King, a 5-star Holy-element combatant in The Seven Deadly Sins: Origin

King

5★ Holy Attacker Fairy Tier A
What you need to know about King

King is a 5-star Holy-element Attacker (Attacker) — currently rated Tier A on our tier list.

Profile

Rarity: 5★ Element: Holy Role: Attacker Race: Fairy Costumes: 4

A member of The Seven Deadly Sins bearing the mark of Sloth. He is also known as Harlequin, the king of the Fairies. After losing everything dear to him during the 700 years he spent away from the forest, he abandoned the name Harlequin and now lives as King, a member of The Seven Deadly Sins.

Attacker — Attacker

Base Stats

Base Attack: 250 Base Defense: 200 Base Max HP: 2,000 Critical Rate: 10% Accuracy: 80 Block: 50 Critical Resist: 3% Critical Damage: 25% Critical Damage Resist: 10%

King's 3 Weapon Builds

Staff Holy Attacker
Piercing Staff Normal Attack

Inflicts damage equal to 140% of Attack.

1st hit: 20%

2nd hit: 22%

3rd hit: 36%

4th hit: 62%

Tempest Staff First Skill

Gains 1 Bloom stack(s) for 20 sec (Max: 15), then inflicts damage equal to 166% of Attack.

※ Bloom: Increases Attack by 1% for every 1 stack(s). When Bloom is at max stacks, all Bloom stacks are removed and the hero gains Full Bloom for 20 sec.

※ Full Bloom: Increases Attack by 25% and Defense Shatter by 10%.

Holy Swarm Second Skill

Inflicts damage equal to 245% of Attack, then gains Bloom stack(s) equal to the number of enemies hit by the first strike for 20 sec. (Max: 15)

Increases damage dealt by 2% for every 1 Bloom stack on the hero. If the hero has a Full Bloom effect, damage dealt increases by 40%.

※ Bloom: Increases Attack by 1% for every 1 stack(s). When Bloom is at max stacks, all Bloom effects are removed and the hero gains Full Bloom for 20 sec.

※ Full Bloom: Increases Attack by 25% and Defense Shatter by 10%.

Bee Chase Tag Skill

Inflicts damage equal to 114% of Attack. Increases the hero's Crit Chance by 15% for 20 sec.

Shining Blaze Ultimate Skill

Inflicts damage equal to 433% of Attack.

Increases damage dealt by 2% for every 1 Bloom stack on the hero. If the hero has a Full Bloom effect, damage dealt increases by 50% and Crit Chance by 50%.

Using a Combined Attack with the hero's Ultimate Move as the base increases all allied heroes' Magic Charging Efficiency by 30% for 40 sec. When Bloom is at max stacks, they are removed and the hero gains Full Bloom for 20 sec.

※ Full Bloom: Increases Attack by 25% and Defense Shatter by 10%.

Fairy King Passive

Gains Bloom for 20 sec when landing a Critical Hit.

Gains Bloom for 20 sec when attacking an enemy with a Burst activated. (Max: 15)

※ Bloom: Increases Attack by 1% for every 1 stack(s). When Bloom is at max stacks, all Bloom stacks are removed and the hero gains Full Bloom for 20 sec.

※ Full Bloom: Increases Attack by 25% and Defense Shatter by 10%.

 10 Potential Levels
  1. Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
  2. Amplifies Normal Attack power by 20%.
  3. Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
  4. Amplifies Special Attack power by 35%
  5. Slightly increases the range of the Special Attack and increases the number of hits by 4.
  6. Amplifies Normal Skill power by 75%.
  7. Increases the number of the Normal Skill's Bloom stacks by 2 and hits by 2.
  8. Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
  9. The Ultimate Move's damage increases by 1% for every 1 active Bloom stack(s). Additionally increases damage by 50% if Full Bloom is active.
  10. The Ultimate Move's final strike inflicts damage equal to 35% of Attack to enemies in range every 0.5 sec for 5 sec.
Grimoire Neutral Warden
Guardian Punch Normal Attack

Inflicts damage equal to 72% of Attack. 20% chance to inflict Mark of the Forest for 40 sec. (Max: 10 times)

1st hit: 11%

2nd hit: 12%

3rd hit: 18%

4th hit: 31%

※ Mark of the Forest: Increases damage taken by 2%.

Guardian Shield First Skill

Becomes immune to Reactions and decreases damage taken by 65% while the stance is maintained. Inflicts Mark of the Forest on nearby enemies for 40 sec every 1 sec while the stance is maintained. (Max: 10 times)

Maintains stance for up to 5 sec. When maintained for the maximum duration, the stance is removed, inflicting damage equal to 97% of Attack and restoring HP equal to 15% of Max HP + 150% of Attack.

This attack's damage dealt increases by 5% for each Mark of the Forest stack on the enemy.

※ Mark of the Forest: Increases damage taken by 2%.

Protector of the Forest Second Skill

Inflicts damage equal to 151% of Attack, then inflicts 3 Mark of the Forest stack(s) for 40 sec. (Max: 10 times)

※ Mark of the Forest: Increases damage taken by 2%.

Upper Arc Tag Skill

Inflicts damage equal to 70% of Attack.

Forest's Protection Ultimate Skill

Grants all allied heroes Forest's Protection for 20 sec.

