Pulsing Aura

Pulsing Aura pack

Pulsing Aura
Released 28/04/2026 Pulsing Aura
About the Pulsing Aura pack

Opening the Pulsing Aura pack from Pulsing Aura gives you 5 cards. Slots 1-3 are always Common; slots 4-5 carry the real odds at rarer cards, shown below.

Drop rates per slot

Every pack opening deals 5 cards. Slots 1-3 always land on Common; slots 4 and 5 carry the chance at Uncommon and rarer — shown as official percentages per slot.

Regular Pack Appears 94.711% of the time
Slot 1 Common 100%
Slot 2 Common 100%
Slot 3 Common 100%
Slot 4 Rare 5% Uncommon 89.999% Art Rare 2.572% Immersive Rare 0.222% Double Rare 1.667% Super Rare 0.5% Crown Rare 0.04%
Slot 5 Rare 20% Uncommon 59.998% Art Rare 10.286% Immersive Rare 0.889% Double Rare 6.667% Super Rare 2% Crown Rare 0.16%
Regular Pack +1 Appears 5.238% of the time
Slot 1 Common 100%
Slot 2 Common 100%
Slot 3 Common 100%
Slot 4 Rare 5% Uncommon 89.999% Art Rare 2.572% Immersive Rare 0.222% Double Rare 1.667% Super Rare 0.5% Crown Rare 0.04%
Slot 5 Rare 20% Uncommon 59.998% Art Rare 10.286% Immersive Rare 0.889% Double Rare 6.667% Super Rare 2% Crown Rare 0.16%
Slot 6 Shiny 68.18% Shiny Super Rare 31.82%
Rare Pack Appears 0.05% of the time
Slot 1 Art Rare 47.058% Immersive Rare 3.921% Super Rare 45.098% Crown Rare 3.921%
Slot 2 Art Rare 47.058% Immersive Rare 3.921% Super Rare 45.098% Crown Rare 3.921%
Slot 3 Art Rare 47.058% Immersive Rare 3.921% Super Rare 45.098% Crown Rare 3.921%
Slot 4 Art Rare 47.058% Immersive Rare 3.921% Super Rare 45.098% Crown Rare 3.921%
Slot 5 Art Rare 47.058% Immersive Rare 3.921% Super Rare 45.098% Crown Rare 3.921%

