Damage Formula
Game Systems
Mechanics & Terms
The Damage Formula is a calculation of all the elements that damage involves. It's a complex operation that requires the consideration of many things.
Attributes
Name: Damage Formula · Type: Internal system calculation · Related entries: Elemental Reactions
General Damage Formula
The Damage FormulaThere are nine types of damage: seven of them are Elemental damage, one Physical damage, and one called True damage (that ignores the DEF, the RES and the Damage taken multiplier).The Damage Formula is:Damage == [ ( Base Damage × Base Damage Multiplier ) + Additive Base Damage Bonus ] ×× Enemy DEF Multiplier × Enemy RES Multiplier ×× Damage Bonus MultiplierBase DamageThe first element to consider is the attribute the ability takes (Max HP, ATK, DEF, EM) and the percentage taken from them (higher depending on the level).Take for example Dehya's Elemental Skill.Lv. 1Lv. 10Indomitable Flame DMG112.90% ATK203.20% ATKRaging Flame DMG132.80% ATK239% ATKField DMG60.2% ATK+1.03% HP108.4% ATK+1.86% HPSome abilities (like Dehya's Field DMG) consider more than one attribute. In that case, the Base Damage is the sum of them.Base Damage Multiplier and Additive Base Damage BonusThere are some multipliers that directly affect the Base Damage after its calculation.The Base Damage Multipliers are:Elemental SkillDuring the duration of Yoimiya's Skill, her normal attack DMG will be increased.6th ConstellationEvery 2 Falling Thunder attacks triggered by the Traveler's Burst will greatly increase the DMG dealt by the next Falling Thunder, which will deal 200% of its original DMG.4th ConstellationThroughout the duration of Xingqiu's Burst, the DMG dealt by his Elemental Skill is increased by 50%.Elemental SkillDuring Wanderer's Skill, when he uses Normal and Charged Attacks, the DMG they deal and their AoE will be increased.Elemental SkillDuring Wriothesley's Skill, when his HP is above 50%, it will enhance the Repelling Fists of his Normal Attack and increase its DMG.1st Ascension passivePast Draconic Glories stacks cause Neuvillette's Charged Attack to deal 110%/125%/160% of its original DMG.Elemental SkillDuring Furina's Ousia-aligned Skill, she summons 3 Salon Members. When they attack, if character(s) with more than 50% HP are nearby, they will increase their current attack's power based on the number of such characters, and consume said characters' HP. If the characters who meet these requirements are 1/2/3/4 (or more), the Members' attacks will deal 110%/120%/130%/140% of their original DMG.Elemental SkillWhen Crystal Shrapnels are consumed, Navia's next elemental Skill will have Rosula Shardshots added based on the number of Crystal Shrapnels. When all 11 Rosula Shardshots strike, 200% of the original amount of DMG is dealt.In addition, when more than 3 stacks of Crystal Shrapnel are consumed, every stack consumed beyond those 3 will increase the DMG dealt by this Elemental Skill by an additional 15%.4th Ascension passiveEach "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst Havoc: Ruin to 105%/115%/160% of its original DMG.1st Ascension passiveAfter absorbing Seeds of Deceit using her Charged Attacks and gaining 1 stack of Veil of Falsehood for every seed absorbed, Nefer's Phantasm Performance DMG increases by 8% for each of these stacks. The initial maximum number of stacks is 3, with each stack lasting for 9s (each stack's duration is counted independently).2nd ConstellationVeil of Falsehood stack limit is increased to 5, as well as causing Phantasm Performance to deal up to 140% of its original DMG.1st Ascension passiveWhen your team has at least one Pyro character, the Purrsonal Coordinated Assistance Robots from the Elemental Burst Hidden Aces: Seven Tools of the Hunter will deal 130% of their original DMG.4th Ascension passiveAfter unleashing an Elemental Burst, Durin gains the Primordial Fusion of Forms effect for 20s, gaining 10 stacks of Primordial Fusion. When a periodic attack from Dragon of White Flame or Dragon of Dark Decay deals DMG, 1 stack of Primordial Fusion will be consumed to increase the DMG dealt by 3% of the original DMG for every 100 ATK. A maximum of 75% additional DMG can be dealt this way.Witch's Eve Rite passiveWhile Klee has 1/2/3 Boom Badges, her special Charged Attack Boom-Boom Strike deals 115%/130%/150% of its original DMG.6th ConstellationThe DMG Mona's Charged Attacks deal to opponents affected by an Omen will be increased to 200% of the original DMG.Witch's Eve Rite passiveWhile the Stormeye created by the Elemental Burst Wind's Grand Ode is active, for 4s after a nearby active character triggers a Swirl reaction, Venti's Stormeye deals 135% of its original DMG.1st Ascension passiveIf there are at least 2 characters of the same Element among Anemo, Pyro, Hydro, Electro or Cryo in the party, the Normal Attacks, Charged Attacks, Special Charged Attack Azure Devour and the special Elemental Skill Four Winds' Ascension that Varka deals or unleashes while in the Sturm und Drang mode will deal 140% of their original DMG. If there are at least 2 Anemo characters and at least 2 other characters of the same element among Pyro, Hydro, Electro or Cryo present in the party at the same time, the aforementioned effect will be increased to 220%.2nd Constellation (after Witch's Revelation)When the Prosecution Edict stack reaches 5, if Wriothesley is not in the Radiance: Stellar-Conduct state: Normal Attacks and Charged Attacks will deal 125% or 130% of their original DMG respectively.1st Ascension passiveRadiance: Stellar-Conduct: When using the Elemental Skill Formule Phenomenale: Differential Analysis, if Fagio's Decoding Power is greater than 50, the second Prism Shot fired by Fagio at nearby opponents will deal 400% of its original DMG as Fagio's Decoding Power is decreased.After the calculation of the multiplicative bonus, there is considered an additive bonus.The Additive Base Damage Bonus are:CharactersElemental BurstDuring Yun Jin's Burst, when Normal Attack DMG is dealt to opponents, Bonus DMG will be dealt based on Yun Jin's current DEF.4th Ascension passiveThe Normal Attack DMG Bonus granted by Yun Jin's Burst is further increased by 2.5%/5%/7.5%/11.5% of Yun Jin's DEF when the party contains characters of 1/2/3/4 Elemental Types, respectively.4th Ascension passiveGorou receives the following DMG Bonuses to his attacks based on his DEF:Elemental Skill: Skill DMG increased by 156% of DEFElemental Burst: Skill DMG and Crystal Collapse DMG increased by 15.6% of DEF4th Ascension passiveDMG dealt by Thoma's Bursts Fiery Collapse is increased by 2.2% of Thoma's Max HP.6th ConstellationEach point of Sayu's Elemental Mastery will produce the following effects:Increases the damage dealt by the Muji-Muji Daruma's attacks by 0.2% ATK. A maximum of 400% ATK can be gained via this method.Elemental BurstDuring her Burst, Sangonomiya Kokomi's Normal Attack, Charged Attack, and Bake-Kurage DMG are increased based on her Max HP.4th Ascension passiveDuring Kokomi's Burst, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus.Elemental SkillDuring Shenhe's Skill effect, when Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts deal Cryo DMG to opponents, the DMG dealt is increased based on Shenhe's current ATK.2nd ConstellationIncreases the Blood Blossom DMG by an amount equal to 10% of Hu Tao's Max HP at the time the effect is applied.4th Ascension passiveArataki Kesagiri DMG is increased by 35% of Arataki Itto's DEF.4th Ascension passiveZhongli deals bonus DMG based on his Max HP:· Normal Attack, Charged Attack, and Plunging Attack DMG is increased by 1.39% of Max HP.· Skill's Stone Stele, resonance, and hold DMG is increased by 1.9% of Max HP.· Burst's DMG is increased by 33% of Max HP.2nd ConstellationTransient Blossoms generated by Albedo's Skill grant him Fatal Reckoning for 30s:· Unleashing his Burst consumes all stacks of Fatal Reckoning. Each stack of Fatal Reckoning consumed increases the DMG dealt by Fatal Blossoms and Albedo's burst DMG by 30% of Albedo's DEF.4th Ascension passiveShinobu's Skill abilities will be boosted based on her Elemental Mastery:· Healing amount will be increased by 75% of Elemental Mastery.· DMG dealt is increased by 25% of Elemental Mastery.4th Ascension passiveCyno's DMG values will be increased based on his Elemental Mastery as follows:· Pactsworn Pathclearer's Normal Attack DMG is increased by 150% of his Elemental Mastery.· Duststalker Bolt DMG from his Passive Talent Featherfall Judgment is increased by 250% of his Elemental Mastery.4th Ascension passiveThe DMG dealt by the Shooting Stars fired by Layla's Skill is increased by 1.5% of Layla's Max HP.4th ConstellationWhen Layla's Skill starts to fire off Shooting Stars, it will grant all nearby party members the Dawn Star effect, causing their Normal and Charged Attack DMG to increase based on 5% of Layla's Max HP.4th Ascension passiveWhen characters affected by Faruzan's Burst's' Prayerful Wind's Gift deal Anemo DMG using Normal, Charged, Plunging Attacks, Elemental Skills, or Elemental Bursts to opponents, they will gain the Hurricane Guard effect: This DMG will be increased based on 32% of Faruzan's Base ATK.1st ConstellationDuring Wanderer's Skill, the wind arrows fired by the Passive Talent "Gales of Reverie" will deal an additional 25% of his ATK as DMG.1st ConstellationDehya's Max HP is increased by 20%, and she deals bonus DMG based on her Max HP when using the following attacks:· Skill DMG will be increased by 3.6% of her Max HP.· Burst DMG will be increased by 6% of her Max HP.6th ConstellationIncreases the DMG dealt by Baizhu's Burst's Spiritveins by 8% of Baizhu's Max HP.1st Ascension passiveIf Lyney consumes HP when firing off a Prop Arrow, the Grin-Malkin hat summoned by the arrow will, upon hitting an opponent, increase DMG dealt by 80% of his ATK.4th Ascension passiveIf HP has been consumed via Suffusion while using the Hold Mode Skill, the Torrent Surge at the Skill's end will deal Bonus DMG equal to 45% of the total HP the Traveler has consumed in this Skill use via Suffusion. The maximum DMG Bonus that can be gained this way is 5,000.4th Ascension passiveWhen the Starwicker created by Xianyun's Burst has Adeptal Assistance stacks, nearby active characters' Plunging Attack shockwave DMG will be increased by 200% of Xianyun's ATK. The maximum DMG increase that can be achieved this way is 9,000.2nd ConstellationWhen the Starwicker created by Stars Gather at Dusk has Adeptal Assistance stacks, nearby active characters' Plunging Attack shockwave DMG will be increased by 400% of Xianyun's ATK. The maximum DMG increase that can be achieved this way is 18,000.6th ConstellationAfter triggering a follow-up effect of the Passive Talent "Tailor-Made," the DMG dealt by Chiori's own Normal Attacks is increased by an amount equal to 235% of her own DEF.Normal AttackWhen in the "Masque of the Red Death" state, Arlecchino's Normal Attacks will deal extra DMG to opponents on hit that scales off her ATK multiplied by a certain ratio of her current Bond of Life percentage.6th ConstellationThe DMG of Balemoon Rising is increased by Arlecchino's ATK multiplied by 700% of Arlecchino's current Bond of Life percentage.Elemental BurstPerform a secret rite, entering the "Twilight Meditation" state, during which Sethos's Normal Attacks will be converted into enemy-piercing Dusk Bolts: Deal Electro DMG to opponents in its path, with DMG increased based on Sethos's Elemental Mastery.4th Ascension passiveSethos gains the "Scorching Sandshade" effect, increasing the DMG dealt by Shadowpiercing Shots by 700% of Sethos's Elemental Mastery.1st Ascension passiveSigewinne grants herself the "Semi-Strict Bedrest" effect for 18s after using Rebound Hydrotherapy: Sigewinne gains an 8% Hydro DMG Bonus and 10 stacks of Convalescence. When the Elemental Skills of your nearby off-field party members other than Sigewinne deal DMG, consume 1 stack of Convalescence, and increase the DMG dealt by this instance of Elemental Skill DMG. Every 1,000 Max HP Sigewinne has above 30,000 increases the DMG by 80. The maximum DMG increase for Elemental Skills that can be gained in this way is 2,800.6th ConstellationAfter using her Elemental Skill or Burst, Emilie will gain Abiding Fragrance for 5s. While this is active, the DMG dealt by her Normal and Charged Attacks will be increased by 300% of Emilie's ATK.4th Ascension passiveAfter a nearby party member triggers a Nightsoul Burst, Mualani will gain 1 stack of Wavechaser's Exploits, which lasts for 20s. Max 3 stacks. When she uses Boomsharka-laka, Mualani will clear all Wavechaser's Exploits stacks and increase the DMG of this Boomsharka-laka by 15%/30%/45% of her Max HP based on the number of stacks cleared.1st ConstellationThe DMG dealt by the first Sharky's Surging Bite after Mualani enters Nightsoul's Blessing and the Shark Missiles it triggers is increased by 66% of Mualani's Max HP. This instance of increased DMG is subject to the diminishing DMG rules of Surfshark Wavebreaker.4th Ascension passiveTurbo Twirly's DMG is increased by 20% of Kachina's DEF.4th Ascension passiveAfter a nearby