
Elizabeth
Elizabeth is a 5-star Holy-element Warden (Warden) — currently rated Tier SS on our tier list.
Profile
Elizabeth is the third princess of the Kingdom of Liones, who set out from the castle alone to save her kingdom in its hour of crisis. Driven by her desire to protect those she holds dear, she slowly awakens to the divine magic of the Goddesses, a power she never knew she possessed.
Warden — Warden
Base Stats
Elizabeth's 3 Weapon Builds
Summerlight Droplets
Normal Attack
Inflicts damage equal to 89% of Defense.
1st hit: 13%
2nd hit: 14%
3rd hit: 24%
4th hit: 38%
Princess's Water Cannon
First Skill
Inflicts damage equal to 82% of Defense and applies Splashing Around on the enemy for 40 sec.
※ Splashing Around: Decreases Defense by 20%.
Cool Bite
Second Skill
Every 1 sec for 20 sec, restores the HP of all allies in range by 0.4% of Max HP + 4.5% of Defense.
If the remaining HP is 30% or lower, additionally restores all allies' HP by 10% of Max HP + 80% of Defense.
Is This How I Shoot It?
Tag Skill
Inflicts damage equal to 71% of Defense.
Let's Play Together!
Ultimate Skill
Every 0.8 sec for 11 sec, restores HP of allies in range by 1.5% of Max HP + 22% of Defense.
Heroes in range gains Reaction Immunity and if the remaining HP of allies is 30% or lower, damage taken decreases by 30%.
Beach Princess
Passive
Decreases allies' damage taken from enemies afflicted with Splashing Around by 15%.
When the hero attacks an enemy with their Special Attack, their Weakness Damage increases by 10% for 20 sec.
Each time an ally lands an attack on an enemy afflicted with Splashing Around, it increases all allies' Defense by 2% for 20 sec. (Max: 20 times)
10 Potential Levels
- Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
- Amplifies Special Attack power by 30%
- Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
- Amplifies the Normal Skill's HP Recovery by 20%, and amplifies additional HP Recovery by 30%.
- For 20 sec after using the Tag Skill, increases damage taken of enemies in range by 10% every 1 sec for 20 sec. Using the Tag Skill increases Magic Charging Efficiency of all allied heroes by 20% for 20 sec.
- The damage reduction allied heroes receive from enemies affected by Splashing Around increases by an additional 10%. Increases all allied heroes' Pierce by 50 and Crit Chance by 10%.
- Slightly increases the Ultimate Move's range, increases the duration by 10 sec, and increases All Elemental Attack of allies in range by 30%.
- Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
- Amplifies the Ultimate Move's HP recovery by 50%, and grants Reaction Immunity to allies in range.
- Increases all allied heroes' Attack equal to 10% of the hero's Defense.
Awkward Swing
Normal Attack
Inflicts damage equal to 76% of Attack.
1st hit: 11%
2nd hit: 12%
3rd hit: 20%
4th hit: 33%
Sacred Guidance
First Skill
Decreases the hero's Magic Consumption by 10% for 15 sec when using Ultimate Moves of allied Wind heroes in range or Combined Attacks using the hero's Ultimate Move as the base, and for 40 sec, increases Normal Attack Crit Damage of allies in range by 50%.
Holy Wave
Second Skill
Increases all allied heroes' Wind Attack by 30% of the hero's Attack for 40 sec. (Max: 3000)
Inflicts damage equal to 103% of Attack and applies Weathering for 30 sec to enemies in range.
※ Weathering: Decreases Wind Defense by 0.5% of Defense for 30 sec when taking Wind damage. (Max: 60 times)
Unyielding Will
Tag Skill
Inflicts damage equal to 60% of Attack.
Heavenly Whirlwind
Ultimate Skill
Every 1 sec for 10 sec, inflicts damage equal to 20% of Attack on enemies in range.
Each hit of the attack applies Rupture to enemies for 20 sec.
※ Rupture: Inflicts additional Wind damage equal to 10% of Elizabeth's Attack and decreases Crit Defense by 0.8% for 30 sec when hit by Wind attacks. (Max: 50 times)
Goddess's Fair Wind
Passive
Increases all allied Wind heroes' Pierce by 0.3% of the hero's Attack. (Max: 80)
When an allied hero attacks an enemy afflicted with Weathering, Normal Attack damage increases by 60%.
10 Potential Levels
- Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
- Amplifies Normal Skill power by 25%.
- Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
- Amplifies Ultimate Move skill power by 25%.
- The Special Attack's duration increases by 10 sec and Magic Consumption reduction increases by an additional 10%.
