Opening the Deluxe pack from Deluxe Pack: ex gives you 5 cards. Slots 1-3 are always Common; slots 4-5 carry the real odds at rarer cards, shown below.
Drop rates per slot
Every pack opening deals 5 cards. Slots 1-3 always land on Common; slots 4 and 5 carry the chance at Uncommon and rarer — shown as official percentages per slot.
Cards in this pack
379 cards
Rare Candy
Pikachu ex
Giratina ex
Darkrai ex
Buzzwole ex
Charizard ex
Ho-Oh ex
Palkia ex
Pikachu ex
Mewtwo ex
Mew ex
Lunala ex
Dialga ex
Solgaleo ex
Eevee ex
Lugia ex
Arceus ex
Professor’s Research
Lillie
Lusamine
Floragato
Crawdaunt
Greninja
Gardevoir
Slurpuff
Farfetch’d
Venusaur ex
Beedrill ex
Exeggutor ex
Yanmega ex
Shuckle ex
Celebi ex
Leafeon ex
Decidueye ex
Dhelmise ex
Buzzwole ex
Charizard ex
Charizard ex
Arcanine ex
Flareon ex
Moltres ex
Ho-Oh ex
Infernape ex
Incineroar ex
Blastoise ex
Kingdra ex
Starmie ex
Gyarados ex
Articuno ex
Glaceon ex
Palkia ex
Primarina ex
Crabominable ex
Wishiwashi ex
Wugtrio ex
Alolan Raichu ex
Pikachu ex
Pikachu ex
Zapdos ex
Lanturn ex
Pachirisu ex
Tapu Koko ex
Gengar ex
Mewtwo ex
Mew ex
Espeon ex
Mismagius ex
Giratina ex
Sylveon ex
Lunala ex
Machamp ex
Marowak ex
Aerodactyl ex
Donphan ex
Garchomp ex
Lucario ex
Gallade ex
Lycanroc ex
Passimian ex
Crobat ex
Alolan Muk ex
Paldean Clodsire ex
Umbreon ex
Weavile ex
Darkrai ex
Guzzlord ex
Alolan Dugtrio ex
Skarmory ex
Probopass ex
Dialga ex
Solgaleo ex
Tinkaton ex
Dragonite ex
Pidgeot ex
Wigglytuff ex
Lickilicky ex
Eevee ex
Snorlax ex
Lugia ex
Bibarel ex
Arceus ex
Jumpluff
Jumpluff
Shaymin
Shaymin
Serperior
Serperior
Meowscarada
Meowscarada
Flareon
Flareon
Heatran
Heatran
Vaporeon
Vaporeon
Crawdaunt
Crawdaunt
Greninja
Greninja
Magneton
Magneton
Magnezone
Magnezone
Oricorio
Oricorio
Zeraora
Zeraora
Gardevoir
Gardevoir
Giratina
Giratina
Lucario
Lucario
Marshadow
Marshadow
Crobat
Crobat
Umbreon
Umbreon
Nihilego
Nihilego
Klefki
Klefki
Magearna
Magearna
Shaymin
Shaymin
Silvally
Silvally
Celesteela
Celesteela
Ivysaur
Ivysaur
Kakuna
Kakuna
Skiploom
Skiploom
Cherrim
Cherrim
Servine
Servine
Dartrix
Dartrix
Pheromosa
Pheromosa
Floragato
Floragato
Charmeleon
Charmeleon
Monferno
Monferno
Torracat
Torracat
Wartortle
Wartortle
Seadra
Seadra
Manaphy
Manaphy
Frogadier
Frogadier
Pachirisu
Pachirisu
Haunter
Haunter
Slurpuff
Slurpuff
Oricorio
Oricorio
Cosmoem
Cosmoem
Alcremie
Alcremie
Machoke
Machoke
Sudowoodo
Sudowoodo
Excadrill
Excadrill
Tinkatuff
Tinkatuff
Delcatty
Delcatty
Type: Null
Type: Null
Cyclizar
Cyclizar
Eevee Bag
Eevee Bag
Elemental Switch
Elemental Switch
Rare Candy
Rare Candy
Pokémon Communication
Pokémon Communication
Electrical Cord
Electrical Cord
Giant Cape
Giant Cape
Rocky Helmet
Rocky Helmet
Leaf Cape
Leaf Cape
Cyrus
Cyrus
Erika
Erika
Irida
Irida
Lyra
Lyra
Giovanni
Giovanni
Silver
Silver
Sabrina
Sabrina
Iono
Iono
Dawn
Dawn
Mars
Mars
Leaf
Leaf
Lillie
Lillie
Lusamine
Lusamine
Red
Red
Bulbasaur
Bulbasaur
Weedle
Weedle
Exeggcute
Exeggcute
Hoppip
Hoppip
Yanma
Yanma
Cherubi
Cherubi
Snivy
Snivy
Rowlet
Rowlet
Kartana
Kartana
Sprigatito
Sprigatito
Charmander
Charmander
Growlithe
Growlithe
Torkoal
Torkoal
Chimchar
Chimchar
Litten
Litten
Squirtle
Squirtle
Horsea
Horsea
Staryu
Staryu
Magikarp
Magikarp
Corphish
Corphish
Froakie
Froakie
Popplio
Popplio
Brionne
Brionne
Wishiwashi
Wishiwashi
Wiglett
Wiglett
Pikachu
Pikachu
Magnemite
Magnemite
Chinchou
Chinchou
Gastly
Gastly
Jynx
Jynx
Misdreavus
Misdreavus
Ralts
Ralts
Kirlia
Kirlia
Swirlix
Swirlix
Cosmog
Cosmog
Milcery
Milcery
Machop
Machop
Cubone
Cubone
Phanpy
Phanpy
Nosepass
Nosepass
Gible
Gible
Gabite
Gabite
Riolu
Riolu
Drilbur
Drilbur
Crabrawler
Crabrawler
Rockruff
Rockruff
Zubat
Zubat
Golbat
Golbat
Alolan Grimer
Alolan Grimer
Paldean Wooper
Paldean Wooper
Sneasel
Sneasel
Alolan Diglett
Alolan Diglett
Tinkatink
Tinkatink
Dratini
Dratini
Dragonair
Dragonair
Pidgey
Pidgey
Pidgeotto
Pidgeotto
Jigglypuff
Jigglypuff
Farfetch’d
Farfetch’d
Lickitung
Lickitung
Eevee
Eevee
Skitty
Skitty
Bidoof
Bidoof
Old Amber
Old Amber
Want to know exactly how many Deluxe packs you need to open for a specific card?
