Cantarella
Premium Havoc sub-DPS with healing, coordinated attacks and dual amplification — the piece that makes Phrolova teams work.
Strengths & Weaknesses of Cantarella
- Premium Havoc sub-DPS with healing,
- coordinated attacks and dual amplification
- the piece that makes Phrolova teams work.
- Cantarella isn't a standalone carry — needs a compatible main DPS or team synergy to unlock real value.
- Personal damage is usually lower than a main DPS; Cantarella mainly contributes through buffs, debuffs or combo extension.
Quick Verdict
Premium Havoc sub-DPS with healing, coordinated attacks and dual amplification — the piece that makes Phrolova teams work.
Yes — Cantarella is S-tier, one of the strongest picks in the current meta.
Maybe — Cantarella (S-tier) is good, but usually not the top reroll target; only if you specifically want this character.
Best Cantarella build
- 5-piece
Midnight Veil
| 4-cost | Crit Rate or Crit DMG |
| 3-cost | Havoc DMG |
| 1-cost | ATK% |
- 1Crit Rate
- 2Crit DMG
- 3ATK%
- 4Basic Attack DMG
- 5Energy Regen
Forte > Liberation > Skill > Basic > Intro
Best Cantarella teams
Cantarella enables the Echo Skill archetype and Qiuyuan buffs it — near-zero damage downtime in multi-wave content.
Cantarella skills
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Basic Attack
Perform up to 3 consecutive attacks, dealing Havoc DMG.
Heavy Attack
Consume STA to attack the target, dealing Havoc DMG.
Heavy Attack - Delusive Dive
When Cantarella has Trance, Heavy Attack becomes Delusive Dive, dealing Havoc DMG to the target, and then Cantarella enters Mirage. While in Mirage, casting Delusive Dive does not activate Mirage again.
Can be cast in water.
Mid-air Attack
Consume STA to perform Plunging Attack, dealing Havoc DMG.
Dodge Counter
Press Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG.
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Graceful Step
Attack the target, dealing Havoc DMG.
Flickering Reverie
When in Mirage, Resonance Skill becomes Flickering Reverie, which is considered an Echo Skill when being cast. Attack the target, dealing Havoc DMG, and send them into Hazy Dream.
Can be cast in mid-air.
Hazy Dream
Reduce the target's movement speed for 6.5s. When the target takes damage, Jolt is triggered once, removing Hazy Dream to deal Havoc DMG, considered Basic Attack DMG.
Attacks by other Resonators in the team will not Jolt a target influenced by Hazy Dream and will remove the Hazy Dream.
Coordinated Attacks and damage from Utilities will not Jolt a target.
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Flowing Suffocation
Attack the target, dealing Havoc DMG (considered Basic Attack DMG). Grant Diffusion to all Resonators in the team. Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air close to the ground.
Diffusion
When the Resonator on the field deals damage to a target, summon Dreamweavers to perform Coordinated Attack, dealing Havoc DMG (considered as Basic Attack DMG).
- Within 3s after the Resonator deals damage, summon 1 Dreamweavers per second. This effect can be triggered once per second. Damage dealt by Dreamweavers cannot trigger this effect.
- Up to 1 Dreamweavers can be summoned each second, max 21 Dreamweavers in total.
- This effect lasts for 30s or until reaching the maximum number of Dreamweavers.
▾
Mirage
- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG. Can be cast in mid-air. When cast mid-air, Basic Attack Phantom Sting consumes STA, and the combo does not reset when Cantarella is airborne.
- Hitting the target with Basic Attack Phantom Sting consumes 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- The third stage of Basic Attack Phantom Sting triggers 3 Coordinated Attacks, dealing Havoc DMG.
- Mid-air Attack becomes Abysmal Vortex. Press Jump to perform a Plunging Attack at the cost of STA, dealing Havoc DMG.
