Desert Cave — 20 Quests

Every one of the 20 quests for Desert Cave — objectives, start NPC and rewards straight from the game's own data.

What is on this page

All 20 quests that take place in Desert Cave, grouped by story chain where applicable. Rewards shown here (gold, EXP, items) come straight from the game's own data — quests with no reward data published yet show none.

Quest descriptions and objectives are shown in the original English text of the game; translation into other languages is planned for a future update.

20 quests

Vernas's Deception 20 quests

  1. The Pursuit Main Story Chapter 13
    Objective · EN

    Jump into the deep pit that appears to be the entrance to the underground ruin and head inside.

    Description · EN

    Tristan and the gang have discover the entrance to the underground ruin. It seems Vernas led the villagers inside. Follow their trail and head in after them.

  2. Lighting the Dark Main Story Chapter 13
    Objective · EN

    Light a brazier to get a good look at the surroundings.

    Description · EN

    Look for a brazier and light it to assess the situation in the underground ruin

  3. Ambushers Main Story Chapter 13
    Objective · EN

    Defeat the desert bandits hiding out in the underground ruin.

    Description · EN

    As the brazier illuminates the surroundings, the first thing Tristan and the gang see is a group of desert bandits. It's as if they were waiting for them. Defea...

  4. Into the Darkness Main Story Chapter 13
    Objective · EN

    Follow the dark path and move deeper into the underground ruin.

    Description · EN

    Sarasik laments that Vernas may have made the terrible mistake of teaming up with the desert bandits. The villagers could be in danger. Follow the path deeper i...

    +1600 EXP
  5. The Secret of the Constellation Main Story Chapter 13
    Objective · EN

    Use the constellation patterns carved into the walls and floor as clues to unlock the door.

    Description · EN

    Tristan and the gang arrive at a room along the path, where constellation patterns are carved into the walls and floor. Use these patterns as clues to unlock th...

  6. Light Up the Room Main Story Chapter 13
    Objective · EN

    Look for a brazier to light up the room.

    Description · EN

    The door is open! The gang enters the room, but it's too dark to see anything. Look for a brazier to light up the room.

  7. Open Sesame Main Story Chapter 13
    Objective · EN

    Go through the door that opened on its own.

    Description · EN

    For some reason, another door suddenly opens, but now it's starting to close again. Enter before it shuts completely and find out what's inside.

  8. Through the Dark Main Story Chapter 13
    Objective · EN

    Look for a brazier that can be lit.

    Description · EN

    Beyond the door is another space shrouded in darkness. There's likely a brazier somewhere in the room that can light it up. Search the area carefully to find a...

  9. The Path of Peril Main Story Chapter 13
    Objective · EN

    Light the hidden brazier and head deeper into the ruins.

    Description · EN

    The hidden brazier has been found! Lighting it should open the door to another area. The path to that door won't be easy, so move with caution.

  10. RUN, GANG, RUN! Main Story Chapter 13
    Objective · EN

    Avoid the traps and get to the other side.

    Description · EN

    The deeper they go, the more obstacles Tristan and the gang encounter. But if Vernas and the townspeople made it through, they should be able to as well. Get to...

  11. Deeper and Deeper Main Story Chapter 13
    Objective · EN

    Head deeper into the underground ruin in search of Vernas and the villagers.

    Description · EN

    Tristan and the gang make it safely through the trap-filled corridor. All that remains is to keep tracking down Vernas. Head even deeper to search for Vernas an...

  12. Vs. the Black Horned Mask Main Story Chapter 13
    Objective · EN

    Stop the man in the black horned mask and Tioreh from fighting.

    Description · EN

    Tristan and the gang unexpectedly encounter the man in the black horned mask in the underground ruin. Suddenly, an argument breaks out between him and Tioreh. S...

  13. Banner's Story Main Story Chapter 13
    Objective · EN

    Talk to Banner, who stepped in to stop the argument.

    Description · EN

    As the argument between the man in the black horned mask and Tioreh intensifies, Banner, a resident of Dalmally, suddenly appears and defends the man. What's ha...

    +1600 EXP
  14. Emergency Rescue Main Story Chapter 13
    Objective · EN

    Work together to defeat the spiders and save the villagers.

    Description · EN

    With Banner's explanation, the misunderstanding about the man in the black horned mask is cleared up. Banner asks for help with rescuing the other villagers who...

  15. The Great Pursuit Main Story Chapter 13
    Objective · EN

    Now that the villagers are safe from the spider threat, continue chasing after Vernas.

    Description · EN

    Although not everyone could be saved, Tristan and the gang manage to rescue some survivors. Leave their return to Sarasik and continue pursuing Vernas.

    +1600 EXP
  16. Hawk in Danger Main Story Chapter 13
    Objective · EN

    Hawk is wrapped in spider silk and in danger of being eaten alive! Protect Hawk.

    Description · EN

    The chemical Vernas threw on the ground seems to have caused the spiders to appear from all directions. Some spiders have even wrapped Hawk in their silk! Defea...

    +1600 EXP
  17. The Great Escape Main Story Chapter 13
    Objective · EN

    Defeat the ferocious Soldier Spider.

    Description · EN

    A soldier spider appears before Tristan and the gang after they defeat the spider swarm. It looks far stronger than any spider they've faced so far. Defeat the...

  18. Resuming Pursuit Main Story Chapter 13
    Objective · EN

    Pursue Vernas.

    Description · EN

    Tristan and the gang successfully take down the soldier spider, but Vernas seems to have made an escape. Pursue Vernas.

    +1600 EXP
  19. Race for the Door Main Story Chapter 13
    Objective · EN

    Unlock the steel door and leave within the time limit.

    Description · EN

    Thanks to the black horned mask's voluntary (?) efforts, it's been revealed that lighting the brazier opens the steel door. Light the brazier and pass through t...

  20. To the Desert Main Story Chapter 13
    Objective · EN

    There's a long way to go. Look for the exit.

    Description · EN

    Tristan and the gang make it through the steel door, but now there are stairs ahead. It's too soon to give up. Climb the stairs and search for the exit.

Frequently asked questions

Are these quests in the order I should do them?

Where the game publishes a story chain, quests are grouped by that chain so the order is the game's own. Standalone quests carry no published order, and we do not invent one for them.

A quest shows no reward — is that a mistake?

No. It means the game data we can source publishes no reward for that quest. We leave it blank rather than guessing, because a wrong reward would send you doing something for nothing.

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