Sigrika
Hypercarry of the Echo Skill DMG archetype — among the highest multipliers in the game plus strong crowd-control for Whimpering Wastes.
Strengths & Weaknesses of Sigrika
- Hypercarry of the Echo Skill DMG archetype
- among the highest multipliers in the game plus strong crowd-control for Whimpering Wastes.
- As the main DPS, Sigrika needs a proper signature-tier weapon and matching 4-cost echo to hit full damage — a weak build falls off hard.
- Sigrika also competes for the main-DPS slot with other carries of the same element — not a character you can slot into any team and expect top results.
Quick Verdict
Hypercarry of the Echo Skill DMG archetype — among the highest multipliers in the game plus strong crowd-control for Whimpering Wastes.
Yes — Sigrika is SS-tier, one of the strongest picks in the current meta.
Yes — Sigrika (SS-tier) is strong enough to be worth rerolling for.
Best Sigrika build
- 1
Solsworn Ciphers BiS
- 5-piece
Sound of True Name
| 4-cost | Crit DMG or Crit Rate |
| 3-cost | Energy Regen or ATK% |
| 1-cost | ATK% |
- 1Crit DMG
- 2Crit Rate
- 3ATK%
- 4Energy Regen
Forte > Basic > Liberation > Intro > Skill
Best Sigrika teams
Best Aero team — top-tier in both single-target and multi-wave content with full Aero and Echo Skill buff stacking.
Sigrika skills
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Basic Attack
Perform up to 4 consecutive attacks, dealing Aero DMG.
Enter the Decipher state for 5s after casting Basic Attack Stage 4. This effect ends early if Sigrika is switched off the field.
When Sigrika has at least 50 points of Full Stop, her Basic Attack cycle starts from Stage 2.
Basic Attack - Elucidated
While in the Decipher state, press Normal Attack on the ground to cast Basic Attack - Elucidated, dealing Aero DMG (considered Echo Skill DMG).
Leave the Decipher state upon casting this skill.
Heavy Attack
Consume STA to attack the target, dealing Aero DMG.
Press Normal Attack shortly after casting Heavy Attack to cast Basic Attack Stage 2.
Mid-air Attack
Consume STA to perform Plunging Attack, dealing Aero DMG.
Press Normal Attack shortly after casting Plunging Attack to cast Basic Attack Stage 2.
Dodge Counter
Press Normal Attack shortly after a successful Dodge on the ground to attack the target, dealing Aero DMG.
Press Normal Attack shortly after casting Dodge Counter to cast Basic Attack Stage 4.
Dodge Counter - Decipher
While in the Decipher state, press Normal Attack shortly after a successful Dodge on the ground to cast Dodge Counter - Decipher to attack the target, dealing Aero DMG (considered Echo Skill DMG).
Leave the Decipher state upon casting this skill.
Mid-air Dodge Counter
Press Normal Attack shortly after a successful Dodge in mid-air to attack the target, dealing Aero DMG.
Press Normal Attack shortly after casting Mid-air Dodge Counter to cast Basic Attack Stage 2.
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BOOMY BOOM!
Attack the target, dealing Aero DMG.
Press Normal Attack shortly after casting BOOMY BOOM! to cast Basic Attack Stage 3.
BIG BOOMY BOOM!
While in the Decipher state, press Resonance Skill on the ground to cast BIG BOOMY BOOM!, dealing Aero DMG (considered Echo Skill DMG).
Leave the Decipher state upon casting this skill.
Soliskin to the Aid
While in the Decipher state, with at least 50 points of Full Stop, press Resonance Skill on the ground to cast Soliskin to the Aid, dealing Aero DMG (considered Echo Skill DMG).
Leave the Decipher state upon casting this skill.
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Deal Aero DMG (considered Echo Skill DMG). Gain Divergent for 20s.
Divergent
The next time Sigrika obtains a Rune, she additionally obtains a Rune of the opposite type and removes Divergent.
When Sigrika holds Divergent and Convergent at the same time, Convergent takes priority.
When Sigrika holds 100 points of Full Stop, Divergent doesn't take effect.
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Heavy Attack - Schemata of Runes
Hold Normal Attack to consume two Runes and cast Heavy Attack - Schemata of Runes, dealing Aero DMG. Based on the types of the Runes consumed, Sigrika gains the following effects:
- When consuming Rune: Trust and Rune: Answer, this skill gains the effect of Runic Outburst.
- When consuming two Runes: Trust, this skill gains the effect of Runic Chain Whip.
- When consuming two Runes: Answer, this skill gains the effect of Runic Soliskin.
When consuming Runes, if Sigrika holds at least 30 points of Soliskin Vitality, consume 30 points to increase the DMG Multipliers of the current Runic Outburst, Runic Chain Whip, and Runic Soliskin by 50%. Obtain a stack of Innate Gift?.
When consuming Runes, if Soliskin Vitality is lower than 30 points, consume all Soliskin Vitality. Every 10 points of Soliskin Vitality consumed grants the current Runic Outburst, Runic Chain Whip, and Runic Soliskin 15% DMG Amplification.
Heavy Attack - Schemata of Runes deals Echo Skill DMG.
Runic Outburst
Deal Aero DMG (considered Echo Skill DMG).
Runic Chain Whip
Stagnate nearby targets and deal Aero DMG (considered Echo Skill DMG).
Runic Soliskin
Pull in nearby targets and deal Aero DMG (considered Echo Skill DMG).
Forte Circuit - Learn My True Name
When Full Stop reaches 100 points, if Forte Circuit - Learn My True Name is not on Cooldown, press Resonance Skill to cast Resonance Skill - BOOMY BOOM! or Resonance Skill - Soliskin to the Aid. Hold Resonance Skill to consume all Full Stop to cast Forte Circuit - Learn My True Name, dealing Aero DMG (considered Echo Skill DMG).
