
Erick
Erick is a 4★ Star Arcanist in Reverse: 1999. Below are the exact Insight materials needed to ascend them, plus other Star Arcanists to build alongside.
Data updated: 2026-07-11
Erick — Review & Analysis
Erick is a 4-star Star Afflatus unit dealing Reality DMG, leaning toward a debuffer / sub-DPS role rather than a main carry. His kit is all about clearing the way for the team: Incantation I shreds the target's Crit Resistance and Crit Defense, while his Ultimate both dispels buffs and applies Disarm, locking the enemy out of Attack Incantations. His standout traits are control utility and enabling crit damage for allied DPS, backed by a passive that raises the whole team's DMG.
- Versatile Ultimate: dispels Stat BuffStatus BuffCounter, deals 450% DMG, and applies Disarm to lock the enemy out of Attack Incantations for 1 round.
- Incantation I heavily lowers Crit Resistance and Crit Defense, paving the way for crit-based DPS on the team.
- The Insight passive boosts the whole party's DMG (8% on entry, an extra 10% when an enemy leaves the field), supporting the team rather than just himself.
- As a Star Afflatus unit he is countered by Plant, taking 30% extra DMG when facing Plant enemies.
- His crit debuffs only last 1 round and Insight I depends on an enemy leaving the field, so his control value comes in bursts rather than steadily.
Prioritize leveling the Ultimate first to maximize its buff-dispel and Disarm lock, then Incantation I to keep the crit-defense reduction reliable for the team. Since Erick leans toward support and sub-damage, pick a Psychube that raises ATK or Reality DMG to stack up his output value; healing-oriented Psychubes do not suit his role.
Overview
Base Stats (max level)
| Base Stats (max level) | Lv.1 | Lv.30 | Insight 1 · Lv.40 | Insight 2 · Lv.50 |
|---|---|---|---|---|
| HP | 1,263 | 1,917 | 3,214 | 4,793 |
| ATK | 242 | 368 | 616 | 919 |
| Reality DEF | 116 | 176 | 294 | 438 |
| Mental DEF | 99 | 150 | 252 | 376 |
| Crit Rate | 6.7% | 6.7% | 7.6% | 8.4% |
| Crit DMG | 140% | 140% | 141.3% | 142.6% |
Erick — Skills & Incantations
“Insight II: 1-target attack. Deals 300% Reality DMG. Inflicts Critical Resist Rate and Critical DEF -30% for 1 round on the target hit.”
“Insight II: Mass attack. Deals 300% Reality DMG to 2 enemies. This attack enjoys Penetration Rate +30%.”
“Insight II: 1-target attack. Dispels 【Stats Up】, 【Pos Status】, and 【Counter】 statuses from the target and deals 550% Reality DMG. Also inflicts 【Disarm】 status on the target for 1 round.”
“Insight II: DMG Dealt +8% when entering battle.”
Skill Quotes
“An aged axe.”
“An aged axe serving the hands of some rebellious child in most of the time.”
“An aged axe serving the hands of some rebellious child in most of the time. Sometimes it weighs more than a thousand pounds.”
“A plundered boat.”
“A plundered boat which used to work on a peaceful lake.”
“A plundered boat which now has a nobler purpose.”
“The battlefield is a place of iron and blood, but of course you can also see a duck boat and a plastic helmet.”
Insight Materials
Insight 1
Insight 2
Resonance Materials
All 9 Resonance levels
Recommended Psychubes
Teams with Erick
Bkornblume, Зима and Erick all tap into Debuff together with Riposte — combining it across three kits at once outperforms any single carry doing it alone. Loggerhead keeps the line-up alive with Heal so that payoff has time to land.
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