- The Normal Attack Crit Damage boost from the Special Attack increases by an additional 20%, and Normal Attack Crit Chance increases by 25% for 40 sec. Using a Normal Skill increases Movement Speed of allies in range by 50% for 30 sec.
- The Ultimate Move's duration increases by 5 sec, and the hit interval decreases by 0.5 sec. The maximum number of Crit Defense reduction stacks from Rupture increases by 25.
- Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
- Amplifies the power of the Rupture by 100%. Using a Normal Skill increases Defense Shatter of all Wind allied heroes by 15% for 30.
- The maximum Wind Attack Increase from the Normal Skill increases by 3000. The Normal Attack Crit Damage Increase from the Special Attack increases by an additional 30%.
Rolling Ham Attack
Normal Attack
Inflicts damage equal to 106% of Attack.
1st hit: 15%
2nd hit: 17%
3rd hit: 27%
4th hit: 47%
Trail of Scraps
First Skill
Increases the hero's Earth Burst Efficiency equal to 40% of Crit Damage for 20 sec, then inflicts damage equal to 102% of Attack.
Hawk Impact
Second Skill
Inflicts damage equal to 157% of Attack, then additionally increases the Burst Gauge by 3% of Attack. (Max: 500)
Hitting an enemy with Earth Burst activated increases all allies' Earth damage by 50% of the hero's Crit Damage for 40 sec. (Max: 50%)
Saint's Retribution
Tag Skill
Inflicts damage equal to 78% of Attack.
Super Ham Explosion
Ultimate Skill
Inflicts damage equal to 276% of Attack. Each hit of the attack increases damage by 5%. (Max: 50 times)
Saint's Prayer
Passive
When the hero activates an Earth Burst, resets all allied heroes' Normal Skill cooldown and increases all Earth allied heroes' Crit Chance by 20% and Pierce by 10% for 40 sec.
10 Potential Levels
- Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
- The Normal Attack additionally increases the Burst Gauge by 10.
- Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
- Amplifies Ultimate Move skill power by 35%.
- Using the Normal Skill generates 5 rock fragment(s) nearby. Enemies that come into contact with the rock fragments have their Burst Gauges increased by 150 and take damage equal to 40% of Attack.
- Amplifies Normal Skill power by 30%.
- The final strike of the Ultimate Move lasts for 10 sec, inflicting damage equal to 30% of Attack to enemies in range every 1 sec. Allies in range take 3% less damage every 1 sec for 30 sec. (Max: 10 time(s))
- Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
- Amplifies Ultimate Move skill power by 80%.
- When the hero activates an Earth Burst, all allied heroes' Earth damage increases by 30% for 40 sec. When any allied hero attacks an enemy with Earth Burst activated, Earth heroes' Crit Damage increases by 5% for 10 sec. (Max: 20 times)
Compatible with 66 weapons · 15 weapon combinations
Elizabeth — Best Build
Weapons
Engraved Equipment — Hero of Liones
Armor Set — Watcher's Armor Top · Watcher's Armor Bottoms · Watcher's Armor Belt · Watcher's Armor Boots
Accessories — Hymn of Regeneration Earrings · Hymn of Regeneration Necklace · Hymn of Regeneration Ring
Staff build: pairs the Best-in-Slot weapon with the matching Engraved Equipment and armor set (Version 1.7 meta) for maximum output.
Weapons
Engraved Equipment — Hero of Liones
Armor Set — Jet-black Crystal Top · Jet-black Crystal Bottoms · Jet-black Crystal Belt · Jet-black Crystal Combat Boots
Accessories — Twisted Thought Earrings · Twisted Thought Necklace · Twisted Thought Ring
Wand build: pairs the Best-in-Slot weapon with the matching Engraved Equipment and armor set (Version 1.7 meta) for maximum output.
Weapons
Engraved Equipment — Star of the Tavern
Armor Set — Life Crystal Top · Life Crystal Bottoms · Life Crystal Belt · Life Crystal Combat Boots
Accessories — 100-Day Earrings - Never Used · 100-Day Necklace - Never Used · 100-Day Ring - Never Used
2nd Best Accessories — Cursed Pulse Earrings · Cursed Pulse Necklace · Life Crystal Ring
Grimoire build: pairs the Best-in-Slot weapon with the matching Engraved Equipment and armor set (Version 1.7 meta) for maximum output.
World Passive
While out of combat, recovers 1% of the team's HP every 0 sec. If the team's HP drops to 2% or below during combat, performs an emergency recovery of 3% of the team's HP once. (Emergency Recovery Cooldown: 4 sec)