Innate Gift?
Sigrika can hold up to 2 stacks of Innate Gift?. Each stack grants Runic Outburst, Runic Chain Whip, Runic Soliskin and Forte Circuit - Learn My True Name 30% DMG Amplification.
This effect ends after Sigrika casts Forte Circuit - Learn My True Name or is switched off the field.
Rune
Sigrika holds up to 4 Runes. Without Full Stop, Sigrika can only hold up to 2 {Cus:Sap,S=Rune P=Runes SapTag=A}. When Sigrika gains a new Rune at max capacity, the existing Runes shift one slot to the left, removing the leftmost Rune. With at least 50 {Cus:Sap,S=point P=points SapTag=B} of Full Stop, Sigrika can hold 2 additional {Cus:Sap,S=Rune P=Runes SapTag=C}.
Hitting a target directly with Basic Attack - Elucidated or Dodge Counter - Decipher in the duration of the moves grants one Rune: Trust.
Hitting a target directly with Resonance Skill - BIG BOOMY BOOM! or Resonance Skill - Soliskin to the Aid in the duration of the moves grants one Rune: Answer.
Full Stop
After casting Heavy Attack - Schemata of Runes, gain 50 {Cus:Sap,S=point P=points SapTag=D} of Full Stop, up to 100 points.
Soliskin Vitality
When any nearby Resonators in the team cast Echo Skill, Sigrika gains 10 {Cus:Sap,S=point P=points SapTag=E} of Soliskin Vitality, up to 60 {Cus:Sap,S=point P=points SapTag=F}. Echoes with the same name can only trigger this effect once. Casting Outro Skill - In This Very Moment resets the record of Echo triggering this effect.
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Casting Intro Skill - Solsworn Etymology grants Convergent for 20s.
Convergent
The next time Sigrika obtains a Rune, she additionally obtains a Rune of the same type and removes Convergent.
When Sigrika holds Divergent and Convergent at the same time, Convergent takes priority.
When Sigrika holds 100 points of Full Stop, Convergent doesn't take effect.
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When any nearby Resonators in the team cast Echo Skill, Sigrika gains a stack of Blessing of Runes, up to 6 stacks. Echoes with the same name can only trigger this effect once.
This effect resets upon a lineup change.
Blessing of Runes
Each stack of Blessing of Runes grants the active Resonator in the team 3% Aero DMG Bonus and 3% Echo Skill DMG Bonus.
When Blessing of Runes reaches 6 stacks, Sigrika additionally gains 30% Aero DMG Bonus and Echo Skill DMG Bonus.
For every 1% of Sigrika's Energy Regen over 125%, Sigrika gains 2% Echo Skill DMG Bonus for up to 50%.
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Deal Aero DMG.
Press Normal Attack shortly after casting Intro Skill to cast Basic Attack Stage 2.
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Attack the target, deal Aero DMG equal to 795% of Sigrika's ATK. Gain 2 stacks of Encapsulated for 30s.
Encapsulated
When any nearby Resonators in the team cast Echo Skills, Stagnate the target and consume 1 stacks of Encapsulated. Encapsulated stacks up to 2 times.
All stacks of Encapsulated are removed when Sigrika is removed from the lineup.
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When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
Sigrika Resonance Sequences
S1The Gleam Meant for Radiance
Sigrika becomes immune to interruptions while casting Basic Attack - Elucidated, Resonance Skill - BIG BOOMY BOOM!, and Resonance Skill - Soliskin to the Aid.
Encapsulated now stacks up to 3 times. After casting Outro Skill In This Very Moment, Sigrika obtains 1 additional stacks.
S2The Bitterness Steeped in Hope
When not in combat for over 4s, Sigrika gains Divergent. This effect is active for up to 1 time every 4s.
S3I Flee, Yet I Seek
When not in combat, all Innate Gift? stacks are removed every 30s.
S4I Lose, Yet I Gain
S5Until Submerged by the Dark
S6True Names Resurfaced, Rising in Light
Innate Gift? gains following effects:
- Each stack additionally grants Runic Outburst, Runic Chain Whip, Runic Soliskin, and Forte Circuit - Learn My True Name 15% DMG Amplification, up to 60%.
- Each stack causes Runic Outburst, Runic Chain Whip, Runic Soliskin, and Forte Circuit - Learn My True Name to ignore 7.5% of the target's DEF when dealing damage, up to 30%.
Sigrika base stats
| Stats | Lv.1 | Lv.90 |
|---|---|---|
| HP | 862 | 10,775 |
| ATK | 35 | 437 |
| DEF | 93 | 1,136 |
Crit. Rate / Crit. DMG: doesn't scale with level
Materials for Sigrika
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Fractured Exoswarm Pendant
×29
-
Worn Exoswarm Pendant
×40
-
Our Choice
×46
-
Arithmetic Shell
×60
-
Chipped Exoswarm Pendant
×52
-
Intact Exoswarm Pendant
×61
-
LF Waveworn Shard
×25
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MF Waveworn Shard
×28
-
HF Waveworn Shard
×55
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Gold in Memory
×26
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FF Waveworn Shard
×67
1Lv.40
2Lv.50
3Lv.60
4Lv.70
5Lv.80
-
Chipped Exoswarm Pendant
×8
-
Our Choice
×12
-
Arithmetic Shell
×16
6Lv.90
-
Intact Exoswarm Pendant
×4
-
Our Choice
×16
-
Arithmetic Shell
×20
Profile
- Affiliation: Lahai-Roi
- Voice actors: JP Akasaki Chinatsu · EN Maya Lindh · KR Jang Ye Na · CN Qian Chen