party member triggers a Nightsoul Burst, Kinich will gain 1 stack of Hunter's Experience that lasts 15s. Max 2 stacks. When Kinich uses Canopy Hunter: Riding High's Scalespiker Cannon, all stacks of Hunter's Experience will be consumed, with each stack consumed increasing the DMG dealt by this Cannon shot by 320% of Kinich's ATK.4th ConstellationAfter Xilonen uses Yohual's Scratch, she will grant all nearby party members the Blooming Blessing effect for 15s, dealing 65% of Xilonen's DEF as increased Normal, Charged, and Plunging Attack DMG.6th ConstellationWhen Xilonen is in the Nightsoul's Blessing state and she sprints, leaps, or uses Normal or Plunging Attacks, she will gain Imperishable Night's Blessing, during which she deals 300% of her DEF as increased Normal and Plunging Attack DMG.2nd ConstellationWhen in the Nightsoul's Blessing State, if All-Fire Armaments' form is a Flamestrider, Mavuika's Normal Attacks, Charged Attacks, and her Sunfell Slice from the Elemental Burst Hour of Burning Skies deal 60%, 90%, and 120% of her ATK as increased DMG respectively.4th Ascension passiveDuring the Elemental Skill Dawnfrost Darkstar, Itzpapa's Frostfall Storm DMG is increased by 90% of Citlali's Elemental Mastery. During the Elemental Burst Edict of Entwined Splendor, Ice Storm DMG is increased by 1200% of Citlali's Elemental Mastery.1st ConstellationWhen she uses the Elemental Skill Dawnfrost Darkstar, Citlali gains the "Opalstar Vestments" effect until Itzpapa leaves the field. During this time, she will obtain 10 Stellar Blades. When a nearby active character other than Citlali deals DMG using Normal, Charged, or Plunging Attacks, or Elemental Skills and Bursts, consume 1 Blade to increase the DMG dealt by 200% of Citlali's Elemental Mastery.4th Ascension passiveThe Elemental Skill Swallow-Wisp Pinion Dance and the Elemental Burst Lustrous Moonrise deal increased DMG equal to 309% and 774% of Lan Yan's Elemental Mastery respectively.1st Ascension passiveAfter using the Elemental Skill Riding the Night-Rainbow, Varesa gains "Rainbow Crash" for 5s.During this time, when Varesa uses a Plunging Attack, the shockwave DMG dealt when she hits the ground is increased by 50% of her ATK. If Varesa is in the Fiery Passion state, this ground impact DMG is increased by 180% of her ATK instead.The Rainbow Crash effect will be canceled once a ground impact hits an opponent, or when its duration expires.1st ConstellationThe effects of the Passive Talent "Tag-Team Triple Jump!" are enhanced:When performing the Special Plunging Attack "Thunderous Tornado Eruption," Varesa will also gain "Rainbow Crash" for 5s.When "Rainbow Crash" is in effect, Varesa's Plunging Attack ground impact DMG is increased by 180% of her ATK, whether she is in the Fiery Passion state or not.4th ConstellationIf she has neither Fiery Passion nor Apex Drive active when using her Elemental Burst Guardian Vent!, she will gain Diligent Refinement for 15s, which will increase her Plunging Attack ground impact DMG by 500% of her ATK, with a maximum increase of 20,000 DMG. This effect will be canceled once the ground impact hits an opponent, or if its duration ends.2nd ConstellationWhen Escoffier activates her Cooking Mek in its Cold Storage Mode, she will gain the "Freshly-Prepped Delicacy" effect for 15s. During this time, Escoffier will gain 5 Cold Dish stacks. When nearby active characters apart from Escoffier deal Cryo DMG with a Normal, Charged, or Plunging Attack, or an Elemental Skill or Elemental Burst, they will expend 1 Cold Dish stack to increase their DMG dealt by 240% of Escoffier's ATK.If you hit multiple opponents with a single instance of Cryo DMG, Cold Dish stacks will be consumed based on the number of opponents hit.Elemental BurstWhen Skirk has at least 50 Serpent's Subtlety, she can expend all her Serpent's Subtlety to unleash her Elemental Burst. At the same time, the DMG dealt by an instance of this Elemental Burst will be increased by every point of Serpent's Subtlety over 50 when it is unleashed. Up to 12 points can be counted for this purpose.4th Ascension passiveAino's Elemental Burst DMG is increased by 50% of her Elemental Mastery.1st ConstellationAfter casting his Elemental Burst, Durin's effects will vary depending on the form of his Elemental Burst:· Principle of Purity: As the Light Shifts: All other nearby party members gain 20 stacks of Cycle of Enlightenment lasting 20s. When nearby active characters deal Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, or Elemental Burst DMG, 1 stack of Cycle of Enlightenment will be consumed to increase the DMG dealt by 60% of Durin's ATK. Stack counts for characters in the party who have Cycle of Enlightenment are managed individually.· Principle of Darkness: As the Stars Smolder: Durin gains 20 stacks of Cycle of Enlightenment lasting 20s. When Durin deals Elemental Burst DMG, 2 stacks of Cycle of Enlightenment will be consumed to increase the DMG dealt by 150% of Durin's ATK.1st Ascension passiveIf there is a Silver Isotoma on the field that was created by Albedo, the DMG dealt will be increased by 240% of Albedo's DEF.6th ConstellationThe use of the Elemental Burst increases the DMG dealt by Fatal Blossom by 250% of Albedo's DEF for the next 20s.Witch's Eve Rite passiveThe Wolf Within's DMG dealt is increased by 70% of Razor's ATK.1st Ascension passiveWhen casting the Elemental Skill, or when triggering Moondrift Harmony, Zibai gains the Moonfall effect for 4s: The DMG dealt by the 2nd hit of Spirit Steed's Stride is increased by 60% of Zibai's DEF.4th ConstellationWhen nearby party members have their Grace of Kenosis upgraded to Guidance of Theosis, Nicole also bestows upon them the Pathfinder's Blessing effect for 20s. Each character can gain this effect once every 16s. The Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, and Elemental Burst DMG of characters with Pathfinder's Blessing is increased by 70% of Nicole's ATK. This effect will be removed once it has taken effect 8 times or when its duration is over. When multiple opponents are hit at once, instances of Pathfinder's Blessing are consumed equal to the number of opponents hit. Each character's Pathfinder's Blessing is counted independently.Witch's Revelation Additional TalentWhen Yumemizuki Mizuki triggers a Swirl reaction while in the Dreamdrifter state, the next instance of periodic AoE Anemo DMG she deals to nearby enemies during that same state will be increased by 1,000% of her Elemental Mastery. The aforementioned effect can trigger once every 2.5s.Witch's Revelation Additional TalentWhen a nearby party member triggers a Superconduct or Stellar-Conduct reaction, the next instance of Sesshou Sakura lightning is enhanced as follows: DMG dealt is increased at 80% of Yae Miko's ATK. This effect can trigger once every 2.5s.WeaponsNormal Attack DMG is increased by 1%/1.5%/2%/2.5%/3% of the Max HP of the character equipping this weapon.Normal and Charged Attack DMG is increased by 40%/50%/60%/70%/80% of DEF.Elemental Skill DMG is increased by 40%/50%/60%/70%/80% of DEF. The effect will be triggered no more than once every 1.5s and will be cleared 0.1s after the Elemental Skill deals DMG.Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160%/200%/240%/280%/320% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.When Normal Attacks deal Elemental DMG, the Foliar Incision effect will be obtained, increasing DMG dealt by Normal Attacks and Elemental Skills by 120%/150%/180%/210%/240% of Elemental Mastery. This effect will disappear after 28 DMG instances or 12s. You can obtain Foliar Incision once every 12s.After using Sprint or Alternate Sprint, Normal Attack DMG is increased by 16%/20%/24%/28%/32% of ATK. This effect expires after triggering 18 times or 7s.Artifacts4-Piece SetWhen Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.4-Piece SetWhen the equipping character heals a party member, the Yearning effect will be created for 6s, which records the total amount of healing provided (including overflow healing). When the duration expires, the Yearning effect will be transformed into the "Waves of Days Past" effect: When your active party member hits an opponent with a Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, or Elemental Burst, the DMG dealt will be increased by 8% of the total healing amount recorded by the Yearning effect. The "Waves of Days Past" effect is removed after it has taken effect 5 times or after 10s. A single instance of the Yearning effect can record up to 15,000 healing, and only a single instance can exist at once, but it can record the healing from multiple equipping characters. Equipping characters on standby can still trigger this effect.The Additive Reactions (Spread and Aggravate) add their own additive bonus. Their formula is calculated this way:Additive Base Damage Bonus = Character LVL × Reaction Multiplier ×× (100% + EM Bonus + Reaction Bonus)The Reaction Multiplier is 115% for the Aggravate reaction, and 125% for the Spread reaction.The EM Bonus is given in the character stats screen, and is calculated as:EM×5 / EM+1200There are some Reaction Bonuses for these Additive Reactions:4-Piece SetIncreases damage caused by Overloaded, Electro-Charged and Superconduct by 40%.4th Ascension passiveCharacters who are healed by Seamless Shields will gain the Year of Verdant Favor effect: Each 1,000 Max HP that Baizhu possesses that does not exceed 50,000 will increase the Burning, Bloom, Hyperbloom, and Burgeon reaction DMG dealt by these characters by 2%, and will increase the DMG Bonus provided by Aggravate and Spread by 0.8%. This effect lasts 6s.Enemy MultipliersThe Enemy DEF Multiplier is given by this formula:( Character LVL+100 ) / [ ( Character LVL+100 ) ++ ( Enemy LVL+100 )×( 100%-Enemy DEF Reduced )×( 100%-Enemy DEF Ignored ) ]The Enemy DEF can be reduced by the following:4th Ascension passiveOpponents hit by Lightning Rose have their DEF decreased by 15% for 10s.2nd ConstellationBeing hit by Jumpy Dumpty's mines decreases opponents' DEF by 23% for 10s.4th ConstellationOpponents damaged by Kamisato Art: Soumetsu's Frostflake Seki no To will have their DEF decreased by 30% for 6s.4th ConstellationWhen casting Claw and Thunder, opponents hit will have their DEF decreased by 15% for 7s.2nd ConstellationOpponents that are marked by Seeds of Skandha applied by Nahida herself and affected by Quicken, Aggravate, Spread, will have their DEF decreased by 30% within 8s.2nd ConstellationWhen in the Nightsoul's Blessing State, if Armaments' form is a Ring of Searing Radiance: Nearby opponents' DEF is decreased by 20%.6th ConstellationThe All-Fire Armaments from the Elemental Skill The Named Moment receive all-round improvements:· Flamestrider: When Mavuika is riding the Flamestrider, she will also summon a Scorching Ring of Searing Radiance to follow her, which will decrease nearby opponents' DEF by 20%.6th ConstellationDurin's Elemental Burst DMG ignores 30% of opponents' DEF.Additionally, DMG from Principle of Darkness: As the Stars Smolder and Dragon of Dark Decay will ignore an additional 40% of opponents' DEF.The Enemy DEF can be ignored by the following:2nd ConstellationWhile using Musou no Hitotachi and in the Musou Isshin state applied by Secret Art: Musou Shinsetsu, the Raiden Shogun's attacks ignore 60% of opponents' DEF.6th ConstellationThe Sesshou Sakura's attacks will ignore 60% of the opponents' DEF.6th ConstellationAfter Principle of Purity: As the Light Shifts and Dragon of White Flame hit an opponent, that opponent's DEF is decreased by 30% for 6s.6th ConstellationDMG dealt by characters with Guidance of Theosis will ignore 40% of opponents' DEF.This is an example with Freminet Lvl 20, 60, 80 and 90 (performing his Normal Attack 1) with the same weapon and artifacts against the same enemy without debuffs in the first image, with Razor's debuff in the second one, and with Razor's and Lisa's debuffs in the last image.Freminet Lv 20Freminet Lv 60Freminet Lv 80Freminet Lv 90The Enemy RES Multiplier is given by this table:FormulaRES < 0%100% - ( RES/2 )0% ≤ RES < 75%100% - RESRES ≥ 75%100% / ( 100% + RES×4 )The Enemy RES can be reduced by the following:CharactersElemental SkillDuring Eula's Skill, if held, Eula consumes all the stacks of Grimheart and lashes forward, dealing AoE Cryo DMG to opponents in front of her. If Grimheart stacks are consumed, surrounding opponents will have their Physical RES and Cryo RES decreased.6th ConstellationDuring the duration of Beidou's Burst the Electro RES of surrounding opponents is decreased by 15%.6th Constellation (after Witch's Revelation)Radiance: Stellar-Conduct: The Cryo RES of nearby opponents is decreased by 15% while Stormbreaker is active.2nd ConstellationWhen Falling Thunder created by the Traveler's Burst hits an opponent, it will decrease their Electro RES by 15% for 8s.6th ConstellationTargets who take DMG from the Traveler's Burst have their Anemo RES decreased by 20%.If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.2nd ConstellationSkyward Sonnet decreases opponents' Anemo RES and Physical RES by 24% for 10s.6th ConstellationTargets who take