Damage Calculator

Compare 2 builds by CRIT expected value, convert Anomaly Proficiency, and calculate Sheer Force — every formula is quoted verbatim from the mechanics wiki pages already published on GameVika; we do not guess the part HoYoverse hasn't published.

Formula sources

The formulas below are quoted directly from the community wiki (via the already-published /zzz/wiki/basic-combat, /anomaly-disorder, /stun-daze, /stat-targets-by-role pages on GameVika) — HoYoverse has not published a full DEF/RES damage-reduction formula for ZZZ, so this tool does not guess that part.

CRIT Expected Value damage

This is universal probability math (not ZZZ-specific): if a hit has CRIT Rate CR and CRIT DMG CD, the average EXPECTED damage over many hits = Base Damage × [1 + CR × (CD − 1)]. GameVika already surfaces these same two stats as transparent weights on /zzz/disc-score. Use the calculator below to compare two builds with different CRIT spreads — you don't need the enemy's DEF/RES since it's the same target for both builds, so it cancels out in the ratio.

Build A
Expected damage
Build B
Expected damage

Anomaly Proficiency → Anomaly DMG%

Quoted directly from /zzz/wiki/stat-targets-by-role: "Anomaly agents pile on Anomaly Proficiency (each point = +1% Anomaly DMG)". This is a community-established convention, NOT an official HoYoverse figure — the wiki page says so explicitly, and this calculator repeats that same warning.

Extra Anomaly DMG%

Sheer Force (Rupture role)

For Rupture agents you just stack ATK: Sheer Force = ATK×0.3 plus a flat bonus. That flat bonus changes with each Agent and W-Engine, so there is no one-size number — type in the value your own account shows and the calculator works from that.

Sheer Force

Stun damage multiplier

Quoted from /zzz/wiki/stun-daze: "the enemy is Stunned... taking extra damage, usually around +50% (a 1.5x multiplier that varies by enemy)". Since the source states this number VARIES per enemy, the calculator defaults to 1.5x but lets you edit it — it is not locked.

FAQ

Does this tool account for enemy DEF/RES?
No. HoYoverse has not published a DEF/RES damage-reduction formula for ZZZ (unlike Genshin/HSR, which have official pages), and the community wiki has no full "Damage Formula" page for ZZZ either. The CRIT Expected Value calculator only compares the RATIO between two builds hitting the same target, so DEF/RES cancels out and isn't needed.
Where does "Anomaly Proficiency = +1%/point" come from?
Quoted directly from the /zzz/wiki/stat-targets-by-role page (already published on GameVika, community-sourced, not an official HoYoverse figure — that page states "These are community-established targets, not official HoYoverse numbers").
Honesty limits

This tool does NOT compute the full damage formula with enemy DEF/RES, because HoYoverse has not published that formula for ZZZ and the community wiki has no full "Damage Formula" page either (unlike Genshin/HSR). The 3 calculators above only use text that already has a source: the universal CRIT expected-value math, the Anomaly Proficiency and Sheer Force lines quoted from /zzz/wiki/stat-targets-by-role, and the ~1.5x Stun multiplier from /zzz/wiki/stun-daze (the source explicitly says this number varies by enemy, so it's left editable).

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