Cantarella
★★★★★

Cantarella

Havoc Rectifier S tier
Is Cantarella worth it?

Premium Havoc sub-DPS with healing, coordinated attacks and dual amplification — the piece that makes Phrolova teams work.

Updated for Version 3.5 · 2026-07-09

Strengths & Weaknesses of Cantarella

Strengths
  • Premium Havoc sub-DPS with healing,
  • coordinated attacks and dual amplification
  • the piece that makes Phrolova teams work.
Weaknesses
  • Cantarella isn't a standalone carry — needs a compatible main DPS or team synergy to unlock real value.
  • Personal damage is usually lower than a main DPS; Cantarella mainly contributes through buffs, debuffs or combo extension.

Quick Verdict

Is Cantarella worth it?

Premium Havoc sub-DPS with healing, coordinated attacks and dual amplification — the piece that makes Phrolova teams work.

Should I Pull?

Yes — Cantarella is S-tier, one of the strongest picks in the current meta.

Should I Reroll for Cantarella?

Maybe — Cantarella (S-tier) is good, but usually not the top reroll target; only if you specifically want this character.

Full reroll guide →

How to build Cantarella

Best Cantarella build

Best weapons
  1. 1Whispers of Sirens BiS
  2. 2Stringmaster
Main Echo

Lorelei

Best echo sets
Echo Main Stat by Cost
4-costCrit Rate or Crit DMG
3-costHavoc DMG
1-costATK%
Substat Priority
  1. 1Crit Rate
  2. 2Crit DMG
  3. 3ATK%
  4. 4Basic Attack DMG
  5. 5Energy Regen
Skill Leveling Priority

Forte > Liberation > Skill > Basic > Intro

Best Cantarella teams

Phrolova EchoSS

Cantarella enables the Echo Skill archetype and Qiuyuan buffs it — near-zero damage downtime in multi-wave content.

Cantarella skills

Core skills
Illusion Collapse
Normal Attack

Basic Attack

Perform up to 3 consecutive attacks, dealing Havoc DMG.


Heavy Attack

Consume STA to attack the target, dealing Havoc DMG.


Heavy Attack - Delusive Dive

When Cantarella has Trance, Heavy Attack becomes Delusive Dive, dealing Havoc DMG to the target, and then Cantarella enters Mirage. While in Mirage, casting Delusive Dive does not activate Mirage again.
Can be cast in water.


Mid-air Attack

Consume STA to perform Plunging Attack, dealing Havoc DMG.


Dodge Counter

Press Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG.

Dance with Shadows
Resonance Skill

Graceful Step

Attack the target, dealing Havoc DMG.


Flickering Reverie

When in Mirage, Resonance Skill becomes Flickering Reverie, which is considered an Echo Skill when being cast. Attack the target, dealing Havoc DMG, and send them into Hazy Dream.
Can be cast in mid-air.


Hazy Dream

Reduce the target's movement speed for 6.5s. When the target takes damage, Jolt is triggered once, removing Hazy Dream to deal Havoc DMG, considered Basic Attack DMG.
Attacks by other Resonators in the team will not Jolt a target influenced by Hazy Dream and will remove the Hazy Dream.
Coordinated Attacks and damage from Utilities will not Jolt a target.

Beneath the Sea
Resonance Liberation

Flowing Suffocation

Attack the target, dealing Havoc DMG (considered Basic Attack DMG). Grant Diffusion to all Resonators in the team. Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air close to the ground.


Diffusion

When the Resonator on the field deals damage to a target, summon Dreamweavers to perform Coordinated Attack, dealing Havoc DMG (considered as Basic Attack DMG).
- Within 3s after the Resonator deals damage, summon 1 Dreamweavers per second. This effect can be triggered once per second. Damage dealt by Dreamweavers cannot trigger this effect.
- Up to 1 Dreamweavers can be summoned each second, max 21 Dreamweavers in total.
- This effect lasts for 30s or until reaching the maximum number of Dreamweavers.

Between Illusion and Reality
Forte Circuit

Mirage

- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG. Can be cast in mid-air. When cast mid-air, Basic Attack Phantom Sting consumes STA, and the combo does not reset when Cantarella is airborne.
- Hitting the target with Basic Attack Phantom Sting consumes 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- The third stage of Basic Attack Phantom Sting triggers 3 Coordinated Attacks, dealing Havoc DMG.
- Mid-air Attack becomes Abysmal Vortex. Press Jump to perform a Plunging Attack at the cost of STA, dealing Havoc DMG.
- Dodge Counter becomes Dodge Counter Shadowy Sweep. Attack the target, dealing Havoc DMG. Press Normal Attack right after casting the skill to cast Basic Attack Phantom Sting Stage 2.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, consume 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- Mirage lasts for 8s.
- Mirage ends when Trance is depleted.


