Love and Deepspace Currency and Resource Guide: What Each One Is For, and What to Spend First

Diamonds, Wishes, Bottles, Crystals, Hearts, and Core Energy all do different jobs — here's what each one actually unlocks, and a sane order to spend them in.

Summary

Love and Deepspace splits its resources into 3 tracks that rarely overlap: Diamonds buy Wishes (your gacha pulls), a set of Memory-growth materials (Bottle of Wishes, Ascension Crystal, Awakening Heart) level up and Awaken the Memory Cards you pull, and Core Energy separately powers up your Protocore gear. Gold and Stamina round it out as everyday currency spent on shops and stage entry. Confusing these tracks is the easiest way to hoard the wrong thing — the sections below break down what each one is actually for.

The 3 resource tracks, at a glance

Before farming anything, it helps to know which of the 3 tracks a material even belongs to.

  • Wish track: Diamond to Empyrean Wish (permanent) or Deepspace Wish (limited) — this is purely about pulling new Memory Cards.
  • Memory-growth track: Bottle of Wishes (leveling), Ascension Crystal (raising level cap), Awakening Heart (Awakening at max level) — this is about strengthening a card you already own.
  • Protocore track: Core Energy — this only feeds the separate gear system you equip onto a Memory Card, and doesn't touch the card's own level at all.
Diamond and the two Wish currencies

Diamond is Love and Deepspace's premium currency, listed in-game as Linkon City's common currency alongside Gold. You spend it to buy Wishes rather than pulling directly — Empyrean Wish draws from the permanent standard pool, while Deepspace Wish draws from whichever limited banner is currently running. According to an older community guide (source dated 2024, not independently re-checked by us since), both currently cost 150 Diamond per pull.

  • The Empyrean Wish pool never changes and never disappears, so there's no urgency to spend on it.
  • Deepspace Wish is tied to the current limited banner, which turns over roughly weekly — this is the one worth planning your Diamond around.
Bottle of Wishes — leveling your Memory Cards

Bottle of Wishes is the EXP material for leveling a Memory Card, and comes in 4 rarities — N, R, SR, and SSR — with higher rarities giving more EXP per bottle. Leveling is continuous until you hit the card's current level cap, at which point you need an Ascension Crystal to push the cap higher before more Bottles can help.

  • Feed lower-rarity Bottles to cards you're leveling casually, and save SSR Bottles for whichever card you're actively pushing to cap — they're the most efficient but also the scarcest.
  • There's no point stockpiling Bottles past your current Ascension Crystal supply, since leveling stalls at the cap either way.
Ascension Crystal and Ascension Crystal Boxes

Ascension Crystals raise a Memory Card's level cap past where Bottles alone can take it, and come in 3 box rarities — N, R, and SR — each opened for a Crystal in a Stellactrum color you choose after opening, not before. According to an older community guide, 3 Bounty Hunt bounties each drop 2 fixed colors: Pumpkin Magus drops Ruby and Sapphire, Lemonette drops Amber and Emerald, and Snoozer drops Pearl and Violet.

  • If you're short on a specific color, farm the matching Bounty Hunt bounty rather than opening boxes blind.
  • We haven't found a confirmed exact rate for how many Crystals a given level requires — treat any specific number you see elsewhere as unverified until Infold publishes it directly.
Awakening Heart — Awakening at level cap

Awakening Heart comes in 2 rarities, SR and SSR, and only matters once a Memory Card reaches its maximum level (80). Spending it Awakens the card into its Radiant form, which adds a special effect on top of its normal stats. According to an older community guide, Awakening a 5-star (SSR) card is also worth 600 Affinity points toward that Companion.

  • Awakening Hearts are among the scarcest materials in the game, so hold off Awakening a card until you're sure you'll keep using it at level 80.
  • Because Awakening only applies at the cap, there's no benefit to acquiring Hearts before a card is actually ready — Bottles and Crystals come first.
Core Energy — feeding your Protocores

Core Energy is a separate material with 3 rarities (R, SR, SSR) that upgrades Protocores, the gear you equip onto a Memory Card — it has nothing to do with the card's own level or Awakening. You earn it mainly by farming the Core Hunt mode and by breaking down spare Protocores you don't need.

  • Before breaking any Protocore for Core Energy, double-check its shape and group against your current builds, since a good core is easy to lose by mistake.
  • We haven't found a confirmed conversion rate for how much Core Energy a broken-down Protocore yields — treat it as a background source rather than something to farm on a schedule.
Everyday currency: Gold and Stamina

Gold and Stamina round out the list as the currencies you touch constantly rather than save up for. Gold, listed alongside Diamond as Linkon City's common currency, covers general shop and upgrade costs. Stamina is spent to enter most farming stages, including Bounty Hunt and Core Hunt, and refills over time.

  • Neither is worth hoarding — both are meant to be spent close to their cap so you're not wasting the passive regeneration.
What to spend first, if you're not sure

With 3 separate tracks competing for your attention, here's a sane default order rather than spreading everything evenly.

  • Put early Bottle of Wishes and Ascension Crystal into whichever Companion you've chosen as your main, not spread thin across all 5.
  • Finish completing one Solar Myth Pair before leveling every card you own — a completed pair's bonus outweighs a handful of half-leveled singles.
  • Hold Awakening Hearts until a card is already at level cap; there's no early benefit to spending them sooner.
  • Let Core Energy build up passively from Core Hunt and leftover Protocores rather than farming it on a fixed schedule, since no confirmed farming route is optimized for it yet.
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