character is invulnerable while using this skill.
Core Skill2
Core Passive: Temporal Patterns = Stilled Colors
Remielle's Refringe Coefficient is equal to 0.02% of her Anomaly Proficiency. If there are 3 Anomaly characters in the squad, her Refringe Coefficient increases by an additional 10%. When Remielle triggers a reaction through a teammate, she generates Voidflare based on the enhanced of the current Attribute Anomaly after it has been Refringed. Up to the 3 most recently generated Voidflares can be stored. If Assist: Flower & Feather Dance, Ultimate: Dazzling Curtain Call, Basic Attack: Rainbow's End, or Basic Attack: Fleeting Grace hits a target, Luminize is triggered after the skill ends: Based on the Anomaly Effect Strength of all stored Voidflares, deals Attribute Anomaly DMG to the enemy using the corresponding skill's DMG multiplier. This multiplier is further increased by 0.1%/0.12%/0.14%/0.15%/0.16%/0.18%/0.2% of Remielle's Anomaly Proficiency. All stored Voidflares are cleared when Remielle enters the state or after using Basic Attack: Rainbow's End or Basic Attack: Fleeting Grace.
Additional Ability: Invitation to Bloom
When another character in your squad is an Anomaly character or shares the same faction: When there are 1/2/3 Anomaly characters in the squad, upon entering the battlefield, all squad members gain an ATK increase equal to 6%/12%/40% of Remielle's initial ATK, up to a maximum increase of 1600 ATK. Remielle's Daze dealt while in the state increases by 6%/12%/35%. When applying Lumiflux Buildup to an enemy, Remielle also applies the Prismatic effect: All squad members' attacks against enemies with the Prismatic effect have 15% increased Anomaly Buildup Rate. Prismatic is removed when the enemy no longer has Lumiflux Buildup. After Prismatic is removed, the Anomaly Buildup Rate increase persists for an additional 8s.
Skill Coefficients by Level
Mindscapes — how far is worth it?
Upon entering the battlefield, Remielle gains 3 special s. In Investigation Zone mode, this effect can trigger once every 180s. When Remielle triggers to deal DMG, she ignores 50% of the target's All-Attribute RES. When using Assist: Flower & Feather Dance, she gains 200 Decibels. This effect can trigger once every 18s. While Remielle is in the state, other squad members' Attribute Anomaly DMG increases by 10%. "We can put an end to evil and split the heavens. We can walk out of the fog and step closer to the truth..." "This is our nation, forever standing tall, and with the power to accomplish miracles." "..." The pink-haired girl finally can't hold it in anymore. Lowering the brim of her hat, she quietly grumbles to the figure at the front of the line: "Beli... This oath is way too long. We're not going to have to recite it all the time, are we?" "Just wait. It'll only get longer." Even the ever-composed figure can't help but smile wryly.
Remielle's Refringe Coefficient increases by 20%. When an Anomaly character in the squad deals Anomaly DMG to an enemy affected by Prismatic, the attack ignores 15% of the target's DEF. This effect persists for an additional 8s after Prismatic ends. While Remielle is in the state, the frequency at which she automatically attacks to apply Lumiflux Buildup to enemies increases. It was a grand ball. The city was captivated. Even the full moon paled beside it. Crowds gathered in celebration, calling out the heroes' names, laughing and singing as though the night would never end. Those of unparalleled achievement stood together, gazing upon the jubilant crowd as they made a humble vow. "This is where miracles begin." And so, Eridu's journey was about to begin. A great adventure to reclaim the world. "Come on, the ball's almost over, and you still haven't found a partner? Well... I suppose I can spare you a dance."
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 The girl wrote her name among the Sunseekers, driven by an ideal that burned brighter than the blazing sun. She believed every wound could be healed. She believed every sacrifice could one day come to an end. And so, she turned and walked into the secret garden. She did not yet know that, deep within that garden, time forever diverged, leading to countless futures. Some led to glory. Some led to hope... Others led to the shadow cast by the sun, to a long night that no one would remember. "I know, I know. But someone's gotta do it, right?"
