
Nefarith, "Bonekrusher"
Thanks to Nefarith, the "Bonekrushers" became a byword for terror in the Civilization Band. Her brutal conquest has not yet ended, and her true ambitions have not yet been revealed...
Nefarith, "Bonekrusher" is a Boss enemy of the Landbreakers family in Arknights: Endfield. You will run into it in Wuling City. Unleashes an unavoidable ground-traveling Aether energy shockwave that cannot be dodged by normal means; use a character's air-jump traversal tool (e.g. Zhuang Fangyi's Xiranite) to leap into the air and clear it entirely.
Class & elemental resistance
Lower grade (D, E) = takes more damage from that element. Bring operators of its weakest element.
Where it appears
How Nefarith, "Bonekrusher" attacks — and how to dodge
- Aether Wave — Unleashes an unavoidable ground-traveling Aether energy shockwave that cannot be dodged by normal means; use a character's air-jump traversal tool (e.g. Zhuang Fangyi's Xiranite) to leap into the air and clear it entirely.
- Omnidirectional Slash — After a short charge-up, strikes in all directions at once; this attack cannot be interrupted, so keep distance or time a dodge through the swing instead of trying to break it.
- Aerial Charge Slam — Leaps to a great height to charge up a slam attack; interrupt it by jumping into the air (via Xiranite or equivalent traversal skill) and performing a dive attack to summon a lightning strike that breaks the charge.
How to beat Nefarith, "Bonekrusher"
Chapter 2 · Process V — Tremors of the Crashing Tide (Wuling City · Main Pillar Office)
Phase 1 — Bonekrusher form
- She resists every damage type (Physical/Heat/Electric/Cryo/Nature) hard — you can't just out-damage her, you have to play the interrupt game.
- Her Æther energy waves can't be dodged on the ground — use Zhuang Fangyi's Xiranite Support to jump into the air and avoid them completely.
- When she leaps up to charge a heavy attack, Xiranite-jump into the air and land a dive attack on her — it interrupts the charge and staggers her hard.
- She can still hit you mid-air, so don't just jump and stand still — drift to the side as you close the distance.
- When she blinks away and then blinks back to freeze time for a flurry of hits, use that split-second she's blinking away to Xiranite-jump — it's a more reliable dodge than trying to perfect-dodge every slash.
Recommended team
Build an Electric team around Zhuang Fangyi: Zhuang Fangyi + Perlica + Arclight + Antal (swap in Avywenna if you don't have Antal). Perlica applies Electrification fast and cuts cooldowns, Arclight builds SP and boosts Electric damage, Antal amplifies Electric damage and raises enemy damage taken — then Zhuang Fangyi detonates the stacks with her Battle Skill.
Xiranflow set on the whole team: +10% ATK, and consuming a stack of Electrification grants a stacking buff (+15% Electric DMG per stack, up to 3 stacks) — good for every member of an Electric squad.
Rewards & medals
| Difficulty | You get |
|---|---|
| Crisis Reflection — Lv.70 (first clear) | Oroberyl ×50 · T-Creds ×4,050 · Elementary Cognitive Carrier ×5 · Protohedron ×1 · Arms INSP Kit ×9 |
| Crisis Extension — Lv.80 (first clear) | Oroberyl ×50 · T-Creds ×5,750 · Elementary Cognitive Carrier ×5 · Protohedron ×1 · Arms INSP Kit ×9 |
| Crisis Calamity — Lv.90 (first clear) | Oroberyl ×50 · Triphasic Nanoflake ×3 |
| Deep Dive (unlocked after Lv.90, costs Sanity per run) | Triphasic Nanoflake (fixed) · D96 Steel Sample 4 (random) · Metadiastima Photoemission Tube (random) |
| Medal | How to get |
|---|---|
| Conqueror's Fall | Clear the main mission Chapter II · Process V: Battle of the Main Pillar. |
| Fully Revealed | Hidden achievement — let Nefarith "Conqueror" hold you in stasis and lock your controlled Operator mid-air. |
| Conqueror's Grief | Clear "Crisis Calamity: Nefarith" in under 200 seconds. |
FAQ
Where does Nefarith, "Bonekrusher" appear?
Nefarith, "Bonekrusher" appears in: Wuling City.
How do you beat Nefarith, "Bonekrusher"?
She resists every damage type (Physical/Heat/Electric/Cryo/Nature) hard — you can't just out-damage her, you have to play the interrupt game.
Threat Files
Threat Archives
Nexus Files
Landbreaker
Landbreakers usually refer to groups of armed raiders in the fringes of society who make a living by robbery or other forms of criminal violence.
The concept of Landbreaking is unique to Talos-II. The origins of the Landbreakers can be traced back to the 90th year after the Terrans first arrived at Talos-II. Jakub Meissen, the Warlord of the Wilds, named his massive bandit army the "Landbreakers". The former hero of the Aggeloi War occupied a large Originium cultivation site and founded the most dangerous raider organization in the history of Talos-II. As a warlord, Jakub left a rather permanent mark upon Talosian history. Though he and his Landbreakers were completely defeated by the Civilization Band, people still use the term to describe organized groups of armed criminals that disregard the laws and order of civilization.
When Jakub Meissen's criminal organization was destroyed by the Civilization Band, his legacy was inherited by three major clans, namely the Bonekrushers, the Pack, and the Sandreavers. These clans have different perspectives on their relationship with the Civilization Band. In addition to the three major clans, numerous smaller Landbreaker clans and warbands are also active throughout Talos-II.