DMG from Venti's Burst have their Anemo RES decreased by 20%.If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.4th ConstellationWithin the Field created by Jean's Burst, all opponents have their Anemo RES decreased by 40%.1st ConstellationCharge Level 2 Frostflake Arrows or Frostflake Arrow Blooms decrease opponents' Cryo RES by 15% for 6s upon hit.Elemental BurstDuring Shenhe's Burst, the Talisman Spirit creates a field that decreases the Cryo RES and Physical RES of opponents within it.6th ConstellationRosaria's Burst attack decreases opponents' Physical RES by 20% for 10s.2nd ConstellationDecreases the Hydro RES of opponents hit by sword rain attacks by 15% for 4s.4th ConstellationXinyan's Skill's swing DMG decreases the opponent's Physical RES by 15% for 12s.4th Ascension passiveOpponents hit by the bonus blade will have their Cryo RES decreased by 10% for 8s.Elemental SkillCharacters protected by Zhongli's shield created by his held Skill will decrease the Elemental RES and Physical RES of opponents in a small AoE by 20%.1st ConstellationOpponents hit by Guoba's attacks have their Pyro RES reduced by 15% for 6s.2nd ConstellationAfter characters affected by the Golden Chalice's Bounty deal Hydro DMG to an opponent, that opponent's Hydro RES will be decreased by 35% for 10s. After a triggered Bloom reaction deals DMG to opponents, their Dendro RES will be decreased by 35% for 10s.Elemental BurstWhen the Whirlwind Pulse created by Faruzan's Burst is unleashed, it will apply Perfidious Wind's Bale to nearby opponents, decreasing their Anemo RES.4th ConstellationAfter an opponent is hit by Lyney's Pyro Charged Attack, this opponent's Pyro RES will be decreased by 20% for 6s.1st Ascension passiveWhen the party meets her requirements, Chevreuse grants the following effect: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s.4th ConstellationWhen Navia's Burst hits an opponent, that opponent's Geo RES will be decreased by 20% for 8s.2nd ConstellationWhen Fragrance Extraction, Aromatic Explication, or Cleardew Cologne produced by the Passive Talent "Lingering Fragrance" hits opponents, those opponents' Dendro RES is decreased by 30% for 10s.2nd ConstellationWhen Kinich's Elemental Skill hits an opponent, it will decrease their Dendro RES by 30% for 6s.Elemental SkillXilonen has 3 Samplers with her that can generate different Soundscapes based on her other party members' Elemental Types, decreasing nearby opponents' corresponding Elemental RES while active. The initial recorded Source Sample within each Sampler will be Geo, and for each party member who is Pyro/Hydro/Cryo/Electro, 1 Geo Sample will change to that corresponding Element.2nd ConstellationWhen opposing the Lord of Eroded Primal Fire incarnated by Gosoythoth, while in the Nightsoul's Blessing state, after the Traveler hits an opponent with Pyro attacks, that opponent's Pyro RES is decreased by 20% for 6s. Max 2 stacks. Each stack's duration is counted independently.1st Ascension passiveWhile Itzpapa is on the field, after nearby party members trigger the Frozen or Melt reactions, the Pyro and Hydro RES of opponents affected by that reaction decreases by 20% for 12s.2nd ConstellationWhile Itzpapa is on the field, after nearby party members trigger Frozen or Melt, the opponent(s) affected by this reaction will have their Pyro and Hydro RES additionally decreased by 20% for 12s.4th Ascension passiveWhen there are 1/2/3/4 Hydro or Cryo characters in the party, Escoffier will decrease the Hydro RES and Cryo RES of any opponents hit by her Elemental Skill, or her Elemental Burst, by 5%/10%/15%/55% for 12s.Elemental SkillWhen Lauma's Elemental Skill or attacks from Frostgrove Sanctuary hit an opponent, that opponent's Dendro RES and Hydro RES will be decreased for 10s.2nd ConstellationMoonsign: Ascendant Gleam: While Flins is on the field, after his Electro attacks hit an opponent, that opponent's Electro RES will be decreased by 25% for 7s.4th ConstellationWhile Nefer is in the Shadow Dance state, nearby opponents will have their Dendro RES decreased by 20%. When Nefer exits the Shadow Dance state or after she strays a certain distance away from the opponents, this effect will be removed after 4.5s.1st Ascension passiveWhen Durin unleashes his Elemental Burst in the Dragon of White Flame form, after nearby party members trigger Burning, Overloaded, Pyro Swirl, or Pyro Crystallize reactions on an opponent, or deal Pyro DMG or Dendro DMG to an opponent affected by Burning, that opponent's Pyro RES, and the RES for the corresponding Element involved in the reaction, are decreased by 20% for 6s.Witch's Eve Rite passiveIncreases all effects of the 1st Ascension passive (except for Duration) by 75%.1st Ascension passiveWhen Lumi is present on the field, the Geo RES of opponents near Lumi will decrease by 15%.Moonsign: Ascendant Gleam: Linnea's Elemental Skill Countermeasure: Lumi's Battle Cry! and Elemental Burst Memo: Survival Guide in Extreme Conditions are enhanced. After summoning Lumi, the Geo RES of opponents near Lumi will be further decreased by 15%.2nd ConstellationEnhances the effects of the Elemental Skill Revelation: Uncreated Light: Guidance of Theosis decreases nearby opponents' Elemental RES based on the corresponding character's Elemental Type by 25%. This effect does not stack for the same Element.2nd Constellation (after Witch's Revelation)While Yumemizuki Mizuki is in the Dreamdrifter state, the Pyro RES, Hydro RES, Cryo RES, Electro RES, and Anemo RES of nearby opponents are lowered by 20%.Artifacts4-Piece SetDecreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.4-Piece SetAfter Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s.Others: Elemental Resonance - Geo: Enduring Rock Example of Lisa attacking the same enemy without RES debuffs in the first image, with VV debuff in the second one, and with VV and Zhongli's Shield of Jade debuffs in the last image.Damage Bonus MultiplierThere is a general multiplier for all damage types (except for the Transformative Reactions one). There are also specific multipliers for each type of elemental damage and ability. Furthermore, there are three special multipliers: the CRIT Multiplier (when it hits critically), the Amplifying Reaction Bonus (when it triggers Vaporize or Melt) and the Damage Taken Multiplier. So the formula is calculated as:Damage Bonus Multiplier == ( 100% + General DMG Bonus + Elemental DMG Bonus ++ Ability DMG Bonus + Damage Taken Multiplier ) ×× Amplifying Reaction Bonus × CRIT MultiplierGeneral Damage BonusThere are many effects that add a General DMG Bonus (or just DMG, or Common DMG).The DMG can be increased by the following:Characters1st ConstellationDiluc deals 15% more DMG to opponents whose HP is above 50%.1st Ascension passiveTransient Blossoms generated by Albedo's Skill deal 25% more DMG to opponents whose HP is below 50%.6th ConstellationActive party members within the Solar Isotoma field who are protected by a shield created by Crystallize have their DMG increased by 17%.1st ConstellationPicking up an Elemental Orb or Particle increases Razor's DMG by 10% for 8s.1st Ascension passiveWhile under the effects of his burst, all DMG dealt by Xiao increases by 5%. DMG increases by a further 5% for every 3s the ability persists.The maximum DMG Bonus is 25%.4th Ascension passiveSo long as an Exquisite Throw is in play, your own active character deals 1% more DMG. This increases by a further 3.5% DMG every second. The maximum increase to DMG dealt is 50%.4th Ascension passiveThe DMG Lyney deals to opponents affected by Pyro will receive the following buffs:· Increases the DMG dealt by 60%.· Each Pyro party member other than Lyney will cause the DMG dealt to increase by an additional 20%.Lyney can deal up to 100% increased DMG to opponents affected by Pyro in this way.Elemental BurstDuring Furina's Burst, when nearby party members' HP increases or decreases, 1 Fanfare point will be granted to Furina for each percentage point of their Max HP by which their HP changes.At the same time, Furina will increase the DMG dealt by and Incoming Healing Bonus of all nearby party members based on the amount of Fanfare she has.4th Ascension passiveEmilie deals increased DMG to Burning opponents based on her ATK, with every 1,000 ATK increasing DMG dealt by 15%. The maximum DMG bonus that can be gained this way is 36%.2nd ConstellationWhen Xilonen's Source Samples activate, all nearby party Geo members will gain the following effect: DMG dealt +50%.1st ConstellationWhile Blazing Threshold or Scorching Threshold are active, the current active character deals 6% increased DMG. If said character is in the Nightsoul's Blessing state, they will deal an additional 9% DMG.4th Ascension passiveAfter using her Elemental Burst, Hour of Burning Skies, every point of Fighting Spirit present when it is used increases the DMG that the current active party member deals by 0.2%. The maximum increase obtainable this way is 40%, and this effect lasts 20s, decaying over this duration until it reaches 0.4th ConstellationThe DMG increase gained after using the Elemental Burst Hour of Burning Skies will not decay over time, and an additional 10% DMG Bonus will be gained.6th ConstellationWhen Iansan triggers Nightsoul point restoration, if there is any overflow, she will gain the Extreme Force effect, which increases the DMG dealt by your current active character by 25% for 3s.Witch's Eve Rite passiveWhile the Stormeye created by the Elemental Burst Wind's Grand Ode is active, for 4s after a nearby active character triggers a Swirl reaction, that character's DMG is increased by 50%.4th Ascension passiveAfter Prune hits an opponent with the Banehunter Oathhammer that has undergone Elemental Conversion, other nearby party members will gain the Tolling Rally effect for 5s: When Normal, Charged, or Plunging Attacks, or Elemental Skills and Bursts deal DMG to opponents, that attack's DMG will be increased based on the portion of Prune's ATK in excess of 2,000 when they become affected by the Tolling Rally effect. Every excess ATK point increases that instance of DMG by 0.025%, up to a total of 50% max.WeaponsIncreases DMG against opponents affected by Hydro or Cryo by 12%/15%/18%/21%/24%.Increases DMG against opponents affected by Hydro or Pyro by 20%/24%/28%/32%/36%.Increases DMG against opponents affected by Pyro or Electro by 20%/24%/28%/32%/36%.On hit, increases ATK by 3.2%/3.9%/4.6%/5.3%/6% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%/15%/18%/21%/24%.Increases all DMG by 8%/10%/12%/14%/16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80%/100%/120%/140%/160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2%/2.5%/3%/3.5%/4% every second up to a max of 20%/25%/30%/35%/40%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 4%/5%/6%/7%/8% per second until it reaches 0%.Increases DMG dealt by the character equipping this weapon by 12%/15%/18%/21%/24%. Taking DMG disables this effect for 5s.Increases DMG against opponents affected by Pyro or Electro by 12%/15%/18%/21%/24%.Increases DMG against weak spots by 24%/30%/36%/42%/48%.Increases DMG by 10%/12.5%/15%/17.5%/20%. "Millennial Movement: Song of Resistance" increases Normal, Charged and Plunging Attack DMG by 16%/20%/24%/28%/32% and increases ATK by 20%/25%/30%/35%/40%.Every 4s a character is on the field, they will deal 6%/7%/8%/9%/10% more DMG and take 3%/2.7%/2.4%/2.2%/2% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.Taking DMG generates a shield which absorbs DMG up to 20%/23%/26%/29%/32% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12%/15%/18%/21%/24% increased DMG.Dealing Elemental DMG increases all DMG by 6%/7.5%/9%/10.5%/12% for 6s. Max 2 stacks. Can occur once every 1s.Increases DMG against opponents affected by Hydro or Electro by 20%/24%/28%/32%/36%.Increases DMG against opponents affected by Hydro or Electro by 12%/15%/18%/21%/24%.Increases DMG against opponents affected by Hydro or Pyro by 12%/15%/18%/21%/24%.Increases DMG against slimes by 40%/50%/60%/70%/80%.HP is increased by 16%/20%/24%/28%/32%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20%/25%/30%/35%/40%. This will take effect whether the character is on-field or not.Has three states, Evengleam, Afterglow, and Dawnblaze, which increase DMG dealt by 6%/10%/14% | 7.5%/12.5%/17.5% | 9%/15%/21% | 10.5%/17.5%/24.5% | 12%/20%/28% respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field.After an attack hits opponents, it will inflict an instance of Cursed Parasol upon one of them for 10s. This effect can be triggered once every 15s. If this opponent is taken out during Cursed Parasol's duration, Cursed Parasol's CD will be refreshed immediately. The character wielding this weapon will deal 16%/20%/24%/28%/32% more DMG to the opponent affected by Cursed Parasol.After the wielder is healed, they will deal 16%/20%/24%/28%/32% more DMG for 8s. This can be triggered even when the character is not on the field.Grants a Bond of Life equal to 25% of Max HP when a Charged Attack hits an opponent. This effect can be triggered up to once every 14s. In addition, when the equipping character has a