- Dodge Counter becomes Dodge Counter Shadowy Sweep. Attack the target, dealing Havoc DMG. Press Normal Attack right after casting the skill to cast Basic Attack Phantom Sting Stage 2.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, consume 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- Mirage lasts for 8s.
- Mirage ends when Trance is depleted.
Forte Circuit - Perception Drain
If Cantarella has 3 points of Shiver when in Mirage, Resonance Skill becomes Perception Drain.
Consume all Shiver to attack the target, dealing Havoc DMG, considered Basic Attack DMG. Send the target into Hazy Dream and heal all Resonators in the team.
Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air.
Abyssal Rebirth
After casting Intro Skill, Cantarella enters Abyssal Rebirth, which lasts for 25s and can be activated once every 25s. In the duration, for up to 6 times, when Resonators in the team cast Echo Skill, Cantarella recovers 6 points of Concerto Energy. Echoes with the same name can only trigger this effect once.
When in water, Cantarella's swimming speed increases and STA cost decreases.
Trance
- Cantarella can hold up to 5 points of Trance.
- Casting Intro Skill recovers 1 point of Trance.
- Hitting a target with Basic Attack Stage 3 recovers 1 point of Trance.
- Casting Resonance Skill Graceful Step recovers 1 point of Trance.
- Casting Resonance Liberation Flowing Suffocation recovers 3 points of Trance.
- When in the water, recover 1 point of Trance every 5s.
Shiver
- Cantarella can hold up to 3 points of Shiver.
- Hitting the target with Basic Attack Phantom Sting recovers 1 point of Shiver.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, restore 1 point of Shiver.
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Increase Healing Bonus by 20%.
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Casting Echo Skill gives 6% Havoc DMG Bonus for 10s, stacking up to 2 times.
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Ripple
Attack the target, dealing Havoc DMG.
Press Normal Attack shortly after casting this skill to start the Basic Attack combo from Basic Attack Stage 3.
Tidal Surge
When in Mirage, Intro Skill becomes Tidal Surge, which triggers 3 coordinated attacks on hit, dealing Havoc DMG. Casting Tidal Surge resets the combo of Basic Attack Phantom Sting.
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Amplify the incoming Resonator's Havoc DMG by 20% and Resonance Skill DMG by 25% for 14s. Switching Resonators ends this effect.
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When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
Cantarella Resonance Sequences
S1Embrace the Endless Waves
S2Surrender to the Illusive Reverie
S3Gaze into the Abyss
S4Behold Your Own Soul
S5Rest in Your Reflection
S6Fall, Fall… and Fall Deeper into the Dream
For the first 1.2s of Hazy Dream, when the target takes an instance of DMG that does not inflict Hazy Dream, Jolt will not be triggered on the target.
Cantarella base stats
| Stats | Lv.1 | Lv.90 |
|---|---|---|
| HP | 928 | 11,600 |
| ATK | 32 | 400 |
| DEF | 90 | 1,099 |
Crit. Rate / Crit. DMG: doesn't scale with level
Materials for Cantarella
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LF Polygon Core
×29
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MF Polygon Core
×40
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Cleansing Conch
×46
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Seaside Cendrelis
×60
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HF Polygon Core
×52
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FF Polygon Core
×61
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Lento Helix
×25
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Adagio Helix
×28
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Andante Helix
×55
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When Irises Bloom
×26
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Presto Helix
×67
1Lv.40
2Lv.50
3Lv.60
4Lv.70
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HF Polygon Core
×4
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Cleansing Conch
×9
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Seaside Cendrelis
×12
5Lv.80
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HF Polygon Core
×8
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Cleansing Conch
×12
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Seaside Cendrelis
×16
6Lv.90
-
FF Polygon Core
×4
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Cleansing Conch
×16
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Seaside Cendrelis
×20
Profile
- Affiliation: Rinascita
- Birthday: June 18
- Voice actors: JP Nakahara Mai · EN Alexandra Guelff · KR Kim Yul · CN Xiaomi







