Pirate Den — 21 Quests
Every one of the 21 quests for Pirate Den — objectives, start NPC and rewards straight from the game's own data.
All 21 quests that take place in Pirate Den, grouped by story chain where applicable. Rewards shown here (gold, EXP, items) come straight from the game's own data — quests with no reward data published yet show none.
Quest descriptions and objectives are shown in the original English text of the game; translation into other languages is planned for a future update.
Fathers and Sons 8 quests
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Good Deeds Side QuestObjective · EN
Talk to Raioko, who is overjoyed that his friends were saved.
Description · ENWith his friends safely rescued, Raioko is overjoyed. Talk to him and ask about the moment he met Fraudrin, who took on the form of Dreyfus.
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Between Nostalgia and Suspicion Side QuestObjective · EN
Talk to Griamore about the next plan of action.
Description · ENDredrin is surprised to hear that Fraudrin actually saved some people. Talk to Griamore again to figure out where Fraudrin might be.
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The Pursuers Side QuestObjective · EN
Head toward the Pirate Den.
Description · ENThere's a possibility Fraudrin fled to the coast outside Ferzen. The gang heads in the direction of the Pirate Den.
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Out of Fear Side QuestObjective · EN
Defeat the attacking pirates.
Description · ENThere's a possibility Fraudrin fled to the coast outside Ferzen. Dredrin's party heads toward the pirate den by the coast. But the hideout is larger than they i...
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A Question Side QuestObjective · EN
Talk to the frightened pirate.
Description · ENDefeated in battle, the pirate appears to have accepted his fate. Speak with the shaken pirate to uncover his reasons for attacking.
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The Meaning of the Name Side QuestObjective · EN
Talk to Griamore to determine the next course of action.
Description · ENDredrin was unable to uncover Fraudrin's whereabouts. Perhaps speaking with Griamore will help determine the next course of action.
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Warm Reception Side QuestObjective · EN
Talk to the adventurer Raioko, who is watching the gang.
Description · ENGriamore seems puzzled after hearing the origin of Dredrin's name. Meanwhile, a certain adventurer appears to be watching with something to say. Talk to him.
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The Captives Side QuestObjective · EN
Rescue the adventurers held by the pirate captain.
Description · ENAn adventurer named Raioko refers to Dreyfus as a savior, expressing his thanks while also making a heartfelt request: to save his friends once again. Take down...
Where am I? Who am I? 6 quests
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A Request for Help Area QuestObjective · EN
Defeat the pirates.
Description · ENOn the road, Tristan and his party come across Swift Moro surrounded by pirates. Swift Moro makes an urgent request for help to escape from danger. Tristan disl...
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A Request for Help Area QuestObjective · EN
Talk to Swift Moro, who is now out of danger.
Description · ENTristan and his companions eventually agree to Swift Moro's request and defeat the pirates. Swift Moro begged when she was in danger, but changed her attitude o...
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Moro's Entire Fortune Area QuestObjective · EN
Find Moro's entire fortune in the Pirate Den.
Description · ENSwift Moro hid her entire fortune in a dangerous place where no one should go. She said it was her hideout first, but is that possible? Tristan has a lot of que...
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A Dangerous Search Area QuestObjective · EN
Find the jar containing Swift Moro's entire fortune inside the Pirate Den.
Description · ENJudging by the situation inside the Pirate Den, keeping Swift Moro outside was a good idea! Tristan had better try to find the jar containing Swift Moro's entir...
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Moro's Entire Fortune...? Area QuestObjective · EN
Pull the strange thing out of the jar and return to Swift Moro.
Description · ENSwift Moro's "entire fortune" in the jar was incredibly small. Is this really all she has...? Although Tristan worries he hasn't found the right thing, there's...
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Junk Area QuestObjective · EN
Convey what the Fairies said to Swift Moro.
Description · ENTristan didn't expect the stone to be so worthless... How should he break the news to Moro? He'll need to choose his words carefully.
Something Sparkling in the Water 5 quests
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Something Shiny Area QuestObjective · EN
Follow the clues from the note found underwater and head toward the coast.
Description · ENWhile exploring underwater, a small note catches Tristan's attention. There might be a bigger story worth investigating behind the note.
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In Search of Treasure Area QuestObjective · EN
Go to the location mentioned in the note.
Description · ENIt sounds like there's buried treasure, or at least clues to one, beneath a tower far away. Examine the note carefully. (Check the fragment in the bag for a hin...
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Go Forth Area QuestObjective · EN
Go to the location mentioned in the note.
Description · ENIt's another treasure note. Search the area, keeping in mind the key words "wooden bridge" and "rock." (Check the note in the bag for a hint if you're unsure wh...
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Only Those Who Don't Give Up Area QuestObjective · EN
Go to the location mentioned in the note.
Description · ENIt's another treasure note. Search the area, keeping in mind the key words "mast" and "crawling with pirates." (Check the note in the bag for a hint if you're u...
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Seize the Treasure! Area QuestObjective · EN
Go to the location mentioned in the note.
Description · ENThis one's a bit tricky. Hopefully this is the last treasure note. Find the area, remember the hints "sunken pirate ship" and "dock." (Check the note in the bag...
Challenge! Pirate Captain 2 quests
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What's Preparation Area Quest
Start NPC: Osaf
Objective · ENDefeat the Pirate Captain to encourage Osaf.
Description · ENOsaf looks tired for some reason. He's observing the Pirate Captain. Show him how it's done while he prepares!
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Resting is Preparing Area QuestObjective · EN
Offer Osaf some words of encouragement.
Description · ENTristan won the battle against the Pirate Captain. Encourage Osaf so that he can get mentally prepared.
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Frequently asked questions
Where the game publishes a story chain, quests are grouped by that chain so the order is the game's own. Standalone quests carry no published order, and we do not invent one for them.
No. It means the game data we can source publishes no reward for that quest. We leave it blank rather than guessing, because a wrong reward would send you doing something for nothing.