Ruler of the Skies

Ruler of the Skies pack

Ruler of the Skies
Released 30/07/2026 Ruler of the Skies
About the Ruler of the Skies pack

Opening the Ruler of the Skies pack from Ruler of the Skies gives you 5 cards. Slots 1-3 are always Common; slots 4-5 carry the real odds at rarer cards, shown below.

Drop rates per slot

Every pack opening deals 5 cards. Slots 1-3 always land on Common; slots 4 and 5 carry the chance at Uncommon and rarer — shown as official percentages per slot.

No official drop-rate data synced for this pack yet — check back after the next update.

Should you open the Ruler of the Skies pack?

Before you sink Pack Points into the Ruler of the Skies pack, here are the real numbers counted straight from this pack's card list — its own pull-rate table hasn't been published yet, so nothing below is drawn from that table.

2UR cards in this pack
2Immersive cards in this pack
5S/A-tier decks running this pack's cards
0.05%chance to pull the Rare Pack slot (5 rare cards)

5 S/A-tier deck(s) on the meta ranking run core cards from this pack — if you play ranked, this pack is worth prioritizing.

Best pulls in the Ruler of the Skies pack

12 cards

SR-and-above cards, plus anything that's currently a core piece of an S/A-tier deck — this group decides whether the pack is worth opening.

Immersive & Crown cards in the Ruler of the Skies pack

4 cards

The rarest tiers in the game — only a handful exist per pack, and these are the ones in the Ruler of the Skies pack.

Decks built from the Ruler of the Skies pack

19 cards

Competitive decks (from Limitless tournament data) that run core cards from this pack — sorted by usage share on the meta ranking.

A Vespiquen ex Shuckle ex 7.602%usage share on the ranking
S Hoopa ex Mega Absol ex 6.164%usage share on the ranking
A Gouging Fire Dragonair 5.98%usage share on the ranking
B Mega Manectric ex Heliolisk 5.726%usage share on the ranking
A Hoopa ex Greninja 3.018%usage share on the ranking
TRAP Dragonair Mega Rayquaza ex 2.482%usage share on the ranking
A Mega Sharpedo ex Gyarados 2.045%usage share on the ranking
C Mega Rayquaza ex Dragonair 1.185%usage share on the ranking
C Hoopa ex Mega Sableye ex 1.072%usage share on the ranking
C Mega Sharpedo ex Chien-Pao ex 1.044%usage share on the ranking
C Wailord ex Indeedee ex 0.832%usage share on the ranking
C Mega Sharpedo ex Mega Gyarados ex 0.635%usage share on the ranking
See the full deck tier list →

Cards in this pack

233 cards
Raichu Dragonair Rotom ex Mega Rayquaza ex Blacephalon ex Alolan Ninetales ex Mega Swampert ex Mega Gardevoir ex Mega Lopunny ex Gigalith ex Zoroark ex Mega Kangaskhan ex Vespiquen ex Typhlosion ex Mega Sharpedo ex Wailord ex Rotom ex Mega Gallade ex Hoopa ex Mega Metagross ex Mega Rayquaza ex Swanna ex Psychic Drayden Skyla Wally Vespiquen ex Typhlosion ex Mega Sharpedo ex Wailord ex Mega Gallade ex Hoopa ex Mega Metagross ex Swanna ex Wurmple Lileep Kricketune Accelgor Ponyta Quilava Kyogre Samurott Raichu Wattrel Clefairy Ralts Wynaut Oricorio Anorith Poochyena Gulpin Vullaby Genesect Dragonair Noivern Cyclizar Raticate Aipom Alolan Vulpix Mudkip Marshtomp Swampert Electabuzz Plusle Minun Mr. Mime Mewtwo Roggenrola Boldore Falinks Koffing Weezing Galarian Meowth Galarian Perrserker Rattata Raticate Smeargle Buneary Vespiquen ex Typhlosion ex Mega Sharpedo ex Wailord ex Rotom ex Mega Gallade ex Hoopa ex Mega Metagross ex Mega Rayquaza ex Swanna ex Dustox Cradily Accelgor Teal Mask Ogerpon Moltres Walrein Kyogre Samurott Raichu Luxray Thundurus Mime Jr. Mewtwo Wynaut Armaldo Groudon Conkeldurr Galarian Obstagoon Metagross Genesect Archaludon Revavroom Dragonite Rayquaza Noivern Hydrapple Raticate Silvally Beautifly Lileep Pheromosa Sinistcha Rapidash Flareon Quilava Houndoom Starmie Sealeo Dewott Alomomola Araquanid Luxio Eelektross Heliolisk Kilowattrel Hypno Kirlia Hoopa Oricorio Hariyama Anorith Excadrill Gurdurr Muk Galarian Linoone Swalot Absol Mandibuzz Metang Escavalier Duraludon Dragonair Turtonator Drampa Dipplin Cyclizar Delcatty Unfezant Furfrou Type: Null Order Pad Deceptive Needle Clear Veil Psychic Drayden Skyla Wally Soothing Shore Rainbow Cave Wurmple Silcoon Cascoon Kricketot Kricketune Combee Karrablast Shelmet Dhelmise Poltchageist Ponyta Cyndaquil Houndour Heatmor Psyduck Golduck Staryu Carvanha Wailmer Spheal Oshawott Dewpider Bruxish Pikachu Shinx Pachirisu Tynamo Eelektrik Helioptile Wattrel Clefairy Clefable Drowzee Mr. Mime Ralts Chimecho Woobat Swoobat Makuhita Drilbur Timburr Minior Grimer Poochyena Mightyena Galarian Zigzagoon Gulpin Vullaby Skarmory Mawile Beldum Varoom Dratini Noibat Applin Rattata Eevee Aipom Ambipom Skitty Kecleon Pidove Tranquill Ducklett Claw Fossil Root Fossil