※ Forest's Protection: Grants a Barrier equal to 18% of Max HP. Restores HP equal to 0.8% of Max HP + 25% of Attack every 2 sec.

Sacred Tree's Protection Passive

Decreases all allied heroes' damage taken by 20% and increases Healing Efficiency by 30% if the remaining HP is 30% or lower.

 10 Potential Levels
  1. Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
  2. Amplifies Tag Skill skill power by 25%.
  3. Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
  4. Amplifies the Special Attack's HP Recovery by 50%.
  5. Using the Special Attack on an enemy with 10 or more Mark of the Forest stacks decreases the cooldown by 50%.
  6. Additionally increases the Passive's damage taken reduction by 10% and Healing Efficiency boost by 20%.
  7. Increases the Normal Skill's number of Mark of the Forest stacks applied by 2. Restores the Magic Gauge by 75 for every 1 Mark of the Forest stack(s) on the enemy.
  8. Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
  9. Amplifies the HP Recovery of Forest's Protection by 50%.
  10. Increases the duration of Forest's Protection by 10 sec. Increases Defense by 20%.
Wand Earth Supporter
Earth Shot Normal Attack

Inflicts damage equal to 52% of Attack.

1st hit: 12%

2nd hit: 15%

3rd hit: 25%

Healing Stance First Skill

Restores the Magic Gauge by 80 every 1 sec, and increases all allied heroes' Defense by 6% for 20 sec while the stance is maintained. (Max: 5 times)

Fairy Power Second Skill

Inflicts damage equal to 130% of Attack, then grants all allied heroes Forest Fairy for 40 sec.

※ Forest Fairy: Increases Earth Damage by 20%.

Earth Impact Tag Skill

Inflicts damage equal to 62% of Attack. Restores the Magic Gauge by 200.

Sharp Slash Ultimate Skill

Inflicts damage equal to 167% of Attack. Each hit restores the Magic Gauge by 100.

Fairy's Protection Passive

Increases all allied Earth heroes' Attack and Defense by 5% for every 1 Magic Point(s). (Max: 7 times)

 10 Potential Levels
  1. Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
  2. Amplifies Normal Attack power by 20%.
  3. Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
  4. Amplifies the Special Attack's Magic Gauge Recovery by 50%.
  5. Changes Forest Fairy to Forest Fairy King. ※ Forest Fairy King: Increases Earth damage by 40% and Defense by 30%.
  6. Landing every hit of the Ultimate Move restores the Magic Gauge by 1000.
  7. Decreases the Ultimate Move cooldown by 7.5. Increases the hero's Magic Charging Efficiency by 40% for 20 sec when using the Ultimate Move.
  8. Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
  9. Amplifies Ultimate Move skill power by 30%.
  10. Increases all allied heroes' Earth damage by 30% for 40 sec when the Special Attack stance is maintained for 5 sec.

Compatible with 66 weapons · 15 weapon combinations

King — Best Build

Wand

Weapons

Engraved Equipment — Forest's Footsteps

Armor Set — Watcher's Armor Top · Watcher's Armor Bottoms · Watcher's Armor Belt · Watcher's Armor Boots

Accessories — Hymn of Regeneration Earrings · Hymn of Regeneration Necklace · Hymn of Regeneration Ring

Wand build: pairs the Best-in-Slot weapon with the matching Engraved Equipment and armor set (Version 1.7 meta) for maximum output.

Grimoire

Weapons

100 Ways to Win at Love (Best-in-Slot) Blessed Grimoire (Alternative) Blazing Grimoire (Alternative)

Engraved Equipment — Shadow of the Deep Forest

Armor Set — Life Crystal Top · Life Crystal Bottoms · Life Crystal Belt · Life Crystal Combat Boots

Accessories — Life Crystal Earrings · Life Crystal Necklace · Life Crystal Ring

2nd Best Accessories — 100-Day Earrings - Never Used · 100-Day Necklace - Never Used · 100-Day Ring - Never Used

Grimoire build: pairs the Best-in-Slot weapon with the matching Engraved Equipment and armor set (Version 1.7 meta) for maximum output.

Staff

Weapons

Engraved Equipment — The Grizzly Sin of Sloth

Armor Set — Eye of the Ominous Star Top · Silent Watcher Bottoms · Jet-black Crystal Belt · Jet-black Crystal Combat Boots

Accessories — Arachne's Melody Earrings · Arachne's Melody Necklace · Arachne's Melody Ring

Staff build: pairs the Best-in-Slot weapon with the matching Engraved Equipment and armor set (Version 1.7 meta) for maximum output.

World Passive

Flight

Flies at high speeds to a specific location.

Teams and Build for King

Best Earth Team

Diane
Elaine
King
Mannie

Best Holy Team (1.7 Meta — Gowther)

King
Gowther
Daisy
Elizabeth

Where to Next?

Related Combatants

Frequently Asked Questions

Is King a good combatant?
King is a 5-star Holy-element Attacker (Attacker) — currently rated Tier A on our tier list.
How many weapon types can King use?
King can equip 3 different weapon types in The Seven Deadly Sins: Origin, each unlocking its own skill set — see the weapon builds section above for the full skill list of every loadout.
How many weapons are compatible with King?
King is compatible with 66 weapons in the game's own weapon pool, giving you plenty of room to swap in a stronger piece as you farm better gear.
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