When Remielle triggers , the DMG multiplier is increased by an additional 12%. After entering the battlefield and gaining 3 special s, if all Voidflares are consumed, she immediately gains the maximum number of special Voidflares again. This effect to regain special Voidflares is removed after being triggered once or when Remielle enters the state. She awakens to a pale, desolate world A hundred years is a dream too long. Long enough for the mists to swallow the remnants of a bygone age. Long enough for pale silence to smother the lingering warmth in her memory. A hundred years is a dream too short. Short enough that the smile before parting still reflects in her eyes. Short enough that her fingertips still reach for a fleeting dance. Then she remembers a summer night. The star-filled sky they once gazed upon together. So she begins to dance alone, just as she always has. Turn. Pause. Reach. Fall into empty air. To an old friend. To a bygone age. May this lament serve as the farewell that has waited a hundred years to be spoken. "Hey... Care to share a dance with me?"
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 Dusk spills over the rooftops of the world, and lights flicker on one by one. Behind every window glows the warmth of home. Her thin clothes do little to keep out the wind and rain. The girl once called a hero fusses over her disheveled wings. She drains a cup brimming with forgetfulness, yet searing memories still burn her throat as moonlight flows across her lowered gaze. "Be careful... The ghosts of the old world just might come knocking at your window."
When Remielle uses Basic Attack: Rainbow's End or Basic Attack: Fleeting Grace, is triggered 2 times. If the 4th hit of her Basic Attack lands against a target, Remielle gains 3 special Voidflares after the skill ends. Special s gained this way deal DMG equal to 25% of the special Voidflares gained upon entering the battlefield. The end of one journey is simply the beginning of another. Beyond every sky of stars lies yet another. So, once more... just once more, spread your wings and soar. Silent, fallen feathers will touch the sky again, crossing scars that have yet to heal, crossing the shattered yesterdays, toward a tomorrow still waiting to be written. "My story ends here. I believe it's your turn now, dear partner-in-crime."
Stats & Materials by Ascension Milestone
| Lv. | Before | After | Materials for this milestone |
|---|---|---|---|
| Lv.1 | HP: ATK: DEF: Impact: CRIT Rate: CRIT DMG: Anomaly Proficiency: Anomaly Mastery: PEN Ratio: Energy Regen: |
HP: ATK: DEF: Impact: CRIT Rate: CRIT DMG: Anomaly Proficiency: Anomaly Mastery: PEN Ratio: Energy Regen: |
|
| Lv.10 | HP: ATK: DEF: |
HP: ATK: DEF: |
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| Lv.20 | HP: ATK: DEF: |
HP: ATK: DEF: |
|
| Lv.30 | HP: ATK: DEF: |
HP: ATK: DEF: |
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| Lv.40 | HP: ATK: DEF: |
HP: ATK: DEF: |
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| Lv.50 | HP: ATK: DEF: |
HP: ATK: DEF: |
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| Lv.60 | HP: ATK: DEF: |
HP: ATK: DEF: |
Materials Needed to Lv60
Total Denny for the character alone (ascension + basic skills + core skill A→F): about 1,706,000 Denny — W-Engine and Drive Discs not included.
Official Name in Other Languages
Banner History
It's been 6 days since Remielle's banner last closed — no new rerun announced yet.
Voice Actors & Character Info
Background & Lore
More unlocks as Trust with this character increases in-game.
How to read this build page
Every Agent build page has 4 parts: a stat table by level, W-Engine/Drive Disc suggestions, a Mindscape roadmap, and recommended teams. Read them in that order — stats tell you "what you need", gear tells you "where to get it", Mindscape tells you "is it worth pulling", teams tell you "who to pair with". The section below explains how to read each part, and it applies the same way to every character on the site.
How to read the stat table and level
The stat table shows values at the ascension breakpoints (usually the final one, e.g. Lv60) — these are BASE stats with no gear added, useful for comparing Agents or checking whether you've ascended far enough. CRIT Rate and CRIT DMG are shown separately because they set the damage ceiling once Drive Disc substats stack on top. If your real stats are lower than the table, you likely haven't fully ascended or leveled yet — it's not a build mistake.