Cards in this pack

234 cards
Celebi Celebi Bombirdier Bombirdier Sobble Sobble Mega Lucario ex Mega Lucario ex Whimsicott ex Whimsicott ex Mega Blaziken ex Mega Blaziken ex Greninja ex Greninja ex Jolteon ex Jolteon ex Hitmonchan ex Hitmonchan ex Mega Absol ex Mega Absol ex Dragalge ex Dragalge ex Mega Steelix ex Mega Steelix ex Mega Sceptile ex Mega Sceptile ex Mega Camerupt ex Mega Camerupt ex Vaporeon ex Vaporeon ex Magnezone ex Magnezone ex Mega Lucario ex Mega Lucario ex Crustle ex Crustle ex Zoroark ex Zoroark ex Corviknight ex Corviknight ex Flygon ex Flygon ex Mega Audino ex Mega Audino ex Korrina Korrina Cabbie Cabbie Cheren Cheren Parasol Lady Parasol Lady Mega Sceptile ex Mega Sceptile ex Mega Camerupt ex Mega Camerupt ex Vaporeon ex Vaporeon ex Magnezone ex Magnezone ex Crustle ex Crustle ex Zoroark ex Zoroark ex Corviknight ex Corviknight ex Flygon ex Flygon ex Mega Audino ex Mega Audino ex Treecko Treecko Grovyle Grovyle Shroomish Shroomish Budew Budew Flapple Flapple Tepig Tepig Quagsire Quagsire Zekrom Zekrom Morpeko Morpeko Meowstic Meowstic Oricorio Oricorio Brambleghast Brambleghast Bonsly Bonsly Riolu Riolu Meloetta Meloetta Carkol Carkol Kubfu Kubfu Seviper Seviper Zorua Zorua Malamar Malamar Bisharp Bisharp Meltan Meltan Castform Castform Cinccino Cinccino Cottonee Cottonee Torchic Torchic Combusken Combusken Blaziken Blaziken Frillish Frillish Jellicent Jellicent Onix Onix Zubat Zubat Golbat Golbat Crobat Crobat Grimer Grimer Muk Muk Absol Absol Skrelp Skrelp Steelix Steelix Chansey Chansey Blissey Blissey Porygon Porygon Porygon2 Porygon2 Porygon-Z Porygon-Z Mega Sceptile ex Mega Sceptile ex Mega Camerupt ex Mega Camerupt ex Vaporeon ex Vaporeon ex Magnezone ex Magnezone ex Mega Lucario ex Mega Lucario ex Crustle ex Crustle ex Zoroark ex Zoroark ex Corviknight ex Corviknight ex Flygon ex Flygon ex Mega Audino ex Mega Audino ex Celebi Celebi Sceptile Sceptile Budew Budew Flapple Flapple Victini Victini Emboar Emboar Politoed Politoed Inteleon Inteleon Rapid Strike Urshifu Rapid Strike Urshifu Zekrom Zekrom Toxtricity Toxtricity Meowstic Meowstic Diancie Diancie Hatterene Hatterene Brambleghast Brambleghast Bonsly Bonsly Lucario Lucario Gallade Gallade Meloetta Meloetta Coalossal Coalossal Crobat Crobat Single Strike Urshifu Single Strike Urshifu Zarude Zarude Bombirdier Bombirdier Melmetal Melmetal Blissey Blissey Dunsparce Dunsparce Regigigas Regigigas Stoutland Stoutland Tangrowth Tangrowth Heracross Heracross Grovyle Grovyle Breloom Breloom Leavanny Leavanny Camerupt Camerupt Pignite Pignite Darmanitan Darmanitan Volcarona Volcarona Poliwhirl Poliwhirl Paldean Tauros Paldean Tauros Quagsire Quagsire Huntail Huntail Gorebyss Gorebyss Regice Regice Beartic Beartic Drizzile Drizzile Magneton Magneton Lanturn Lanturn Kirlia Kirlia Hattrem Hattrem Gliscor Gliscor Regirock Regirock Toxicroak Toxicroak Bewear Bewear Carkol Carkol Sandaconda Sandaconda Golbat Golbat Weezing Weezing Amoonguss Amoonguss Mandibuzz Mandibuzz Malamar Malamar Registeel Registeel Bronzong Bronzong Bisharp Bisharp Magearna Magearna Vibrava Vibrava Ursaring Ursaring Herdier Herdier Audino Audino Furfrou Furfrou Corvisquire Corvisquire Field Blower Field Blower Lucky Egg Lucky Egg Korrina Korrina Cabbie Cabbie Cheren Cheren Parasol Lady Parasol Lady Fragrant Forest Fragrant Forest Arena of Antiquity Arena of Antiquity Bounded Field Bounded Field Tangela Tangela Treecko Treecko Surskit Surskit Masquerain Masquerain Shroomish Shroomish Carnivine Carnivine Sewaddle Sewaddle Swadloon Swadloon Durant Durant Applin Applin Numel Numel Castform Sunny Form Castform Sunny Form Tepig Tepig Darumaka Darumaka Larvesta Larvesta Poliwag Poliwag Wooper Wooper Castform Rainy Form Castform Rainy Form Castform Snowy Form Castform Snowy Form Clamperl Clamperl Cubchoo Cubchoo Sobble Sobble Magnemite Magnemite Voltorb Voltorb Electrode Electrode Chinchou Chinchou Toxel Toxel Morpeko Morpeko Ralts Ralts Espurr Espurr Oricorio Oricorio Hatenna Hatenna Bramblin Bramblin Gligar Gligar Trapinch Trapinch Riolu Riolu Croagunk Croagunk Throh Throh Sawk Sawk Dwebble Dwebble Stufful Stufful Rolycoly Rolycoly Silicobra Silicobra Kubfu Kubfu Zubat Zubat Koffing Koffing Qwilfish Qwilfish Seviper Seviper Zorua Zorua Foongus Foongus Vullaby Vullaby Inkay Inkay Bronzor Bronzor Pawniard Pawniard Meltan Meltan Chansey Chansey Eevee Eevee Teddiursa Teddiursa Castform Castform Patrat Patrat Watchog Watchog Lillipup Lillipup Minccino Minccino Cinccino Cinccino Rookidee Rookidee

Want to know exactly how many Pulsing Aura packs you need to open for a specific card?

