Love and Deepspace Ascension Materials Guide: Bottle of Wishes and Ascension Crystal
What actually takes a Memory Card from level 1 to 80, and the fastest farming route for each material.
Leveling a Memory Card uses Bottle of Wishes for raw EXP, while every 10 levels needs an Ascension Crystal matched to that card's Stellactrum color to break through the cap — both on top of Gold. At level 80, Awakening with an Awakening Heart turns the card into a Radiant Memory. The fastest farming routes for both materials are specific Bounty Hunt stages, not the general story missions.
Bottle of Wishes comes in 4 tiers — N, R, SR, and SSR — with higher tiers granting more EXP per item. You can get them from the shop, Daily Tasks, Events, Achievements, story stage drops, and Bounty Hunt.
- The most efficient route documented so far: Bounty Hunt: Heartbreaker, especially once you can auto-sweep it instead of running it manually each time.
- Since Bottle of Wishes only affects raw level, not the level cap itself, don't confuse running out of EXP with hitting a cap — that's what Ascension Crystal is for, covered next.
Every Memory Card belongs to one of 6 Stellactrum colors, and the Ascension Crystal you need to break its level cap has to match that color. Two English sources describe the rarity tiers slightly differently — the wiki's individual item pages name the box tiers N, R, and SR, while a separate guide describes the crystal itself in tiers N, R, and SSR. We haven't found a source that resolves this naming gap, so don't assume the two terms are interchangeable — check your own inventory labels rather than relying on either name alone.
- Crystals are farmed via Ascension Crystal Box (you choose which Stellactrum color you get after opening the box, not before) and 3 fixed Bounty Hunt stages, each tied to two specific colors: Pumpkin Magus → Ruby/Sapphire, Lemonette → Amber/Emerald, Snoozer → Pearl/Violet.
- You need all of the rarity tiers, not just the highest one, to reach level 80 on a single card.
A card's Rank Up and Awakening table lists costs at levels 10, 20, and every 10 levels after that up through 70, plus Awakening — each step requiring a mix of Ascension Crystal rarities plus Gold, and higher levels adding a Hunter Level requirement on top.
- The one fully documented example we have on record (from the community wiki, for the card Rafayel: Blossoms): reaching level 70 requires Hunter Lv.65 plus Amber Crystal N×2,400, R×1,000, SR×498, and Gold×400,000.
- Treat this as one card's worked example, not a universal number — costs are Stellactrum-color-specific, and this is currently the only level-by-level breakdown we've confirmed. Don't assume every card costs exactly this at level 70.
Once a card hits its level 80 cap, Awakening — using an Awakening Heart together with Ascension Crystal — turns it into a Radiant Memory with a special effect the base card doesn't have. Awakening a 5-star SSR memory also grants 600 Affinity points toward that Love Interest.
- We do not yet have confirmed totals for exactly how much of each material a full 1→80 climb costs across the board — only the level-70 example above is fully documented from a primary source.
- If you see a different total quoted elsewhere for the full climb, treat it as unverified until it can be checked against a primary source — we'd rather leave this gap open than publish a guessed number.