Why the W-Engine and Drive Disc picks make sense
Most Agents have a "signature" W-Engine designed for their exact role, plus a few cheaper standard-banner substitutes. Missing the signature isn't a dead end — most Agents keep most of their power with a well-matched substitute, just short by some amount of total damage.
- Drive Disc sets (2pc + 4pc) are picked for the set effect that fits that Agent's playstyle (mono-element, Anomaly, stun, and so on).
- Substats follow a priority that changes by role: Attack-type Agents usually chase CRIT Rate/CRIT DMG before ATK%; Anomaly-type Agents add Anomaly Proficiency to that mix; Stun/Support roles often value survivability or energy stats over pure CRIT.
These weights differ per character — follow the exact substat priority table above rather than applying one formula to every role.
Is Mindscape worth chasing
General rule: M0 (no duplicates) already clears the game's hardest content, even for S-rank Agents. Mindscape is a duplicate-fueled upgrade system, and each level costs more resources for a smaller power gain. For most Agents, the best value stop is usually M1–M2 (where some key effects unlock), while M6 is almost always for players chasing the absolute ceiling, not a requirement. Check the Mindscape section in the table above for that specific Agent's numbers.
Skill priority by role
There's no single order for every Agent, but the general pattern by role is:
- Attack: level the main damage skill first (Basic or Special Attack depending on kit), Dash/Dodge last.
- Stun: prioritize whichever skill builds Daze/Stun fastest, since the stun window is where the whole team dumps damage.
- Support: prioritize buff or energy-generating skills over personal damage — this role's value comes from lifting the whole team.
- Anomaly: prioritize the skill that stacks anomaly buildup, since most of the damage comes from the triggered effect, not the direct hit.
Always level the Core Skill steadily alongside the rest — it's a baseline stat that affects the whole rotation, not just one move.
Where to dig deeper
This section only teaches you how to read the page — for deeper comparisons, use the dedicated tools:
- Tier list to see where this Agent stands against the full roster.
- Teams for full in-game comps, including Bangboo and rotation order.
- Disc score to check how your current gear scores against the benchmark.
Remielle FAQ
What is the best W-Engine for Remielle?
Remielle performs best with Ode of Resurrected Wings. See alternatives and required stats in the Gear section above.
Is Remielle worth pulling?
Remielle is a new Lumiflux DPS/Support whose core Refringe damage scales directly off Anomaly Proficiency instead of Crit like most Attackers — a simpler build since it revolves around one main stat. Her Additional Ability buffs the whole squad's ATK and spikes hard with 3 Anomaly agents on the field, so she favors a full-Anomaly squad over a mixed one. Her biggest current limitation: Lumiflux is a brand-new element, so matching gear (skill chips, discs with a dedicated DMG% line) isn't fully available in existing data yet. Note: her kit is based on beta information and may still change before release (expected 19 Aug–8 Sep).
What is the best team for Remielle?
Remielle works best in the Full Anomaly — Yanagi & Grace team. Full members and rotation are in the Teams section.
Who voices Remielle in Zenless Zone Zero?
Remielle (faction Covenant of Dayat, birthday Mar 14) is voiced according to the official credits published on the HoYoverse Wiki. See the full English/Japanese/Korean/Chinese voice actor list in the "Voice Actors & Character Info" block above — this data is pulled directly from the official wiki, not guessed.
Which Mindscape of Remielle is worth investing in?
Remielle has 6 Mindscape tiers (M1-M6), each unlocking its own effect detailed in the "Mindscape" block above (official wording). Mindscapes cost Mindscape Cinema currency farmed from limited banners, so weigh it against your budget — F2P players usually stop at M0-M1 and prioritize W-Engine and Drive Discs before pushing Mindscape higher.
How much Denny and how many materials to level Remielle to Lv60?
Leveling Remielle to max Lv60 (ascension + basic skills to 12 + core skill A→F) costs roughly 1,706,000 Denny, plus role-specific ascension materials, attribute-specific skill chips, high-dimensional data, and weekly boss drops — see the full list with exact quantities in the "Materials Needed" block above, sourced from the game's official leveling tables.