Rockspire — 25 Quests

Every one of the 25 quests for Rockspire — objectives, start NPC and rewards straight from the game's own data.

What is on this page

All 25 quests that take place in Rockspire, grouped by story chain where applicable. Rewards shown here (gold, EXP, items) come straight from the game's own data — quests with no reward data published yet show none.

Quest descriptions and objectives are shown in the original English text of the game; translation into other languages is planned for a future update.

25 quests

Beyond the Sandstorm 2 quests

  1. A Real Customer Main Story Chapter 18
    Description · EN

    <My Sweet Gluttony> has been left in shambles following the battle between Galland of <The Ten Commandments> and Escanor. A visitor who appears to be a scholar...

  2. The Desert Without Dawn Main Story Chapter 18
    Description · EN

    According to Ort, a string of problems have been plaguing the desert, including the sun refusing to rise. Among the things Ort mentioned was news of someone who...

Run Away 3 quests

  1. A Desperate Escape Main Story Chapter 17
    Description · EN

    Crowded places are dangerous. Hurry and escape to a more secluded area.

  2. A Strange Rocky Mountain Main Story Chapter 17
    Description · EN

    After narrowly escaping Galland, the gang arrives at a rocky mountain. Tristan finds a path inside. Head inside to dodge Galland's falling rocks.

  3. Welcome to <My Sweet Gluttony> Main Story Chapter 17
    Description · EN

    Following the narrow path inside the rocky mountain, the gang arrives at a suspicious-looking tavern. Open the door to the tavern and go inside to ask for help.

    Supreme Mastery EXP ×9 Unidentified item ×1 +10000 EXP

The Rising Sun 10 quests

  1. Evading Galland Main Story Chapter 17
    Description · EN

    It's been many years since they last met, but there's no time to catch up. For now, hide in the tavern's pantry as Escanor suggested.

  2. The Customer Is Always Right Main Story Chapter 17
    Description · EN

    Galland suddenly smashes through the ceiling and takes a seat, saying he'll rest for a while. It's a frightening, life-threatening situation, but a conversation...

    +5000 EXP
  3. Ale Selection Main Story Chapter 17
    Description · EN

    Galland demands ale. Serving him just any old brew could end badly. Start by gathering the finest ales available in the tavern.

  4. A Barkeep's Duty Main Story Chapter 17
    Description · EN

    Galland wants ale, but a poor choice could mean death on the spot. Talk to Galland to learn his preferences and recommend the right ale.

  5. Between a Rock and a Hard Place Main Story Chapter 17
    Description · EN

    Galland already knows the gang is hiding in the pantry. He seems determined not to abandon the hunt. Step out of the pantry and face Galland.

  6. An Attempt at Persuasion Main Story Chapter 17
    Description · EN

    It's impossible to defeat Galland in combat. He must be convinced to stop the fight. Approach Galland and talk to him.

    +5000 EXP
  7. O Sun Main Story Chapter 17
    Description · EN

    Meliodas seems to be waiting for the right moment. Until then, the gang must hold out at all costs. Fight Galland to buy some time.

  8. Wrath of the Sun Main Story Chapter 17
    Description · EN

    The tide has turned with Escanor's entrance. Fight <The Ten Commandments> Galland of 「Truth」 with Escanor.

  9. Showdown Main Story Chapter 17
    Description · EN

    <The Ten Commandments> Galland has used his ability, "Critical Over," to become even stronger. Block his attacks and defeat him.

    Unidentified item ×1
  10. Reunion Main Story Chapter 17
    Description · EN

    The tavern is in ruins, but the crisis is over. Talk to Escanor.

Always on My Mind (Between 10:00 AM and 6:00 PM) 4 quests

  1. Still No Word Comes Area Quest
    Description · EN

    <My Sweet Gluttony> will not be able to operate for a while. However, the flyers Escanor put up still remain. If left as they are, more visitors will end up mak...

  2. Waiting for You Area Quest
    Description · EN

    Tristan has collected all the flyers in the area. Time to see if there is anyone looking for the tavern.

  3. No Words From Travelers Area Quest
    Description · EN

    As expected, someone was wandering nearby. She might be looking for the tavern, so let her know it's currently closed.

  4. Only Heartache Remains Area Quest
    Description · EN

    Tristan has collected all the flyers and sent the wandering visitor on her way. Return to the ruined <My Sweet Gluttony> and drop off the gathered flyers.

    +18000 Gold +850 EXP

Made Legendary 6 quests

  1. A Great Idea Area Quest

    Start NPC: Schema

    Description · EN

    Intrigued by Galland's petrified form, Schema believes its shape and posture have the potential to become a local landmark. However, he says there are still som...

  2. Perfecting the Form Area Quest
    Description · EN

    Tristan has gathered all the materials needed to make the hat. There's still a lingering sense of unease, but for now, head back to Schema.

  3. Needs More Color Area Quest
    Description · EN

    Now wearing the beautiful hat, Galland looks strangely angry, even though his expression hasn't changed one bit. Make pigments to help Schema with the next step...

  4. Completing the Colors Area Quest
    Description · EN

    The pigments have been mixed exactly as desired. Tristan is feeling a bit uneasy about what Schema plans to do with them, but there's no turning back now.

  5. A Source of Sorrow Area Quest
    Description · EN

    Just as Schema's masterpiece nears completion, a furious Aida appears. Her determination is clear, having come all the way up here. For now, the priority is to...

  6. Channeling Anger Into Art Area Quest
    Description · EN

    Tristan is starting to understand Schema's intention with the final touches. What can drive away fear and anger?

    +18000 Gold +850 EXP

Frequently asked questions

Are these quests in the order I should do them?

Where the game publishes a story chain, quests are grouped by that chain so the order is the game's own. Standalone quests carry no published order, and we do not invent one for them.

A quest shows no reward — is that a mistake?

No. It means the game data we can source publishes no reward for that quest. We leave it blank rather than guessing, because a wrong reward would send you doing something for nothing.

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