Bond of Life, they gain a 12%/16%/20%/24%/28% DMG Bonus; if the value of the Bond of Life is greater than or equal to 30% of Max HP, then gain an additional 24%/32%/40%/48%/56% DMG Bonus.CRIT DMG increased by 20%/25%/30%/35%/40%. Increasing the value of a Bond of Life increases the DMG the equipping character deals by 16%/20%/24%/28%/32% for 6s. Max 3 stacks.After the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 18%/23%/28%/33%/38%. This effect lasts for 8s, max 2 stacks.Increases Elemental Mastery by 100/125/150/175/200. Gain the "Mirror of Night" effect within 15s after the equipping character creates a shield: The current active party member deals 28%/35%/42%/49%/56% increased DMG to nearby opponents. You can gain the "Mirror of Night" effect once every 14s.Every time the equipping character's Normal Attack(s) hit opponent(s), when they cast their Elemental Skill, or when they begin their Charged Attack(s), gain 1/2/2 stacks of Four Winds' Hymn respectively: DMG dealt is increased by 7.5%/9.5%/11.5%/13.5%/15.5% for 4s. Max 4 stacks. This effect can be triggered once every 0.01s.After the equipping character creates a Shield, they gain "Pathfinder's Light" for 20s: Increases your active party member's DMG by 10%/13%/16%/19%/22% for every 1,000 ATK the equipping character has, up to a maximum of 26%/34%/42%/50%/58%.Hexerei: Secret Rite: When your own Hexerei character is off-field in the party, they will also gain 50% of the DMG increase from Pathfinder's Light.Artifacts4-Piece SetIncreases DMG by 30% against opponents with more than 50% HP.4-Piece SetIncreases DMG against opponents affected by Electro by 35%.4-Piece SetIncreases DMG against opponents affected by Pyro by 35%.4-Piece SetWhen the value of a Bond of Life increases or decreases, this character deals 18% increased DMG for 6s. Max 3 stacks.4-Piece SetAfter leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field.2-Piece SetWhile the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%.Elemental Damage BonusThere are some characters who have a specific Elemental Damage Bonus as their special ascension stat:PyroHydroElectroCryoAnemoGeoDendroPhysicalWeapons whose passive adds an Elemental Damage Bonus:Triggering an Elemental reaction grants a 8%/10%/12%/14%/16% Elemental DMG Bonus for 10s. Max 2 stacks.When in battle, gain a 8%/10%/12%/14%/16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.Increases Elemental DMG Bonus by 12%/15%/18%/21%/24%.Gain 12%/15%/18%/21%/24% All Elemental DMG Bonus.Obtain 12%/15%/18%/21%/24% All Elemental DMG Bonus.When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%/75%/90%/105%/120%. Aria: Increases all Elemental DMG by 48%/60%/72%/84%/96%. Interlude: Elemental Mastery is increased by 240/300/360/420/480.After the character equipped with this weapon triggers an Electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10%/12.5%/15%/17.5%/20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12%/15%/18%/21%/24% for 16s. Max 3 stacks. This character will gain 12%/15%/18%/21%/24% All Elemental DMG Bonus when they possess 3 stacks.Gain a 12%/15%/18%/21%/24% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter's Emblem. At stack levels 1/2/3, the Mistsplitter's Emblem provides a 8%/16%/28% | 10%/20%/35% | 12%/24%/42% | 14%/28%/49% | 16%/32%/56% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of the Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.Gain 12%/15%/18%/21%/24% All Elemental DMG Bonus.Increase the equipping character's DMG Bonus from their Elemental Type by 10%/14%/18%/22%/26% for each party member other than the equipping character whose Elemental Type is not the same as the latter.For 3s after using an Elemental Burst or creating a shield, the equipping character can gain the Primordial Jade Regalia effect: Restore 4.5/5/5.5/6/6.5 Energy every 2.5s, and gain 0.3%/0.5%/0.7%/0.9%/1.1% Elemental DMG Bonus for their corresponding Elemental Type for every 1,000 Max HP they possess, up to 12%/20%/28%/36%/44%. Primordial Jade Regalia will still take effect even if the equipping character is not on the field.When using an Elemental Skill, All Elemental DMG Bonus will be increased by 8%/10%/12%/14%/16% for 15s, and a Bond of Life worth 24% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, every 1,000 HP cleared in the process will provide 2%/2.5%/3%/3.5%/4% All Elemental DMG Bonus, up to a maximum of 12%/15%/18%/21%/24%. This effect lasts 15s.All Elemental DMG Bonus will be increased by 12%/15%/18%/21%/24% for 15s after being affected by Hydro, Cryo, Electro, or Dendro. This effect can be triggered once every 12s.When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 7%/8.5%/10%/11.5%/13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 7%/8.5%/10%/11.5%/13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.Gain "Ode to Flowers" after Normal or Plunging Attacks hit an opponent gaining a 10%/12.5%/15%/17.5%/20% All Elemental DMG Bonus for 6s. Max 2 stacks. Can trigger once per 0.1s. When this effect reaches 2 stacks or the 2nd stack's duration is refreshed, increase all nearby party members' All Elemental DMG Bonus by 8%/10%/12%/14%/16% for every 1,000 DEF the equipping character has, up to a maximum of 25.6%/32%/38.4%/44.8%/51.2%, for 15s.When the equipping character's Elemental Skill or Lunar-Crystallize attacks hit opponents, gain the Frost Fae's Favor effect for 6s: Geo DMG inflicted by the equipping character increases by 40%/50%/60%/70%/80%. While this effect is active, if there are Moondrifts near the equipping character, all other nearby party members will gain the Frost Fae's Mischief effect: Geo DMG dealt increases by 20%/25%/30%/35%/40%. This effect can be triggered even when the equipping character is off-field.Some artifacts that add an Elemental Damage Bonus:2-Piece SetCryo DMG Bonus +15%4-Piece SetA character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s. When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.2-Piece SetElectro DMG Bonus +15%2-Piece SetGain a 15% Geo DMG Bonus.4-Piece SetUpon obtaining an Elemental Shard created through a Crystallize Reaction, all party members gain a 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time.2-Piece SetPhysical DMG +25%2-Piece SetHydro DMG Bonus +15%2-Piece SetPyro DMG Bonus +15%4-Piece SetUsing Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.2-Piece SetAnemo DMG Bonus +15%2-Piece SetPhysical DMG is increased by 25%2-Piece SetDendro DMG Bonus +15%2-Piece SetAnemo DMG Bonus +15%2-Piece SetHydro DMG Bonus +15%4-Piece SetAfter Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts hit opponents, 1 stack of Mirrored Nymph will be triggered, lasting 8s. When under the effect of 1, 2, or 3 or more Mirrored Nymph stacks, ATK will be increased by 7%/16%/25%, and Hydro DMG Bonus will be increased by 4%/9%/15%. Mirrored Nymph stacks created by Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts exist independently.4-Piece SetAfter using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. While under a shield granted by the Crystallize reaction, the above effect will be increased by 150%, and this additional increase disappears 1s after that shield is lost.4-Piece SetAfter the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for reaction-proximate Elemental Types for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for reaction-proximate Elemental Types for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack.2-Piece SetCryo DMG Bonus +15%4-Piece SetIf the equipping character has completed Witch's Homework, after they use an Elemental Skill, they gain "Light's Guidance" for 20s: All nearby party members gain a 20% Elemental DMG Bonus corresponding to the equipping character's Elemental Type. The equipping character can trigger this effect while off-field. DMG Bonuses provided by Artifact Sets with the same name do not stack.· When your party has the Hexerei: Secret Rite effect, Light's Guidance is upgraded to "Mortal Hymn": All nearby party members gain a 40% Elemental DMG Bonus corresponding to both the equipping character and the current active party member's Elemental Type instead. If both characters have the same Elemental Type, these bonuses will not stack.Ability Damage BonusThe DMG of an ability can be increased by the following:Characters2nd ConstellationQiqi's Normal and Charged Attack DMG against opponents affected by Cryo is increased by 15%.2nd ConstellationAfter Cliffbreaker's Banner is unleashed, all nearby party members' Normal Attack DMG is increased by 15% for 12s.4th ConstellationLightfall Swords deal 25% increased DMG against opponents with less than 50% HP.4th Ascension passiveEvery point of Elemental Mastery Yae Miko possesses will increase Sesshou Sakura DMG by 0.15%.4th Constellation (after Witch's Revelation)Yae Miko's Elemental Burst DMG is increased by 100%.4th Ascension passiveFor 10s after unleashing Tidecaller with its maximum DMG Bonus, DMG dealt by Normal and Charged Attacks is increased by 15%.1st Ascension passiveWhen Jumpy Dumpty and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark.This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG.Elemental SkillAloy throws a Freeze Bomb that explodes and split up into many Chillwater Bomblets that explode on contact with opponents or after a short delay, dealing Cryo DMG.When a Freeze Bomb or Chillwater Bomblet hits an opponent, the opponent's ATK is decreased and Aloy receives 1 Coil stack.Aloy can gain up to 1 Coil stack every 0.1s.For each Coil stack increases Aloy's Normal Attack DMG. And when Aloy has 4 Coil stacks, all stacks of Coil are cleared. She then enters the Rushing Ice state, which further increases the DMG dealt by her Normal Attacks and converts her Normal Attack DMG to Cryo DMG.Coil effects will be cleared 30s after Aloy leaves the field.2nd ConstellationBaron Bunny, new and improved! Hitting Baron Bunny's foot with a fully-charged Aimed Shot manually detonates it.Explosion via manual detonation deals 200% additional DMG.6th ConstellationWhen a Blazing Barrier is obtained or refreshed, the DMG dealt by all party members' Normal, Charged, and Plunging Attacks is increased by 15% for 6s.6th ConstellationAfter using Chihayaburu or Kazuha Slash, each point of Elemental Mastery will increase the DMG dealt by Kaedehara Kazuha's Normal, Charged, and Plunging Attack by 0.2%.Elemental BurstTriggers a spray of intense flames that rush at nearby opponents, dealing AoE Pyro DMG, granting Yanfei the maximum number of Scarlet Seals, and applying Brilliance to her, which increases the DMG dealt by her Charged Attacks.The effects of Brilliance will end if Yanfei leaves the field or falls in battle.1st ConstellationIncreases Gale Blade DMG dealt by 40%.4th Ascension passiveAfter Shenhe uses Spring Spirit Summoning, she will grant all nearby party members the following effects:· Press/Tap: Elemental Skill and Elemental Burst DMG increased by 15% for 10s.· Hold: Normal, Charged, and Plunging Attack DMG increased by 15% for 15s.4th ConstellationWhen characters under the effect of Icy Quill applied by Shenhe trigger its DMG Bonus effects, Shenhe will gain a Skyfrost Mantra stack:· When Shenhe uses Spring Spirit Summoning, she will consume all stacks of Skyfrost Mantra, increasing the DMG of that Spring Spirit Summoning by 5% for each stack consumed.