Infernape ex

A4b-075 · Deluxe Pack: ex
Double Rare R Fire HP 170 Stage 2
W Weak to Water (+20 damage) Retreat cost Free
R R Flare Blitz 140
ex rule

When your Pokémon ex is Knocked Out, your opponent gets 2 points.

Other versions of this card

Other cards of Infernape

About Infernape ex — Strengths / Weaknesses

Strengths

+ Flare Blitz deals 140 damage for 2 energy (70.0 damage/energy) — about 82% above the average for Stage 2 cards.

+ Retreat cost is 0 — swaps in and out of the Active Spot for free.

Weaknesses

- It's an ex card — if Knocked Out, the opponent gets 2 points instead of 1, which can speed up their win.

- Weak to Water (+20 damage) — avoid facing that type's decks.

Deluxe Pack: ex set · released 09/30/2025
About Infernape ex

Infernape ex is a Double Rare card from the Deluxe Pack: ex set. Check its attacks, retreat cost and which pack it drops from below.

Attacks

R R Flare Blitz 140

Discard all [R] Energy from this Pokémon.

Illustrated by PLANETA CG Works

Which pack does this card drop from?

Three ways to get this card

Pull it from a pack
1.33% per pack
≈ 75 packs on average
Deluxe · Odds by slot: 1.33% in slot 4
Buy it with Pack Points
500 PP
Every pack you open gives 5 Pack Points (an official in-game mechanic, not part of the drop-rate table), whatever you pull — no luck involved.
Trade for it
5,000 Shinedust

Odds recalculated from the official per-slot pull-rate table for pack Deluxe: the chance of this rarity in each slot divided by the 75 cards of this rarity in that pack.

Want to know exactly how many packs you need to open to get Infernape ex?

Pack odds calculator →

Is Infernape ex played in any meta deck?

Is it worth chasing

Infernape ex is not a core card in any of the 50 meta decks currently tracked. Chase it for the art and the collection, not for the ladder — spend Pack Points on core cards first, then come back for this one.

Same type in this set

Card name by language

EN Infernape ex JA ゴウカザルex KO 초염몽 ex ZH-TW 烈焰猴ex

Reading Infernape ex's stat block

R Fire HP 170 Retreat cost Free

Infernape ex is a Double Rare Stage 2 card from the Deluxe Pack: ex set with 170 HP. Every STAT on this page comes straight from the card record; the expected pack count further down is a statistical estimate recomputed from the pull table, not a promise.

Its weakness is Water, which is the fastest way for an opponent to remove it in a straight trade, and its retreat cost is 0 — that is what you pay in energy to swap it out mid-turn, and it is the number people forget until the card is stranded in the active spot.

Its attacks:

  • Flare Blitz — 140 damage · cost Fire + Fire — Discard all [R] Energy from this Pokémon.

Read the energy costs together, not just the damage. A card with two attacks usually trades a cheap, weak opener for a pricier attack that does the real work, and the question that decides whether it belongs in a deck is whether you can actually pay for the big one on curve.

Which pack actually drops it

Deluxe · 1.33%

Rare cards are not spread evenly across a set. Each one is locked to specific packs, and opening the wrong pack from the right set means this card never shows up no matter how many you buy. Infernape ex drops from Deluxe. Odds are set per slot, not per card — and the slot layout differs from one pack type to another, so never carry one pack's formula over to another. The Deluxe pack gives 4 cards per opening — slot 1 is always Common · slot 2: 82.27% is Uncommon · slot 3 mixes several rarities · slot 4 is always Double Rare. For Infernape ex that works out to 1.33% in slot 4, which is 1.33% for any single pack, or about 75 packs before you can expect to see one.

Three ways to own it

Which pack does this card drop from? Buy it with Pack Points Trade for it

Pulling is only the first path, and it is the one that can betray you: 1.33% per pack means the expected 75 packs is an average, not a promise. The second path removes luck entirely. Every pack you open awards 5 Pack Points (an official in-game mechanic, not part of the drop-rate table) regardless of what comes out of it, and those points accumulate until you can redeem this exact card outright. Infernape ex costs 500 PP — no pulls, no gambling, just the count. The third path is trading, which spends Shinedust rather than Pack Points, and whether it is open to you depends entirely on the card's rarity. For Infernape ex: It can be traded for 5,000 Shinedust.

Evolution line and other printings

Infernape ex does not evolve from or into anything — it stands alone. Some Pokémon are also printed more than once — across different sets or promo drops, with different art, different rarity, and sometimes different attacks under the same name. Where other printings of this card exist, they are linked on this page, because the stats can differ even when the name matches.

Where this card stands on the ladder

Infernape ex is not a core card in any of the 50 meta decks currently tracked. Chase it for the art and the collection, not for the ladder — spend Pack Points on core cards first, then come back for this one. The meta deck table is recomputed from tournament data (play rate plus win/loss/tie record), not from anyone's opinion. A card missing from that table can still be beautiful and still be expensive to trade for, but it will not win games on its own — those are two different questions and this page answers them separately.

Frequently asked questions

 Which pack should I open to get Infernape ex?

Infernape ex drops from Deluxe. Opening a different pack from the same set will not produce it, because pack variants inside one set carry completely different rare-card pools.

 Roughly how many packs does it take to pull Infernape ex?

About 75 packs on average. That comes from the per-slot pull table rather than a single blended number: 1.33% in slot 4, which is 1.33% for any one pack. It is an expected value — a statistical estimate, not a guarantee: half of all players will need more.

 Can I trade for Infernape ex instead of pulling it?

It can be traded for 5,000 Shinedust. Trading uses Shinedust, and whether a card is tradeable at all is fixed by its rarity tier — Immersive Rare and Crown Rare cards can never be traded under any circumstance, so for those two tiers Pack Points or a direct pull are the only ways in.

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