Pernes Timberland — 13 Quests
Every one of the 13 quests for Pernes Timberland — objectives, start NPC and rewards straight from the game's own data.
All 13 quests that take place in Pernes Timberland, grouped by story chain where applicable. Rewards shown here (gold, EXP, items) come straight from the game's own data — quests with no reward data published yet show none.
Quest descriptions and objectives are shown in the original English text of the game; translation into other languages is planned for a future update.
The Return of Lake Pernes 1 quests
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An Unfamiliar Voice Area QuestObjective · EN
Find Alphine the monster researcher and ask her about the strange voice.
Description · ENJenko seemed to know nothing about the mysterious voice, but he tells Tristan of an expert in the field, saying it sounded like the sound of a monster. The mons...
Liones Field Research 1 quests
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A Job You Enjoy Area QuestObjective · EN
Go to the Pernes Timberland and tell Alphine the good news that the monsters of the swamp are no more.
Description · ENAlphine the monster expert is having a hard time with her research due to her various allergies and phobias. At her request, Tristan hunted the monsters in the...
Crescent Moon Island 3 quests
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Plant Specimen Area Quest
Start NPC: Alphine
Objective · ENDefeat the sprouts of the Pernes Timberland to help with Alphine's allergies.
Description · ENAlphine, the renowned botanical and monster researcher, tries to overcome her phobias and devotes herself to her research, but her severe allergies are preventi...
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Sprout Pollen Allergy Area QuestObjective · EN
Ask Alphine if her symptoms have subsided.
Description · ENAlphine the monster expert is unable to breathe due to a severe sprout pollen allergy. To allow her to continue her research, Tristan took down the sprouts in t...
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The Mysterious Island Area QuestObjective · EN
Go look at the crescent-shaped island across the south sea of Liones.
Description · ENTristan and the group head for Moonrise Hill, where Alphine mentioned she saw an island. As she said, a mysterious crescent-shaped island can be seen far out in...
Shipwrecked at Sea 2 quests
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My Name? Area Quest
Start NPC: Castaway
Objective · ENHelp the survivor on the beach find his lost belongings.
Description · ENOn the shoreline, a stranded survivor is found collapsed, still breathing, though everything else appears lost.
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The Power of Positivity Area QuestObjective · EN
Hand over the recovered items to the stranded survivor.
Description · ENA pair of glasses and a luggage was on found on the beach. Return to the stranded survivor and hand them over to him.
Path of Fire 4 quests
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Easy Problem Side QuestObjective · EN
Tell Pasni that the puzzle was solved.
Description · ENThe puzzle was solved when the Locus Stone was inserted. Go to Pasni and tell him the puzzle was solved.
+4000 Gold +1000 EXP -
A Suitable Reward Side QuestObjective · EN
Open the treasure chest that appeared after completing the puzzle.
Description · ENInserting the Locus Stone into the device made a treasure chest appear. Solving puzzles like this will reveal treasure chests, so be proactive in tackling them.
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To Its Place Side QuestObjective · EN
Move the Locus Stone to place it into the device.
Description · ENPlacing the Locus Stone that's on the ground into the device will solve the puzzle. Remember, the Locus Stone can be moved using the 『Book of Stars』.
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Dawn Society Side QuestObjective · EN
Find Esmo's friend, Pasni.
Description · ENJust like Esmo said, the vine-wrapped chest is opened using the Fire Element Stone. Esmo's friend, Pasni, is said to be waiting at the next location. Let's go.
Standalone quests 2 quests
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A Secret Fishing Spot Hidden QuestDescription · EN
Chiren secretly tipped you off about a fishing spot. Head to the spot he described.
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The Ideal Heir Hidden QuestDescription · EN
Apparently there's a Soaring Sky Ray that can only be caught at this secret fishing spot. Catch a Soaring Sky Ray. *You can catch a Soaring Sky Ray using Premi...
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Frequently asked questions
Where the game publishes a story chain, quests are grouped by that chain so the order is the game's own. Standalone quests carry no published order, and we do not invent one for them.
No. It means the game data we can source publishes no reward for that quest. We leave it blank rather than guessing, because a wrong reward would send you doing something for nothing.