· Max 50 stacks. Stacks last for 60s.Elemental BurstUnveils a garden of purity that increases the Normal Attack DMG of characters within.1st ConstellationShunsuiken DMG is increased by 40% against opponents with 50% HP or less.1st Ascension passiveAfter using Kamisato Art: Hyouka, Kamisato Ayaka's Normal and Charged Attacks deal 30% increased DMG for 6s.6th ConstellationKamisato Ayaka gains Usurahi Butou every 10s, increasing her Charged Attack DMG by 298%. This buff will be cleared 0.5s after Ayaka's Charged ATK hits an opponent, after which the timer for this ability will restart.1st ConstellationWhen Rosaria deals a CRIT Hit, her ATK SPD increases by 10% and her Normal Attack DMG increases by 10% for 4s.6th ConstellationUpon entering Illusory Torrent, Mona gains a 60% increase to the DMG of her next Charged Attack per second of movement.A maximum DMG Bonus of 180% can be achieved in this manner. The effect lasts for no more than 8s.2nd ConstellationIncreases her Charged Attack DMG by 15%.4th Constellation2s after casting Searing Onslaught, casting the next Searing Onslaught in the combo deals 40% additional DMG. This effect lasts for 2s.6th ConstellationAfter casting Searing Onslaught, the next 2 Normal Attacks within the next 6s will have their DMG and ATK SPD increased by 30%.2nd ConstellationIncreases Icy Paws' DMG by 15%.6th ConstellationSpirit Blade: Cloud-parting Star deals 15% more DMG to opponents with a lower percentage of their Max HP remaining than Chongyun.4th ConstellationActive party members within the Solar Isotoma field have their Plunging Attack DMG increased by 30%.Additionally, when a nearby active character on the team jumps near a Silver Isotoma, the Silver Isotoma will be destroyed while greatly increasing the height of that jump, and for the next 3s, said character will deal 30% more Plunging Attack ground impact DMG. This effect is removed 0.1s after Plunging Attack ground impact DMG is dealt.Elemental SkillCharacters who gain the Eye of Stormy Judgment will have their Elemental Burst DMG increased based on the Energy Cost of the Elemental Burst during the Eye's duration.Elemental BurstXiao's Yaksha Mask increases his attack AoE and attack DMG.4th Ascension passiveUsing Lemniscatic Wind Cycling increases the DMG of subsequent uses of Lemniscatic Wind Cycling by 15%.This effect lasts for 7s, and has a maximum of 3 stacks. Gaining a new stack refreshes the effect's duration.4th Ascension passiveFor every point of Elemental Mastery Tighnari possesses, his Charged Attack and Fashioner's Tanglevine Shaft DMG are increased by 0.06%.The maximum DMG Bonus obtainable this way is 60%.4th Ascension passiveEvery point of Elemental Mastery the Traveler possesses increases the DMG dealt by Razorgrass Blade by 0.15% and the DMG dealt by Surgent Manifestation by 0.1%.1st ConstellationDance of Haftkarsvar will increase Luminous Illusion DMG by 65%.4th ConstellationAfter the third dance step of Dance of Haftkarsvar's Pirouette hits opponents, her Dance of Abzendegi: Distant Dreams, Listening Spring DMG will be increased by 50% for 8s.1st Ascension passiveWhen Cyno is in the Pactsworn Pathclearer state activated by Sacred Rite: Wolf's Swiftness, Cyno will enter the Endseer stance at intervals. If he activates Secret Rite: Chasmic Soulfarer while affected by this stance, he will activate the Judication effect, increasing the DMG of this Secret Rite: Chasmic Soulfarer by 35%Elemental BurstCandace continuously confers the Prayer of the Crimson Crown on your active character, increasing their Elemental DMG with their Normal Attacks.4th Ascension passiveCharacters affected by the Prayer of the Crimson Crown caused by Sacred Rite: Wagtail's Tide will deal 0.5% increased DMG to opponents for every 1,000 points of Candace's Max HP when they deal Elemental DMG with their Normal Attacks.Elemental BurstIf a Pyro character is present within the party while your character remains within the Shrine of Maya, the DMG dealt by Tri-Karma Purification from "All Schemes to Know" is increased. If there are at least 2 party members of the aforementioned Elemental Type present when the field is deployed, the aforementioned effect will be increased further.4th Ascension passiveEach point of Nahida's Elemental Mastery beyond 200 will grant 0.1% Bonus DMG to Tri-Karma Purification from All Schemes to Know.A maximum of 80% Bonus DMG can be granted to Tri-Karma Purification in this manner.6th ConstellationShooting Stars from Nights of Formal Focus deal 40% increased DMG, and Starlight Slugs from Dream of the Star-Stream Shaker deal 40% increased DMG.2nd ConstellationWhen in the Windfavored state, Kyougen: Five Ceremonial Plays will see its DMG increased by 4% per point of difference between the max amount of Kuugoryoku Points contrasted with Kuugoryoku's present capacity when using this Skill.Through this method, you can increase Kyougen: Five Ceremonial Plays's DMG by a maximum of 200%.4th Ascension passiveEach point of Alhaitham's Elemental Mastery will increase the DMG dealt by Projection Attacks and Particular Field: Fetters of Phenomena by 0.1%.The DMG of both aforementioned abilities can be increased by a maximum of 100% this way.4th Ascension passiveEvery 1,000 Max HP Kirara possesses will increase the DMG dealt by Meow-teor Kick by 0.4%, and the DMG dealt by Secret Art: Surprise Dispatch by 0.3%.4th Ascension passiveWhen Freminet triggers Shatter against opponents, the DMG dealt by Pressurized Floe: Shattering Pressure will be increased by 40% for 5s.1st Ascension passiveWhen Wriothesley's HP is less than 60%, he will obtain a Gracious Rebuke. The next Charged Attack of his Normal Attack: Forceful Fists of Frost will be enhanced to become Rebuke: Vaulting Fist. It will not consume Stamina, will deal 50% increased DMG.2nd ConstellationWhen using Darkgold Wolfbite, each Prosecution Edict stack from the Passive Talent "There Shall Be a Reckoning for Sin" will increase said ability's DMG dealt by 40%.4th Ascension passiveEvery 1,000 points of Furina's Max HP will increase Salon Member DMG dealt by 0.7%, up to a maximum of 28%.4th ConstellationWhen Still Photo: Comprehensive Confirmation hits an opponent marked by Snappy Silhouette or Focused Impression, it will deal 10% more DMG.Elemental SkillThe more Rosula Shardshots that strike a single opponent, the greater the DMG dealt to them. When all 11 Rosula Shardshots strike, 200% of the original amount of DMG is dealt.In addition, when more than 3 stacks of Crystal Shrapnel are consumed, every stack consumed beyond those 3 will increase the DMG dealt by this Gunbrella attack by an additional 15%.1st Ascension passiveFor 4s after using Ceremonial Crystalshot, the DMG dealt by Navia's Normal Attacks, Charged Attacks, and Plunging Attacks will be increased by 40%.4th Ascension passiveWhen Gaming has 50% HP or more, Plunging Attack: Charmed Cloudstrider will deal 20% more DMG.4th ConstellationWhen Last Lightfall deals DMG to opponent(s), DMG dealt is increased based on Clorinde's Bond of Life percentage. Every 1% of her current Bond of Life will increase Last Lightfall DMG by 2%. The maximum Last Lightfall DMG increase achievable this way is 200%.Elemental SkillThe Bolstering Bubblebalm will grow bigger the longer the Skill is Held, until it grows up to two tiers in size. Each tier it grows increases its DMG by 5%.1st ConstellationIncreases the DMG dealt by Fragrance Extraction and her Passive Talent's Cleardew Cologne "Lingering Fragrance" by 20%.4th ConstellationBoomsharka-laka deals 75% increased DMG.2nd ConstellationThe first Scalespiker Cannon Kinich fires after entering Nightsoul's Blessing has increased AoE, and its DMG increases by 100%.4th ConstellationHail to the Almighty Dragonlord deals 70% more DMG.1st Ascension passiveWhile in the Nightsoul's Blessing state, if Xilonen has fewer than 2 Source Samples that have had their Elemental Types changed, her Normal and Plunging Attacks deal 30% increased DMG.1st Ascension passiveWhen the Elemental Skill Spirit Reins, Shadow Hunt's Multitarget Fire is being charged, if there are party members who meet the Elemental Conversion Type requirements, based on the number of different eligible Elemental Types present, Chasca will obtain 1 stack of Spirit of the Radiant Shadow, increasing the DMG of Shining Shadowhunt Shell by 15%/35%/65%.Elemental BurstDuring Crucible of Death and Life state, the DMG dealt by Sunfell Slice and "Ancient Name Unbound"'s Normal and Charged Attacks is increased based on the amount of Fighting Spirit Mavuika has when using the Elemental Burst.4th ConstellationIf she has either Fiery Passion or Apex Drive active when using her Elemental Burst Guardian Vent!, this instance of her Elemental Burst Guardian Vent! deals 100% increased DMG.Elemental BurstWhile "All Shall Wither" is active, every 0.1s, after Skirk's Normal Attack hits an opponent, that Normal Attack will deal increased DMG. If she absorbed any Void Rifts while using Havoc: Extinction, this Normal Attack's DMG will be further increased based on the number of Rifts absorbed. This effect will be canceled when it has triggered 10 times.4th Ascension passiveFor each point of Elemental Mastery Lauma has, DMG dealt by her Elemental Skill is increased by 0.04%. The maximum increase obtainable this way is 32%.Elemental BurstWhen Nefer unleashes her Burst, she will consume all Veils of Falsehood to increase the DMG dealt by 8% each.4th ConstellationDurin's Elemental Burst DMG is increased by 40%.Witch's Eve Rite passiveAfter creating a Small Wind Spirit, nearby party members' Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, and Elemental Burst DMG are increased by 5.71428% for 15s.After creating a Large Wind Spirit, nearby Hexerei party members' Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, and Elemental Burst DMG are increased by 7.14285% for 20s.Witch's Eve Rite passiveAfter creating a Solar Isotoma, nearby party members' Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, and Elemental Burst DMG are increased by 4% for every 1,000 DEF Albedo has for 20s. The maximum increase that can be achieved this way is 12%.After generating a Silver Isotoma, nearby Hexerei party members' Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, and Elemental Burst DMG are increased by 10% for every 1,000 DEF Albedo has for 20s. The maximum increase that can be achieved this way is 30%.4th ConstellationAn explosion will be triggered if Klee leaves the field while Sparks 'n' Splash is active or when Sparks 'n' Splash ends, dealing 555% of ATK as AoE Pyro DMG. If Klee is on-field when the explosion occurs, its DMG will be increased by 100%.4th Ascension passiveWhen nearby party members trigger Swirl reaction(s), Varka gains one stack of Azure Fang's Oath, increasing the DMG dealt by his Normal Attacks, Charged Attacks, special Charged Attack Azure Devour and special Elemental Skill Four Winds' Ascension by 7.5% for 8s. Max 4 stacks.Elemental SkillWhile in Masterstroke mode, nearby party members can accumulate Will to Win for Lohen, increasing the DMG dealt by Etched Into Bone and Soul.Elemental BurstLohen's Burst consumes all Will to Win and deals Cryo DMG. This DMG will be increased based on the amount of Will to Win consumed.Witch's Eve Rite passiveHexerei: Secret Rite: When the special Elemental Skill Etched Into Bone and Soul hits an opponent or the Elemental Burst Manifest Judgment is unleashed, if Lohen's Will to Win is at 50% or more of its max limit, his Normal Attack and Charged Attack DMG will be increased by 40% for 6s.WeaponsIncreases Elemental Burst DMG by 16%/20%/24%/28%/32%.Elemental Skill and Elemental Burst DMG increased by 12%/15%/18%/21%/24%.Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20%/25%/30%/35%/40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20%/25%/30%/35%/40% for 6s.Increases Elemental Skill DMG by 6%/7.5%/9%/10.5%/12%.Normal Attack hits on opponents increase Charged Attack DMG by 16%/20%/24%/28%/32% for 6s.Normal Attack hits on opponents increase Elemental Skill DMG by 20%/25%/30%/35%/40% for 5s. Elemental Skill hits on opponents increase Normal Attack DMG by 20%/25%/30%/35%/40% for 5s.Increases Normal Attack DMG by 40%/50%/60%/70%/80% but decreases Charged Attack DMG by 10%.If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%/42%/48%/54%/60%. Otherwise, decreases DMG by 10%.For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12%/0.15%/0.18%/0.21%/0.24%. A maximum of 40%/50%/60%/70%/80% increased Elemental Burst DMG can be achieved this way.Dealing Cryo DMG to opponents increases this character's Normal and Charged Attack DMG by 10% for 6s. This effect can have a maximum of 2 stacks.For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12%/0.15%/0.18%/0.21%/0.24%. A maximum of 40%/50%/60%/70%/80% increased Elemental Burst DMG can be achieved this way.For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12%/0.15%/0.18%/0.21%/0.24%. A maximum of 40%/50%/60%/70%/80% increased Elemental Burst DMG can be achieved this way.Increases Elemental Skill DMG by 6%/7.5%/9%/10.5%/12%.When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20%/25%/30%/35%/40% for 8s.Increases Normal Attack DMG by 24%/30%/36%/42%/48%.Increases Normal Attack DMG by 16%/20%/24%/28%/32% and Charged Attack DMG by 12%/15%/18%/21%/24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%.Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12%/15%/18%/21%/24% for 16s. Max 3 stacks.Increases Elemental Skill and Elemental Burst DMG by 24%/30%/36%/42%/48%.Increases Elemental Skill DMG by 16%/20%/24%/28%/32%.When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain "Millennial Movement: Song of Resistance" for 12s, increasing Normal, Charged and Plunging Attack DMG by 16%/20%/24%/28%/32%.Increases Elemental Burst DMG by 12%/15%/18%/21%/24%.After using an Elemental Skill, increases Normal and Charged Attack DMG by 8%/10%/12%/14%/16% for 12s. Max 2 stacks.When HP falls below 70%/75%/80%/85%/90%, increases Charged Attack DMG by 30%/35%/40%/45%/50%.Increases Normal and Charged Attack DMG by 12%/15%/18%/21%/24%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 8%/10%/12%/14%/16% every 0.1s the arrow is in the air for up to 5 times.At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 12%/24%/40% | 15%/30%/50% | 18%/36%/60% | 21%/42%/70% | 24%/48%/80%.Increases DMG dealt by Normal and Charged Attacks by 20%/25%/30%/35%/40%.After the wielder unleashes an Elemental Skill, Normal Attack DMG will increase by 4.8%/6%/7.2%/8.4%/9.6% every second for 14s. After hitting an opponent with a Normal Attack during this duration, Normal Attack DMG will be increased by 9.6%/12%/14.4%/16.8%/19.2%. This increase can be triggered once every 0.3s. The maximum Normal Attack DMG increase per single duration of the overall effect is 48%/60%/72%/84%/96%. The effect will be removed when the wielder leaves the field, and using the Elemental Skill again will reset all DMG buffs.DMG dealt by Charged Attacks increased by 16%/20%/24%/28%/32%.DMG dealt by Elemental Skill and Elemental Burst is increased by 16%/20%/24%/28%/32%.Opponents affected by Heartsearer take 28%/35%/42%/49%/56% more Charged Attack DMG from the wielder.Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 8%/10%/12%/14%/16% and Charged Attack DMG will be increased by 6%/7.5%/9%/10.5%/12%. Max 3 stacks. This effect can be triggered once every 0.3s.When current HP increases or decreases, Charged Attack DMG will be increased by 14%/18%/22%/26%/30% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s.When current HP increases or decreases, Normal Attack DMG will be increased by 16%/20%/24%/28%/32% and Charged Attack DMG will be increased by 14%/17.5%/21%/24.5%/28% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s.When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8%/10%/12%/14%/16% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s.When characters in your party obtain Elemental Shards from Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 18%/22.5%/27%/31.5%/36%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once.After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks deal 28%/41%/54%/67%/80% increased DMG for 20s.Normal Attack DMG is increased by 16%/20%/24%/28%/32% and Elemental Skill DMG is increased by 24%/30%/36%/42%/48%. After a nearby active character deals Geo DMG, the aforementioned effects increase by 100% for 15s.Using an Elemental Skill grants the Jade-Forged Crown effect: Every 1,000 Max HP will increase the Normal Attack DMG dealt by the equipping character by 0.6%/0.7%/0.8%/0.9%/1% for 10s. Normal Attack DMG can be increased this way by a maximum of 16%/20%/24%/28%/32%.After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 16%/20%/24%/28%/32% for 8s. This effect can be triggered even when the triggering party member is not on the field.Once every 15s, for the 14s after using an Elemental Skill: Gain 4 Scorching Summer stacks. Each stack increases Normal Attack DMG by 12%/15%/18%/21%/24%. For the duration of the effect, once every 1.5s, lose 1 stack after a Normal Attack hits an opponent; once every 1.5s, gain 1 stack after triggering a Vaporize reaction on an opponent. Max 4 Scorching Summer stacks.Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by 10%/12.5%/15%/17.5%/20% for 6s. Max 6 stacks. Each stack is counted independently.Increases Elemental Skill DMG by 12%/15%/18%/21%/24%. Also, after other nearby party members use Elemental Skills, the equipping character's Elemental Skill DMG will also increase by 12%/15%/18%/21%/24% for 8s.After a Plunging Attack hits an opponent, Normal, Charged, and Plunging Attack DMG increased by 16%/20%/24%/28%/32% for 10s.When 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 20%/48% | 25%/60% | 30%/72% | 35%/84% | 40%/96% and Elemental Burst DMG dealt is increased by 10%/24% | 12.5%/30% | 15%/36% | 17.5%/42% | 20%/48%.When using Aimed Shots, the DMG dealt by Charged Attacks increases by 6%/7.5%/9%/10.5%/12% every 0.5s. This effect can stack up to 6 times and will be removed 10s after leaving Aiming Mode.While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 20%/25%/30%/35%/40%, and Normal and Charged Attack CRIT Rate is increased by 8%/10%/12%/14%/16%.Increases Elemental Burst DMG by 20%/25%/30%/35%/40%. When the equipping character's Energy Capacity does not exceed 60/40, their Elemental Burst DMG is increased by an additional 16%/28% | 20%/35% | 24%/42% | 28%/49% | 32%/56%.The equipping character gains Stirring Dawn Breeze: 3s after leaving combat, Normal Attack, Elemental Skill, and Elemental Burst DMG is increased by 60%/75%/90%/105%/120%. While in combat, this DMG Bonus will decrease by 10%/12.5%/15%/17.5%/20% per second until it reaches 0%. When the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for the corresponding DMG type is increased by 10%/12.5%/15%/17.5%/20% until it reaches 60%/75%/90%/105%/120%. This effect can be triggered once every 0.1s for each of the attack types mentioned above. This effect can be triggered even if the equipping character is off-field.Additionally, when the party possesses Hexerei: Secret Rite effects, when the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for all these DMG types is increased by 20%/25%/30%/35%/40% instead.After the equipping character uses an Elemental Skill, they gain "Unforgivable" and "Irreparable" for 3s each. This effect can trigger once every 18s.Unforgivable: Increases the equipping character's Normal Attack and Charged Attack DMG by 40%/50%/60%/70%/80%.Irreparable: Increases the equipping character's Elemental Skill and Elemental Burst DMG by 40%/50%/60%/70%/80%.Hexerei: Secret Rite: The above DMG boosts are increased by 75%.Artifacts2-Piece SetElemental Burst DMG +20%4-Piece SetAfter defeating an opponent, increases Charged Attack DMG by 50%, and reduces its Stamina cost to 0 for 10s.4-Piece SetAfter using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.2-Piece SetIncreases Normal Attack and Charged Attack DMG by 15%.4-Piece SetAfter using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s.4-Piece SetIncreases Charged Attack DMG by 35% if the character uses a Catalyst or a Bow.4-Piece SetIncreases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.4-Piece SetIf the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.2-Piece SetIncreases Elemental Skill DMG by 20%.4-Piece SetWhen casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.4-Piece SetWhile protected by a shield, gain an additional 40% Normal and Charged Attack DMG.4-Piece SetWhen Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.4-Piece SetElemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field.2-Piece SetNormal and Charged Attack DMG +15%2-Piece SetIncreases Elemental Skill DMG by 20%4-Piece SetIncreases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.2-Piece SetPlunging Attack DMG increased by 25%.4-Piece SetAfter the equipping character's Plunging Attack/Charged Attack/Elemental Skill hits an opponent, they will gain 1/2/2 stack(s) of "Radiance Everlasting." Plunging Attacks, Charged Attacks or Elemental Skills can each trigger this effect once every 1s. Radiance Everlasting: Plunging Attacks deal 15%. increased DMG for 6s. Max 5 stacks. Each stack's duration is counted independently.4-Piece SetWhen the equipping Character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field.Damage Taken MultiplierUnlike the other damage multipliers, this is applied to the enemy and not to the characters.Some characters and weapons can increase the Damage Taken by enemies:Elemental BurstOpponents trapped inside an Illusory Bubble that sustain DMG will be affected by Omen, which increase DMG taken by them.4th ConstellationOpponents standing within the AoE of Celestial Shower take increased DMG. This effect strengthens over time.Increased DMG taken begins at 5% and increases by 5% every 3s, up to a maximum of 25%.The effect lingers for 3s after the opponent leaves the AoE.1st ConstellationAfter the Spirit Orb hits an opponent, it will apply the Nighttide effect to them for 12s. Opponents affected by Nighttide take 50% increased DMG from Hypersense triggered by the Passive Talent, "Nightshade Synesthesia."Amplifying Reaction BonusWhen the hit triggers an Amplifying Reaction, such as Vaporize or Melt, an additional multiplier is added.This Amplifying Reaction Bonus is calculated as:Reaction Multiplier × (100% + EM Bonus + Reaction Bonus)The Reaction Multiplier is 200% for the Vaporize reaction triggered by an Hydro hit and for the Melt reaction triggered by a Pyro hit; and 150% for the Vaporize reaction triggered by a Pyro hit and for the Melt reaction triggered by a Cryo hit.200%150%Pyro aura Hydro hitHydro aura Pyro hitCryo aura Pyro hitPyro aura Cryo hitThe EM Bonus is given in the character stats screen, and is calculated as:EM×2.78 / EM+1400There are some Reaction Bonus for these Amplifying Reactions:4-Piece SetIncreases Vaporize and Melt DMG by 15%.1st ConstellationWhen any of your own party members hits an opponent affected by an Omen, Vaporize DMG increases by 15% for 8s.Additionally, when your off-field party members trigger the above effect, this DMG Bonus is enhanced to 160% of its original effect.Witch's Eve Rite passiveWhen Mona's Normal Attacks or Charged Attacks hit an opponent, she gains 1 stack of Astral Glow of Mercury, for 8s. Max 3 stacks. This effect can grant at most one stack every 0.1s. When other party members trigger a Vaporize reaction on an enemy, all Astral Glow of Mercury stacks are consumed. Each stack consumed increases the damage of that Vaporize reaction by 5%.1st Ascension passiveDurin will trigger different buffs depending on the form that his power manifests as when he unleashes his Elemental Burst. When Durin unleashes his Elemental Burst in the Dragon of Dark Decay form, his Vaporize DMG is increased by 40% and his Melt DMG is increased by 40%.CRIT MultiplierWhen the attack hits critically, the CRIT Multiplier added is:100% + CRIT Damage
Transformative Reactions' Damage Formula
OverviewTransformative Reactions are: Bloom, Hyperbloom, Burgeon, Burning, Overloaded, Electro-charged, Superconduct, Shatter, Swirl.Transformative Reactions ignore enemy DEF but are affected by enemy RES. They cannot CRIT (besides Nahida's Constellation 2 which allows Bloom, Hyperbloom, Burgeon and Burning to CRIT with a set amount of 20% CRIT Rate and 100% CRIT Damage). Only the triggering character's Level and EM matters.Ex: If Bloom is triggered by a Dendro character (applying Dendro on Hydro), the Dendro character's Level and EM are considered, and the enemy Dendro RES.Thus Transformative Reactions are calculated by the following formula:Enemy RES Multiplier × Reaction Multiplier × Character LVL Multiplier ×(100% + EM Bonus Multiplier + Reaction Bonus)Reaction MultiplierEach Transformative Reaction has its own Reaction Multiplier, as shown in the table:ReactionMultiplierBurgeon, Hyperbloom, Shatter300%Overloaded275%Bloom, Electro-charged200%Superconduct150%Swirl60%Burning25%Character Level MultiplierCharacters have Level Multipliers depending on the character's current level. It is as shown in the table:Character LevelMultiplier60492.8870765.64801077.44851253.84901446.85951561.471001674.81EM Bonus MultiplierFor EM Bonus Multiplier, only the triggering character's total EM as shown in the Stat page is accounted for.It is calculated as follows:EM×16 / EM+2000Reaction BonusThere are some Reaction Bonus for the Transformative Reaction damage:Characters1st ConstellationWhen any of your own party members hits an opponent affected by an Omen, the effects of Hydro-related Elemental Reactions are enhanced for 8s.4th Ascension passiveEvery 1,000 points of Nilou's Max HP above 30,000 will cause the DMG dealt by Bountiful Cores created by characters affected by Golden Chalice's Bounty to increase by 9%. The maximum increase in Bountiful Core DMG that can be activated this way is 400%.Elemental BurstWhen Kaveh's Burst is active, it increases Kaveh's Normal, Charged, and Plunging Attack AoE, and converts his attack DMG to Dendro DMG that cannot be overridden, and all Dendro Cores created by all your own party members through Bloom reactions will deal additional DMG when they burst.4th ConstellationDendro Cores created from Bloom reactions Kaveh triggers will deal 60% more DMG when they burst.4th Ascension passiveCharacters who are healed by Seamless Shields will gain the Year of Verdant Favor effect: Each 1,000 Max HP that Baizhu possesses that does not exceed 50,000 will increase the Burning, Bloom, Hyperbloom, and Burgeon reaction DMG dealt by these characters by 2%, and will increase the DMG Bonus provided by Aggravate and Spread by 0.8%. This effect lasts 6s.1st Ascension passiveWhen Ifa is in the Nightsoul's Blessing state, every 1 Nightsoul point out of the total in his entire party will grant him 1 Rescue Essentials point. Rescue Essentials will increase the Swirl and Electro-Charged DMG dealt by all nearby party members. Max 150 points. Each Rescue Essentials point Ifa has will increase the Swirl and Electro-charged DMG dealt by nearby party members by 1.5%. These points will be cleared when his Nightsoul's Blessing state ends.2nd ConstellationWhen Ifa is in the Nightsoul's Blessing state, every Nightsoul point the party has above a total of 60 will grant Ifa 4 additional Rescue Essentials points.Additionally, Ifa's Rescue Essentials limit is increased by 50.Witch's Revelation's Additional TalentRadiance: Stellar-Conduct: While the Herald of Frost is on the field, characters in Qiqi's party have their Superconduct Reaction DMG increased by 50%.6th Constellation (after Witch's Revelation)Radiance: Stellar-Conduct: Characters within Signature Mix's radius deal 40% increased Superconduct Reaction DMG.Artifacts4-Piece SetIncreases damage caused by Overloaded, Electro-Charged and Superconduct by 40%.4-Piece SetIncreases Overloaded and Burning, and Burgeon DMG by 40%.4-Piece SetThe equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously.4-Piece SetIncreases Swirl DMG by 60%.4-Piece SetIncreases Superconduct Reaction DMG by 80%.