Want to know exactly how many Ruler of the Skies packs you need to open for a specific card?

Pack odds calculator →

How pack odds are structured

Every pack page on this site, including the Pokémon TCG Pocket a1 charizard pack, follows the same layout so you can compare any of the 26 packs at a glance. Each pack belongs to one set, and a set can contain several packs that share the same card pool but differ in exclusive pulls. The top of the page tells you which set the pack is from, its release date, and the artwork used on the pack itself. Below that sits the pull rate table. Two layers matter: the rarity-level breakdown (Common through Crown Rare, expressed as a percentage per rarity) and the slot-level breakdown, which is the part almost no other site publishes for individual packs. A pack opens 5 cards. Slots 1 through 3 are always Common, no exceptions, on any pack in the game. Only slot 4 and slot 5 carry a chance at anything above Common, and slot 5 is roughly four times more likely to hit a rare tier than slot 4 at the same rarity. That is why two packs from the same set can feel different to open even though their overall rarity percentages look similar — the weight is concentrated in the last two slots, not spread evenly across all 5.

Regular Pack vs Rare Pack

Every time you tap to open a pack, the game silently rolls one more check before it fills the 5 slots: is this a Regular Pack or a Rare Pack. A Rare Pack, also called a God Pack, replaces the normal slot table entirely — all 5 cards come back Rare or higher, sometimes all 5 at Art Rare or above. Across the sets that have published data, the chance of landing a Rare Pack is 0.05 percent, meaning roughly 1 in 2,000 pack openings. This number is not the same for every pack — some outside trackers round it to 0.04 percent, but the pull-rate data behind this site checks out at 0.05 percent when cross-referenced against a second independent source, so that is the figure used throughout this site. The contents of a Rare Pack are also pack-specific: two packs from different sets can have different distributions of Ultra Rare, Immersive Rare, Super Rare, and Art Rare within their own Rare Pack pool. Do not assume the Rare Pack odds you read on one pack's page carry over to another pack, even inside the same set.

Exclusive cards and Pack Points

Each pack can hold cards that never appear in any other pack, even other packs from the same set. If you are hunting a specific card, opening the wrong pack from the right set still gives you a 0 percent chance at that card, no matter how many you open. Always check which pack a card is exclusive to before spending resources on it. Opening a pack also earns 5 Pack Points regardless of what you pull, and those points are tracked separately for each pack — they do not carry over to a different pack's point total. Pack Points can be spent on guaranteed trades for specific rarities: 35 points for a 1-diamond card, 70 for 2-diamond, 150 for 3-diamond, 500 for 4-diamond, 400 for a 1-star card, 1,250 for a 2-star card, and 1,500 for a 3-star card. The top tier, Crown Rare, costs 2,500 points but is only tradable through this system on packs where it is offered; Crown Rare and Immersive Rare cards obtained by pulling normally cannot be traded away for Shinedust the way lower rarities can.

When a set is not fully released yet

Not every pack has published slot-level data. Per-slot rates are still unconfirmed for 1 of the newest sets, and this site will not guess at numbers for those packs — the odds table on those pages is marked as not yet published rather than filled in with estimated figures. If you land on a pack page and see that note, check back after the set has been out longer; slot data typically becomes available once enough packs have been tracked and cross-checked.

Frequently asked questions

Are the odds the same for every pack in a set?

No. Packs in the same set can share a card pool but still have different Rare Pack odds and different exclusive cards, so always read the table for the specific pack you plan to open, not a different pack from the same set.

Do slots 1 through 3 ever give a rare card?

No. Slots 1, 2, and 3 are always Common on every pack in the game. All of the rarity variance lives in slot 4 and slot 5, with slot 5 weighted roughly four times higher toward rare tiers than slot 4.

Does opening more packs increase my Rare Pack chance?

No. Each pack opening is an independent roll at the published Rare Pack rate, generally 0.05 percent. There is no confirmed mechanic that raises your odds the more packs you open in a row.

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