How pack odds are structured
Every pack page on this site, including the Pokémon TCG Pocket a1 charizard pack, follows the same layout so you can compare any of the 26 packs at a glance. Each pack belongs to one set, and a set can contain several packs that share the same card pool but differ in exclusive pulls. The top of the page tells you which set the pack is from, its release date, and the artwork used on the pack itself.
Below that sits the pull rate table. Two layers matter: the rarity-level breakdown (Common through Crown Rare, expressed as a percentage per rarity) and the slot-level breakdown, which is the part almost no other site publishes for individual packs. A pack opens 5 cards. Slots 1 through 3 are always Common, no exceptions, on any pack in the game. Only slot 4 and slot 5 carry a chance at anything above Common, and slot 5 is roughly four times more likely to hit a rare tier than slot 4 at the same rarity. That is why two packs from the same set can feel different to open even though their overall rarity percentages look similar — the weight is concentrated in the last two slots, not spread evenly across all 5.
Regular Pack vs Rare Pack
Every time you tap to open a pack, the game silently rolls one more check before it fills the 5 slots: is this a Regular Pack or a Rare Pack. A Rare Pack, also called a God Pack, replaces the normal slot table entirely — all 5 cards come back Rare or higher, sometimes all 5 at Art Rare or above. Across the sets that have published data, the chance of landing a Rare Pack is 0.05 percent, meaning roughly 1 in 2,000 pack openings. This number is not the same for every pack — some outside trackers round it to 0.04 percent, but the pull-rate data behind this site checks out at 0.05 percent when cross-referenced against a second independent source, so that is the figure used throughout this site.
The contents of a Rare Pack are also pack-specific: two packs from different sets can have different distributions of Ultra Rare, Immersive Rare, Super Rare, and Art Rare within their own Rare Pack pool. Do not assume the Rare Pack odds you read on one pack's page carry over to another pack, even inside the same set.
Exclusive cards and Pack Points
Each pack can hold cards that never appear in any other pack, even other packs from the same set. If you are hunting a specific card, opening the wrong pack from the right set still gives you a 0 percent chance at that card, no matter how many you open. Always check which pack a card is exclusive to before spending resources on it.
Opening a pack also earns 5 Pack Points regardless of what you pull, and those points are tracked separately for each pack — they do not carry over to a different pack's point total. Pack Points can be spent on guaranteed trades for specific rarities: 35 points for a 1-diamond card, 70 for 2-diamond, 150 for 3-diamond, 500 for 4-diamond, 400 for a 1-star card, 1,250 for a 2-star card, and 1,500 for a 3-star card. The top tier, Crown Rare, costs 2,500 points but is only tradable through this system on packs where it is offered; Crown Rare and Immersive Rare cards obtained by pulling normally cannot be traded away for Shinedust the way lower rarities can.
When a set is not fully released yet
Not every pack has published slot-level data. Two of the newest sets have not had their per-slot rates confirmed yet, and this site will not guess at numbers for those packs — the odds table on those pages is marked as not yet published rather than filled in with estimated figures. If you land on a pack page and see that note, check back after the set has been out longer; slot data typically becomes available once enough packs have been tracked and cross-checked.
Frequently asked questions
Are the odds the same for every pack in a set?
No. Packs in the same set can share a card pool but still have different Rare Pack odds and different exclusive cards, so always read the table for the specific pack you plan to open, not a different pack from the same set.
Do slots 1 through 3 ever give a rare card?
No. Slots 1, 2, and 3 are always Common on every pack in the game. All of the rarity variance lives in slot 4 and slot 5, with slot 5 weighted roughly four times higher toward rare tiers than slot 4.
Does opening more packs increase my Rare Pack chance?
No. Each pack opening is an independent roll at the published Rare Pack rate, generally 0.05 percent. There is no confirmed mechanic that raises your odds the more packs you open in a row.