Forte Circuit - Perception Drain

If Cantarella has 3 points of Shiver when in Mirage, Resonance Skill becomes Perception Drain.
Consume all Shiver to attack the target, dealing Havoc DMG, considered Basic Attack DMG. Send the target into Hazy Dream and heal all Resonators in the team.
Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air.


Abyssal Rebirth

After casting Intro Skill, Cantarella enters Abyssal Rebirth, which lasts for 25s and can be activated once every 25s. In the duration, for up to 6 times, when Resonators in the team cast Echo Skill, Cantarella recovers 6 points of Concerto Energy. Echoes with the same name can only trigger this effect once.
When in water, Cantarella's swimming speed increases and STA cost decreases.


Trance

- Cantarella can hold up to 5 points of Trance.
- Casting Intro Skill recovers 1 point of Trance.
- Hitting a target with Basic Attack Stage 3 recovers 1 point of Trance.
- Casting Resonance Skill Graceful Step recovers 1 point of Trance.
- Casting Resonance Liberation Flowing Suffocation recovers 3 points of Trance.
- When in the water, recover 1 point of Trance every 5s.


Shiver

- Cantarella can hold up to 3 points of Shiver.
- Hitting the target with Basic Attack Phantom Sting recovers 1 point of Shiver.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, restore 1 point of Shiver.

Passives & support skills
"Cure"
Inherent Skill
Increase Healing Bonus by 20%.

Increase Healing Bonus by 20%.

"Poison"
Inherent Skill
Casting Echo Skill gives 6% Havoc DMG Bonus for 10s, stacking up to 2 times.

Casting Echo Skill gives 6% Havoc DMG Bonus for 10s, stacking up to 2 times.

Cruise
Intro Skill
Ripple Attack the target, dealing Havoc DMG. Press Normal Attack shortly after casting this skill to start the...

Ripple

Attack the target, dealing Havoc DMG.
Press Normal Attack shortly after casting this skill to start the Basic Attack combo from Basic Attack Stage 3.


Tidal Surge

When in Mirage, Intro Skill becomes Tidal Surge, which triggers 3 coordinated attacks on hit, dealing Havoc DMG. Casting Tidal Surge resets the combo of Basic Attack Phantom Sting.

Gentle Tentacles
Outro Skill
Amplify the incoming Resonator's Havoc DMG by 20% and Resonance Skill DMG by 25% for 14s. Switching Resonators...

Amplify the incoming Resonator's Havoc DMG by 20% and Resonance Skill DMG by 25% for 14s. Switching Resonators ends this effect.

Tune Break: Rectifier
Tune Break
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Cantarella Resonance Sequences

S1Embrace the Endless Waves
Casting Resonance Skill recovers 1 points of Trance. The DMG Multiplier of Resonance Skill Graceful Step, Resonance Skill Flickering Reverie, and Forte Circuit Perception Drain is increased by 50%. Immune to interruptions while casting Perception Drain.
S2Surrender to the Illusive Reverie
Resonance Liberation Flowing Suffocation now sends the target into Hazy Dream. The DMG Multiplier of Jolt triggered by Cantarella is increased by 245%.
S3Gaze into the Abyss
The DMG Multiplier of Resonance Liberation Flowing Suffocation is increased by 370%. After casting Resonance Liberation Flowing Suffocation, enter into Mirage. If already in Mirage, casting Resonance Liberation Flowing Suffocation does not activate the Mirage state again.
S4Behold Your Own Soul
When in Mirage, Healing Bonus is increased by 25%.
S5Rest in Your Reflection
The maximum number of Dreamweavers Cantarella can summon through Resonance Liberation Diffusion is increased by 5.
S6Fall, Fall… and Fall Deeper into the Dream
Increase the DMG Multiplier of Basic Attack Phantom Sting by 80%. Casting Resonance Liberation Flowing Suffocation makes Cantarella's DMG ignore 30% of the target's DEF for 10s.
For the first 1.2s of Hazy Dream, when the target takes an instance of DMG that does not inflict Hazy Dream, Jolt will not be triggered on the target.

Cantarella base stats

StatsLv.1Lv.90
HP92811,600
ATK32400
DEF901,099
Crit. Rate
5%
Crit. DMG
150%

Crit. Rate / Crit. DMG: doesn't scale with level

Materials for Cantarella

Total to Lv.90 + max skills
Breakdown by rank Shell Credit ×170,000

Profile

  • Affiliation: Rinascita
  • Birthday: June 18
  • Voice actors: JP Nakahara Mai · EN Alexandra Guelff · KR Kim Yul · CN Xiaomi
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