All 313 Gear Pieces
Armor and accessories, filterable by slot and grade — with the sub-stat and quality range each piece can roll.
All 313 pieces the game has: 246 armor and 67 accessories. 116 of them belong to a gear set; the other 197 stand alone and are only listed here.
Questions people ask
Why are some pieces not part of any set?
197 pieces belong to no set at all, against 116 that do. Set pieces are worth chasing for the set bonus; the rest are judged purely on slot, grade and sub-stat.
What does the quality range mean?
Each piece rolls its sub-stat somewhere inside a fixed range. The higher the grade, the higher that range starts — which is why a low roll on a high grade can still beat a perfect roll on a low one.
Which pieces have a passive?
93 pieces carry a named passive skill on top of their sub-stat. They are almost all one-piece outfits rather than set armor.
How gear works
There are 313 gear pieces across 8 equip slots, spread over 5 grades — well over half sit at the top grade, so the practical question is never "which piece exists" but "which of the top-grade pieces fits my build". Pieces also belong to sets, and a set bonus only turns on once you wear enough pieces of it. Every piece page lists its grade, sub-stat, quality range and which set it belongs to, all pulled from the game's own data.
Frequently asked questions
Decide by the set bonus, not by the piece. A set bonus that multiplies your damage (crit, attack) is usually worth wearing weaker individual pieces for; a flat defensive bonus rarely is. Open the set page to read the exact bonus before you commit materials.
The same piece can roll its sub-stat anywhere inside a published range, so two copies of one item are not equal. The range shown on each piece page is the game's own published span — we do not average it or guess a typical roll.