Tower of Adversity — Wuthering Waves

Every Tower of Adversity season since launch: 39 seasons pulled from the game client, with the current season's dates and how the reset cadence itself has changed over time.

What is Tower of Adversity?

Tower of Adversity (逆境深塔) is Wuthering Waves' main endgame benchmark — 3 fixed zones (Stable, Experimental, Hazard) where the enemy line-up and a season-wide buff rotate on a schedule, so the strongest team changes every season instead of staying fixed forever.

Current season

Season 38 Current

Started 20/07/2026 · Ends 17/08/2026 · 0 days left

3 zones, one per difficulty

  • 1 Stable Zone
  • 2 Experimental Zone
  • 3 Hazard Zone

Season history (39 seasons)

Season Dates Length
Season 39 17/08/2026 – 14/09/2026 28 days Upcoming
Season 38 20/07/2026 – 17/08/2026 28 days Current
Season 37 22/06/2026 – 20/07/2026 28 days Past
Season 36 25/05/2026 – 22/06/2026 28 days Past
Season 35 27/04/2026 – 25/05/2026 28 days Past
Season 34 30/03/2026 – 27/04/2026 28 days Past
Season 33 02/03/2026 – 30/03/2026 28 days Past
Season 32 02/02/2026 – 02/03/2026 28 days Past
Season 31 05/01/2026 – 02/02/2026 28 days Past
Season 30 08/12/2025 – 05/01/2026 28 days Past
Season 29 10/11/2025 – 08/12/2025 28 days Past
Season 28 13/10/2025 – 10/11/2025 28 days Past
Season 27 15/09/2025 – 13/10/2025 28 days Past
Season 26 18/08/2025 – 15/09/2025 28 days Past
Season 25 21/07/2025 – 18/08/2025 28 days Past
Season 24 23/06/2025 – 21/07/2025 28 days Past
Season 23 26/05/2025 – 23/06/2025 28 days Past
Season 22 28/04/2025 – 26/05/2025 28 days Past
Season 21 31/03/2025 – 28/04/2025 28 days Past
Season 20 03/03/2025 – 31/03/2025 28 days Past
Season 19 03/02/2025 – 03/03/2025 28 days Past
Season 18 20/01/2025 – 03/02/2025 14 days Past
Season 17 06/01/2025 – 20/01/2025 14 days Past
Season 16 23/12/2024 – 06/01/2025 14 days Past
Season 15 09/12/2024 – 23/12/2024 14 days Past
Season 14 25/11/2024 – 09/12/2024 14 days Past
Season 13 11/11/2024 – 25/11/2024 14 days Past
Season 12 28/10/2024 – 11/11/2024 14 days Past
Season 11 14/10/2024 – 28/10/2024 14 days Past
Season 10 30/09/2024 – 14/10/2024 14 days Past
Season 9 16/09/2024 – 30/09/2024 14 days Past
Season 8 02/09/2024 – 16/09/2024 14 days Past
Season 7 19/08/2024 – 02/09/2024 14 days Past
Season 6 05/08/2024 – 19/08/2024 14 days Past
Season 5 22/07/2024 – 05/08/2024 14 days Past
Season 4 08/07/2024 – 22/07/2024 14 days Past
Season 3 24/06/2024 – 08/07/2024 14 days Past
Season 2 10/06/2024 – 24/06/2024 14 days Past
Season 1 27/05/2024 – 10/06/2024 14 days Past

Standard Tower

Always-open practice tower — no season timer, same 3 zones (Stable / Experimental / Hazard), used to test builds before the ranked season.

Quick guide
Tower of Adversity (逆境深塔) is Wuthering Waves' main endgame benchmark: three fixed zones — Stable, Experimental and Hazard — where the enemy line-up and a season-wide buff rotate on a schedule, so the strongest team changes every season instead of staying fixed forever.

What Tower of Adversity actually tests

Every season is split into three zones of rising difficulty: Stable Zone (the easiest, a warm-up), Experimental Zone (mid-tier, where most rosters start to feel the buff's effect), and Hazard Zone (the hardest, where clear rankings actually get decided). Each zone is a multi-floor climb — clear one floor to open the next, with difficulty scaling as you go.

The twist is the season-wide buff: every season applies its own rotating buff that boosts specific damage types, elements or mechanics across all three zones. Because the enemy composition and this buff both rotate, a team that topped the Hazard Zone last season is not guaranteed to top it again — grouping-focused and AoE-heavy characters swing in and out of relevance depending on what the current buff and enemy line-up reward.

Reset cadence: seasons run longer than they used to

Two different clocks run on Tower of Adversity, and mixing them up is the most common mistake:

  • Weekly reward reset — clear progress toward the weekly reward cap resets every week alongside the weekly boss clears and Whimpering Wastes. Miss a week and that week's reward allowance is gone; nothing carries over.
  • Season rotation (the enemy line-up + buff) — this is the longer cycle covered by the season list below. Reading the actual start/finish dates for every season since launch shows the cadence itself changed: Seasons 1-18 ran on a 14-day (biweekly) cycle from launch through early February 2025, then Season 19 onward switched to a 28-day (monthly) cycle, which is still the current pace.

Practical takeaway: clear your weekly reward cap every single week regardless of season, and don't assume the enemy comp or buff you're building around will still be there in four weeks — check the season timer before committing to a long farming plan.

FAQ

What is Tower of Adversity (逆境深塔) in Wuthering Waves?
It is the game's main endgame benchmark — a 3-zone (Stable → Experimental → Hazard) multi-floor tower where the enemy line-up and a season-wide buff rotate on a schedule, so the ranking of which characters clear it fastest changes from season to season instead of staying fixed.
How often does Tower of Adversity reset?
Two cadences: weekly reward progress resets every week (no carryover), while the enemy line-up and season buff rotate on a longer season cycle. Reading the game's own season dates shows that cycle itself changed over time — 14 days per season from launch through Season 18, then 28 days per season from Season 19 onward, which is the current pace.
What are the 3 zones in Tower of Adversity?
Stable Zone (easiest, a warm-up), Experimental Zone (mid-tier), and Hazard Zone (hardest — where clear rankings actually get decided). All three share the same season buff and rotating enemy line-up; they only differ in floor difficulty.
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