Season 1 Ended
Runs 08/04/2026 – 05/05/2026 (UTC) · ← All Hawk Pass seasons
Total EXP needed = 80 levels × 1,400 EXP/level = 112,000 EXP.
Doing every daily mission for 26 days, every weekly mission for 3 weeks, plus every one-time season mission, earns at most 95,800 EXP (1,200 EXP/day × 26 days + 8,700 EXP/week × 3 weeks + 38,500 EXP one-time).
That is 16,200 EXP short of a full pass (about 12 levels), even with every mission done — this season is too short to fill 80 levels on missions alone; buying levels or extra play is needed to finish.
Our own calculation from this season's own mission list and dates — not the game's number. Recheck it yourself with the figures above.
Items the game lists under this season's rewards. The game's own data does not say the exact rule for earning them (all at once, one of several, tied to a specific level) — listed here only so you know what exists this season.
- Log in ×1 — +300 Pass EXP
- Use Cube Key ×20 — +300 Pass EXP
- Mine ×3 — +300 Pass EXP
- Defeat enemy ×30 — +300 Pass EXP
- Use Cube Key ×100 — +900 Pass EXP
- Spend Gold ×50000 — +600 Pass EXP
- Clear Boss Challenge ×10 — +900 Pass EXP
- Defeat elite enemy ×20 — +900 Pass EXP
- Defeat dungeon boss ×10 — +900 Pass EXP
- Defeat Field Boss ×5 — +900 Pass EXP
- Enhance Weapon to Lv. 5 ×1 — +600 Pass EXP
- Refine Armor to Lv. 3 ×1 — +600 Pass EXP
- Refine Accessory to Lv. 3 ×1 — +600 Pass EXP
- Enchant ×3 — +600 Pass EXP
- Cook ×4 — +600 Pass EXP
- Craft ×30 — +600 Pass EXP
- Complete Main Quest Act 12 ×1 — +2,500 Pass EXP
- Defeat Boss Challenge boss with a party of 2 or more ×15 — +2,500 Pass EXP
- Defeat dungeon boss with a party of 2 or more ×10 — +2,500 Pass EXP
- Clear Boss Challenge with 80% or more HP ×5 — +2,000 Pass EXP
- Mine Silver Ore while it's raining ×5 — +1,500 Pass EXP
- Mine Platinum Ore ×30 — +2,000 Pass EXP
- Reach Shared Mastery Lv. 30 ×4 — +2,000 Pass EXP
- Enhance Weapon to Lv. 30 ×2 — +2,000 Pass EXP
- Refine Armor to Lv. 5 ×8 — +2,000 Pass EXP
- Salvage items ×50 — +1,500 Pass EXP
- Charge a Fire Element Stone or Fire element mechanic ×100 — +1,500 Pass EXP
- Charge a Wind Element Stone or Wind element mechanic ×100 — +1,500 Pass EXP
- Charge a Lightning Element Stone or Lightning element mechanic ×100 — +1,500 Pass EXP
- Charge an Earth Element Stone or Earth element mechanic ×100 — +1,500 Pass EXP
- Catch fish at the Rocky Island fishing spot ×20 — +1,500 Pass EXP
- Catch fish at the Serene Rocky Gorge fishing spot ×20 — +1,500 Pass EXP
- Set sail on the magic ship ×300000 — +1,500 Pass EXP
- Use 3 ingredients to cook ×30 — +1,500 Pass EXP
- 「Corrupted」 Warden Orgot - Clear Hell difficulty ×3 — +3,000 Pass EXP
- 「Corrupted」 Ancient Dragon - Clear Hell difficulty ×3 — +3,000 Pass EXP
Mission objectives and season-reward names are shown in the game's original English text; translation into other languages is planned for a future update.
- Your Hawk Pass level will immediately increase by 20.
- You will obtain Hawk Pass Plus rewards.
- Your Hawk Pass Level will immediately increase by 20.
Price is the game's raw number for this option; the game's data does not publish which real-world currency or unit it is in, so it is shown as-is, unconverted.
Every level's reward
Search by season, level or reward name
Questions people ask
What happens if I miss the claim deadline?
Each season has its own claim deadline, shown above — it is separate from (and later than) the date the season itself ends, giving extra time after a season closes to grab rewards already earned. After that deadline, this dataset shows no further way to collect them.
Is it worth buying levels instead of grinding missions?
Depends on the season — check the 'Can you fill the pass on missions alone?' box for that season above. When it shows a surplus, doing the missions already gets you the full pass for free, so buying levels only saves time. When it shows a deficit, missions alone cannot reach level 80 no matter how well you play, so buying levels (or grinding outside of listed missions) is the only way to finish.