Lunar Reactions' Damage Formula
OverviewLunar Reactions are: Lunar-Charged, Lunar-Crystallize, and Lunar-Bloom.Lunar Reactions ignore enemy DEF but are affected by enemy RES. Unlike Elemental Reactions, Lunar Reactions can CRIT. Because of that, triggering character's Level, CRIT, and EM matters.Ex: If Lunar-Bloom is triggered, the character's Level, CRIT, and EM are considered, and the enemy Dendro RES.Each Lunar Reaction has its unique DMG formula.Lunar-Charged FormulaDamage is calculated based on the stats of the characters involved — however, contributions are weighted unevenly. After calculating each individual value, the highest is taken, and half of the second, plus one-twelfth of the third and fourth, are added. A character's participation in Thundercloud damage depends on whether they have applied their element within the last 5 seconds.Thundercloud Final Lunar-Charged DMG == Highest DMG + (1/2 × 2nd) + (1/12 × 3rd) + (1/12 × 4th)Individual Lunar-Charged DMG == 180% × Character LVL Multiplier × (1 + Base Bonus %) ×× (1 + EM Bonus + Lunar-Charged Bonus %) ×× Enemy Electro RES × (100% + [CRIT DMG])In addition to the Thundercloud damage, Direct Lunar-Charged DMG also exists.This version has a larger Reaction Multiplier and is triggered by specific abilities that replace the Character LVL Multiplier with a predefined Property.For example, in Ineffa's 1st Ascension Passive, the Property is 65% of her ATK.Direct Lunar-Charged DMG == 300% × Property × (1 + Base Bonus %) ×× (1 + EM Bonus + Lunar-Charged Bonus %) ×× Enemy Electro RES × (100% + [CRIT DMG])Direct Lunar-Charged DMG Properties1st Ascension passiveIf there are thunderclouds created by Lunar-Charged reactions nearby when Birgitta unleashes Discharge attacks, she will initiate an additional attack, dealing AoE Electro DMG equal to 65% of Ineffa's ATK. This DMG is considered Lunar-Charged DMG.2nd ConstellationAfter the Elemental Burst Supreme Instruction: Cyclonic Exterminator hits opponents, it will inflict the Punishment Edict status on one of those hit opponents: After a brief delay, or when this opponent is attacked, nearby opponents will take AoE Electro DMG equal to 300% of Ineffa's ATK. This DMG is considered Lunar-Charged DMG.6th ConstellationWhen Ineffa is affected by the Carrier Flow Composite effect, she will deal AoE Electro DMG equal to 135% of her ATK to opponents in the current active character's vicinity after nearby thunderclouds release bursts of lightning at opponents. This DMG is considered Lunar-Charged DMG. The aforementioned effect can trigger once every 3.5s.Elemental BurstFlins unleashes the true power of his lamp, dealing AoE Electro DMG and, after a short delay, dealing 2 instances of middle-phase (16.24%~29.23% ATK) and 1 instance of final-phase AoE Electro DMG (116.93%~210.47% ATK), all of which are considered Lunar-Charged DMG.Moonsign: Ascendant Gleam: Flins's Skill is enhanced: If there are thunderclouds nearby, Flins will deal an additional 2 instances of middle-phase Lunar-Charged AoE Electro DMG.After using the special Elemental Skill Northland Spearstorm, Flins's Elemental Burst Ancient Ritual: Cometh the Night will be replaced with the special Elemental Burst Thunderous Symphony for the next 6s.Thunderous SymphonyConsume less Elemental Energy to unleash a special Elemental Burst. Flins deals a single instance of AoE Electro DMG (71.46%~128.62% ATK) that is considered Lunar-Charged DMG.Moonsign: Ascendant Gleam: Flins's Skill is enhanced: If there are thunderclouds nearby, Flins will deal an additional instance of Lunar-Charged AoE Electro DMG (103.94%~187.08% ATK).2nd ConstellationFor the next 6s after using the special Elemental Skill Northland Spearstorm, when Flins's next Normal Attack hits an opponent, it will deal an additional 50% of Flins's ATK as AoE Electro DMG. This DMG is considered Lunar-Charged DMG.Elemental SkillAfter unleashing Elemental Skill Eternal Tides, Columbina will summon Gravity Ripple.While Gravity Ripple is on the field, and nearby party members trigger Lunar reactions or inflict Lunar Reaction DMG, Columbina will gain the New Moon's Omen effect for 2s, continuously accumulating Gravity. 20 Gravity can be accumulated every 2s.You can have up to 60 Gravity, and it will be removed when the duration of Gravity Ripple ends.Once Gravity is accumulated to its limit, a special Gravity Interference will be triggered. Different effects will be triggered depending on the Lunar reaction type that has accumulated the most Gravity for Columbina. If the Lunar reaction type that has accumulated the most Gravity for Columbina is Lunar-Charged, Gravity Interference will deal a single instance of Electro AoE DMG (4.7%~8.47% Max HP). This DMG is considered Lunar-Charged DMG.Lunar-Crystallize FormulaLunar-Crystallize is similar to Lunar-Charged. While the Individual Lunar-Charged DMG Formula uses a 180% multiplier, and the Direct Lunar-Charged DMG Formula uses 300%, the Lunar-Crystallize DMG Formula uses 96% and 160% respectively.Moondrifts Lunar-Crystallize DMG == 96% × Character LVL Multiplier × (1 + Base Bonus %) ×× (1 + EM Bonus + Lunar-Crystallize Bonus %) ×× Enemy Geo RES × (100% + [CRIT DMG])Direct Lunar-Crystallize DMG == 160% × Property × (1 + Base Bonus %) ×× (1 + EM Bonus + Lunar-Crystallize Bonus %) ×× Enemy Geo RES × (100% + [CRIT DMG])Direct Lunar-Crystallize DMG PropertiesElemental SkillAfter unleashing Elemental Skill Eternal Tides, Columbina will summon Gravity Ripple.While Gravity Ripple is on the field, and nearby party members trigger Lunar reactions or inflict Lunar Reaction DMG, Columbina will gain the New Moon's Omen effect for 2s, continuously accumulating Gravity. 20 Gravity can be accumulated every 2s.You can have up to 60 Gravity, and it will be removed when the duration of Gravity Ripple ends.Once Gravity is accumulated to its limit, a special Gravity Interference will be triggered. Different effects will be triggered depending on the Lunar reaction type that has accumulated the most Gravity for Columbina. If the Lunar reaction type that has accumulated the most Gravity for Columbina is Lunar-Crystallize, Gravity Interference will deal a single instance of Geo AoE DMG (8.82%~15.88% Max HP). This DMG is considered Lunar-Crystallize DMG.Elemental SkillSummoning a shadow of her former powers, she switches to the Lunar Phase Shift mode. The Elemental Skill Heaven and Earth Made Manifest will be converted to the Elemental Skill Spirit Steed's Stride: When Zibai has at least 70 Phase Shift Radiance, she can consume 70 Phase Shift Radiance to unleash Spirit Steed's Stride and cause two instances of Geo DMG. The second instance will be considered Lunar-Crystallize Reaction DMG (140.97%~253.74% DEF).Moonsign: Ascendant Gleam: While in the Lunar Phase Shift mode, when Zibai performs Normal Attacks, the fourth attack will deal an additional instance of Geo DMG, which is considered Lunar-Crystallize Reaction DMG (29.46%~53.02% DEF).Elemental BurstZibai operates the Jadelight Canopy, dealing two instances of Geo DMG, with the second damage instance being considered Lunar-Crystallize Reaction DMG (177.74%~319.94% DEF).Elemental SkillIf there are Moondrifts nearby, Lumi will deal AoE Geo DMG to nearby enemies, which will be considered Lunar-Crystallize Reaction DMG (100.0%~180.0% DEF).After continuous tapping her Elemental Skill or Normal Attack, a full-bellied Lumi will strike in her Ultimate Power Form, dealing an especially powerful instance of AoE Geo DMG that is considered Lunar-Crystallize Reaction DMG (400.0%~720.0% DEF), switching to Standard Power Form.Lunar-Bloom FormulaLunar-Bloom DMG is a form of direct damage, distinct from Bloom and from Dendro Cores.Just like Direct Lunar-Charged DMG, Lunar-Bloom DMG uses a predefined Property from the triggering character.However, its Reaction Multiplier is 100%, allowing it to be effectively ignored in the formula.Lunar-Bloom DMG == Property × (1 + Base Bonus %) ×× (1 + EM Bonus + Lunar-Bloom Bonus%)× Enemy Dendro RES × (100% + [CRIT DMG])Lunar-Bloom DMG PropertiesElemental SkillIf hold, can be unleashed when you have at least 1 Verdant Dew. Lauma consumes all Verdant Dew and intones a Hymn of Eternal Rest, dealing one regular instance of AoE Dendro DMG and another instance of AoE Dendro DMG that is considered Lunar-Bloom DMG (152%~273.6% Elemental Mastery Per Verdant Dew).6th ConstellationWhen the Frostgrove Sanctuary attacks opponents, it will deal 1 additional instance of AOE Dendro DMG equal to 185% of Lauma's Elemental Mastery. This DMG is considered Lunar-Bloom DMG.When Lauma uses a Normal Attack while she has Pale Hymn stacks, she will consume 1 stack to convert this to deal Dendro DMG equal to 150% of her Elemental Mastery. This DMG is considered Lunar-Bloom DMG.Elemental SkillWhen in the Shadow Dance state caused by her Elemental Skill Senet Strategy: Dance of a Thousand Nights, if you have at least 1 Verdant Dew, Nefer's Charged Attacks will be replaced with the special Charged Attack Phantasm Performance, which will not consume Stamina.Nefer summons shades of herself to perform Coordinated Attacks against enemies. Nefer and the shades will deal 2 and 3 stages of AoE Dendro DMG respectively. DMG dealt by the shades is considered Lunar-Bloom DMG (96%~172.8% EM, 96%~172.8% EM, 128%~230.4% EM).6th ConstellationWhen Nefer unleashes Phantasm Performance, the second stage of DMG dealt by herself will be converted to deal AoE Dendro DMG equal to 85% of her Elemental Mastery. Additionally, when the attacks from Phantasm Performance end, an extra instance of AoE Dendro DMG equal to 120% of Nefer's Elemental Mastery will be dealt. All of the aforementioned DMG is considered Lunar-Bloom DMG dealt by Phantasm Performance.Charged AttackConsumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.If you have at least 1 Verdant Dew, Columbina's Charged Attacks will be replaced with the special Charged Attack Moondew Cleanse, which will not consume Stamina: Consume 1 Verdant Dew to deal 3 instances of AoE Dendro DMG to opponents in front. This DMG is considered Lunar-Bloom DMG (1.51%~2.72% Max HP ×3).Elemental SkillAfter unleashing Elemental Skill Eternal Tides, Columbina will summon Gravity Ripple.While Gravity Ripple is on the field, and nearby party members trigger Lunar reactions or inflict Lunar Reaction DMG, Columbina will gain the New Moon's Omen effect for 2s, continuously accumulating Gravity. 