Pack odds calculator →

How pack odds are structured

Every pack page on this site, including the Pokémon TCG Pocket a1 charizard pack, follows the same layout so you can compare any of the 26 packs at a glance. Each pack belongs to one set, and a set can contain several packs that share the same card pool but differ in exclusive pulls. The top of the page tells you which set the pack is from, its release date, and the artwork used on the pack itself.

Below that sits the pull rate table. Two layers matter: the rarity-level breakdown (Common through Crown Rare, expressed as a percentage per rarity) and the slot-level breakdown, which is the part almost no other site publishes for individual packs. A pack opens 5 cards. Slots 1 through 3 are always Common, no exceptions, on any pack in the game. Only slot 4 and slot 5 carry a chance at anything above Common, and slot 5 is roughly four times more likely to hit a rare tier than slot 4 at the same rarity. That is why two packs from the same set can feel different to open even though their overall rarity percentages look similar — the weight is concentrated in the last two slots, not spread evenly across all 5.

Regular Pack vs Rare Pack

Every time you tap to open a pack, the game silently rolls one more check before it fills the 5 slots: is this a Regular Pack or a Rare Pack. A Rare Pack, also called a God Pack, replaces the normal slot table entirely — all 5 cards come back Rare or higher, sometimes all 5 at Art Rare or above. Across the sets that have published data, the chance of landing a Rare Pack is 0.05 percent, meaning roughly 1 in 2,000 pack openings. This number is not the same for every pack — some outside trackers round it to 0.04 percent, but the pull-rate data behind this site checks out at 0.05 percent when cross-referenced against a second independent source, so that is the figure used throughout this site.

The contents of a Rare Pack are also pack-specific: two packs from different sets can have different distributions of Ultra Rare, Immersive Rare, Super Rare, and Art Rare within their own Rare Pack pool. Do not assume the Rare Pack odds you read on one pack's page carry over to another pack, even inside the same set.

Exclusive cards and Pack Points

Each pack can hold cards that never appear in any other pack, even other packs from the same set. If you are hunting a specific card, opening the wrong pack from the right set still gives you a 0 percent chance at that card, no matter how many you open. Always check which pack a card is exclusive to before spending resources on it.

Opening a pack also earns 5 Pack Points regardless of what you pull, and those points are tracked separately for each pack — they do not carry over to a different pack's point total. Pack Points can be spent on guaranteed trades for specific rarities: 35 points for a 1-diamond card, 70 for 2-diamond, 150 for 3-diamond, 500 for 4-diamond, 400 for a 1-star card, 1,250 for a 2-star card, and 1,500 for a 3-star card. The top tier, Crown Rare, costs 2,500 points but is only tradable through this system on packs where it is offered; Crown Rare and Immersive Rare cards obtained by pulling normally cannot be traded away for Shinedust the way lower rarities can.

When a set is not fully released yet

Not every pack has published slot-level data. Two of the newest sets have not had their per-slot rates confirmed yet, and this site will not guess at numbers for those packs — the odds table on those pages is marked as not yet published rather than filled in with estimated figures. If you land on a pack page and see that note, check back after the set has been out longer; slot data typically becomes available once enough packs have been tracked and cross-checked.

Frequently asked questions

Are the odds the same for every pack in a set?

No. Packs in the same set can share a card pool but still have different Rare Pack odds and different exclusive cards, so always read the table for the specific pack you plan to open, not a different pack from the same set.

Do slots 1 through 3 ever give a rare card?

No. Slots 1, 2, and 3 are always Common on every pack in the game. All of the rarity variance lives in slot 4 and slot 5, with slot 5 weighted roughly four times higher toward rare tiers than slot 4.

Does opening more packs increase my Rare Pack chance?

No. Each pack opening is an independent roll at the published Rare Pack rate, generally 0.05 percent. There is no confirmed mechanic that raises your odds the more packs you open in a row.

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