20 Gravity can be accumulated every 2s.You can have up to 60 Gravity, and it will be removed when the duration of Gravity Ripple ends.Once Gravity is accumulated to its limit, a special Gravity Interference will be triggered. Different effects will be triggered depending on the Lunar reaction type that has accumulated the most Gravity for Columbina. If the Lunar reaction type that has accumulated the most Gravity for Columbina is Lunar-Bloom, Gravity Interference will fire 5 Moondew Sigils at surrounding opponents, dealing Dendro DMG. This DMG is considered Lunar-Bloom DMG (1.41%~2.53% Max HP ×5).Base Damage MultiplierMoonsign Benediction passiveWhen a party member triggers the Electro-Charged reaction, it will be converted into the Lunar-Charged reaction, with every 100 ATK that Ineffa has increasing Lunar-Charged's Base DMG by 0.7%, up to a maximum of 14%.Moonsign Benediction passiveWhen a party member triggers an Electro-Charged reaction, it will be converted into the Lunar-Charged reaction, with every 100 ATK that Flins has increasing Lunar-Charged's Base DMG by 0.7%, up to a maximum of 14%.Moonsign Benediction passiveWhen a Bloom reaction is triggered by a party member, it will be converted into the Lunar-Bloom reaction, with every point of Elemental Mastery that Lauma has increasing Lunar-Bloom's Base DMG by 0.0175%, up to a maximum of 14%.Elemental SkillEach stack of Veil of Falsehood increases the DMG dealt by Nefer's Phantasm Performance by 8%. The initial maximum number of stacks is 3, with each stack lasting for 9s (each stack's duration is counted independently).Moonsign Benediction passiveWhen a party member triggers a Bloom reaction, it will be converted into the Lunar-Bloom reaction, with every point of Elemental Mastery that Nefer has increasing Lunar-Bloom's Base DMG by 0.0175%, up to a maximum of 14%.1st ConstellationThe Base DMG for Lunar-Bloom reactions caused by Nefer's Phantasm Performance is increased by 60% of her Elemental Mastery. This effect is also boosted by Veil of Falsehood.2nd ConstellationEnhances the effects of the Ascension Talent A Wager of Moonlight: Extends Veil of Falsehood's duration by 5s, and increases its stack limit to 5, as well as causing Phantasm Performance to deal up to 140% of its original DMG.Moonsign Benediction passiveWhen a party member triggers an Electro-Charged, Bloom, or Hydro-Crystallize reaction, it will be converted into a Lunar-Charged, Lunar-Bloom, or Lunar-Crystallize reaction respectively. Lunar Reaction DMG inflicted by party members gain a Base DMG increase based on Columbina's Max HP. For every 1,000 points of Max HP, the Base DMG of Lunar reactions is increased by 0.2%, up to a maximum of 7%.Moonsign Benediction passiveWhen a party member triggers a Hydro Crystallize reaction, it will be converted into the Lunar-Crystallize reaction, with every 100 DEF that Zibai has increasing Lunar-Crystallize's Base DMG by 0.7%, up to a maximum of 14%.Moonsign Benediction passiveWhen a party member triggers a Hydro Crystallize reaction, it will be converted into the Lunar-Crystallize reaction, with every 100 DEF that Linnea has increasing Lunar-Crystallize's Base DMG by 0.7%, up to a maximum of 14%.EM Bonus MultiplierWhen Moonsign: Ascendant Gleam is active, and non-Moonsign characters use their Skills or Bursts, the Elemental Mastery Bonus (EM Bonus) can be further increased by up to 36% in total.The increase depends on the element of the character activating their Skill or Burst, and on the corresponding stat:Hydro: +0.6% per 1000 Max HPPyro / Electro / Cryo: +0.9% per 100 ATKGeo: +1% per 100 DEFAnemo / Dendro: +2.25% per 100 EM[ (6 × EM) / (EM + 2000) ] + [ 0~36%]Reaction Bonus MultiplierCharacters1st ConstellationWhen Ineffa activates her Optical Flow Shield Barrier, all nearby party members will gain the Carrier Flow Composite effect for 20s: Increases Lunar-Charged DMG by 2.5% for every 100 ATK that Ineffa has, up to a maximum of 50%.1st Ascension passiveMoonsign: Ascendant Gleam: Lunar-Charged reactions triggered by Flins will deal an additional 20% DMG.6th ConstellationFor the next 15s after using the Elemental Burst Precision Hydronic Cooler, DMG from nearby active characters' Electro-Charged, Bloom, Lunar-Charged, Lunar-Bloom, and Lunar-Crystallize reactions is increased by 15%.Moonsign: Ascendant Gleam: DMG from the aforementioned reactions will be further increased by 20%.1st ConstellationWhen any of your own party members hits an opponent affected by an Omen, Lunar-Charged DMG and Lunar-Crystallize DMG increase by 15%.4th Ascension passiveCharacters who are healed by Seamless Shields will gain the Year of Verdant Favor effect: Each 1,000 Max HP that Baizhu possesses that does not exceed 50,000 will increase their Lunar-Bloom DMG by 0.7%. This effect lasts 6s.1st Ascension passiveWhen Ifa is in the Nightsoul's Blessing state, every 1 Nightsoul point out of the total in his entire party will grant him 1 Rescue Essentials point. Each Rescue Essentials point Ifa has will increase the Swirl and Electro-Charged DMG dealt by nearby party members by 1.5%, and their Lunar-Charged DMG dealt by 0.2%. Max 150 points. These points will be cleared when his Nightsoul's Blessing state ends.2nd ConstellationWhen Ifa is in the Nightsoul's Blessing state, every Nightsoul point the party has above a total of 60 will grant Ifa 4 additional Rescue Essentials points. Additionally, Ifa's Rescue Essentials limit is increased by 50.2nd ConstellationMoonsign: Ascendant Gleam: All nearby party members' Lunar-Bloom DMG is increased by 40%.Elemental BurstHills and tides unite under the silver light of a pristine new moon. Temporarily transforms the surrounding terrain into Lunar Domain, dealing AoE Hydro DMG. When current active characters are within the Lunar Domain, Lunar Reaction DMG inflicted by all party members will increase.1st ConstellationEach time you switch to the Lunar Phase Shift mode, the first Spirit Steed's Stride's 2nd-hit Lunar-Crystallize Reaction DMG is increased by 220%.2nd ConstellationWhen in the Lunar Phase Shift mode, all nearby party members' Lunar-Crystallize Reaction DMG is increased by 30%.Elemental BurstLight the lamp, dealing AoE Geo DMG, and gain Haunted Night's Oriole-Song effect for 20s. When this effect is active, Illuga gains 21 stacks of Nightingale's Song. When Normal Attacks, Charged Attacks, Plunging Attacks, Elemental Skills, and Elemental Bursts of nearby active party members deal Geo DMG to opponents, 1 stack of Nightingale's Song is consumed to increase the DMG dealt. Increase in DMG is based on Illuga's Elemental Mastery. If DMG is inflicted by Lunar-Crystallize, DMG dealt will increase further.4th Ascension passiveNightingale's Song's effects are enhanced: When there are 1/2/3 Hydro or Geo characters in the party, Nightingale's Song will further increase DMG. Increase in DMG is equal to 7%/14%/24% of Illuga's Elemental Mastery. If this aforementioned DMG is inflicted by a Lunar-Crystallize reaction, increase in DMG is equal to 48%/96%/160% of Illuga's Elemental Mastery.WeaponsIf the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 40%/50%/60%/70%/80% more Lunar-Charged DMG.Lunar-Bloom DMG is increased by 12%/15%/18%/21%/24%. Moonsign: Ascendant Gleam: Lunar-Bloom DMG is increased by an additional 12%/15%/18%/21%/24%.Lunar-Charged DMG is increased by 12%/15%/18%/21%/24%. Moonsign: Ascendant Gleam: Lunar-Charged DMG is increased by an additional 12%/15%/18%/21%/24%.For 3.5s after using an Elemental Burst, the equipping character's Lunar-Charged DMG dealt to opponents is increased by 36%/48%/60%/72%/84%.When the equipping character's Elemental Skill deals Hydro or Dendro DMG, they will gain Prayer of the Far North. When nearby party members trigger Lunar-Bloom reactions, the equipping character gains New Moon Verse. When both Prayer of the Far North and New Moon Verse are in effect, all nearby party members' Lunar-Bloom DMG is increased by 40%/50%/60%/70%/80%. This effect cannot stack. The aforementioned effects can be triggered even if the equipping character is off-field.When the equipping character's Elemental Skill or Lunar-Crystallize attacks hit opponents, gain the Frost Fae's Favor effect for 6s: Lunar-Crystallize Reaction DMG increases by 40%/50%/60%/70%/80%. While this effect is active, if there are Moondrifts near the equipping character, all other nearby party members will gain the Frost Fae's Mischief effect: Lunar-Crystallize Reaction DMG increases by 20%/25%/30%/35%/40%. This effect can be triggered even when the equipping character is off-field.Artifacts4-Piece SetIncreases the DMG caused by Lunar-Charged by 20%.4-Piece SetThe equipping character's Lunar-Bloom reaction DMG is increased by 10%. Additionally, after the equipping character triggers Bloom, Hyperbloom, Lunar-Bloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.4-Piece SetWhen nearby party members trigger Lunar Reactions, if the equipping character is on the field, gain the Gleaming Moon: Intent effect for 4s. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack.4-Piece SetWhen dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s. The equipping character can trigger this effect while off-field. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack.DMG Increase BonusThere are some skills that increase the DMG dealt by Lunar Reactions. These bonus are simply added to the final calculation, but being affected by two multipliers: the enemy's Elemental RES and the CRIT DMG multiplier of the triggering character (if the hit crits).Elemental BurstWhen nearby party members deal Lunar-Bloom DMG, 1 stack of Pale Hymn will be consumed and the DMG dealt will be increased based on Lauma's Elemental Mastery.1st ConstellationWhen nearby party members deal Lunar-Crystallize Reaction DMG, consume 1 stack of Field Catalog to increase the DMG dealt. The increase in DMG is equal to 75% of Linnea's DEF.Additionally, when Lumi uses Million Ton Crush in her Ultimate Power Form, Linnea can consume up to 5 stacks of Field Catalog. Each stack will increase the DMG dealt by 150% of Linnea's DEF.6th ConstellationWhen consuming Field Catalog, consume twice the original number of stacks, such that the increase in DMG will be boosted to 150% of the original value.Elevation MultiplierSpecial DMG Boost effect. It is calculated independently of other DMG Boost effects.6th ConstellationThe DMG dealt to opponents by Flins's Lunar-Charged reactions is elevated by 35%.Moonsign: Ascendant Gleam: All nearby party members' Lunar-Charged DMG is elevated by 10%.6th ConstellationMoonsign: Ascendant Gleam: All nearby party members' Lunar-Bloom DMG is elevated by 25%.6th ConstellationMoonsign: Ascendant Gleam: Nefer's Lunar-Bloom DMG is elevated by 15%.1st ConstellationAll nearby party members' Lunar Reaction DMG is elevated by 1.5%.2nd ConstellationAll nearby party members' Lunar Reaction DMG is elevated by 7%.3rd ConstellationAll nearby party members' Lunar Reaction DMG is elevated by 1.5%.4th ConstellationAll nearby party members' Lunar Reaction DMG is elevated by 1.5%.5th ConstellationAll nearby party members' Lunar Reaction DMG is elevated by 1.5%.6th ConstellationAll nearby party members' Lunar Reaction DMG is elevated by 7%.6th ConstellationSpirit Steed's Stride will change such that it will consume all Phase Shift Radiance. This will elevate the DMG dealt by this instance of Spirit Steed's Stride and the Lunar-Crystallize Reaction DMG dealt by Zibai within the next 3s by 1.6% for every point consumed above 70. This effect cannot stack.6th ConstellationMoonsign: Ascendant Gleam: Lunar-Crystallize Reaction DMG dealt by nearby party members is elevated by 25%.
Sources: HoYoWiki (HoYoverse)