Ludicolo

B1-055 · Mega Rising
Rare W Water HP 140 Stage 2
L Weak to Lightning (+20 damage) Retreat cost C C
W W Rhythmic Steps 60

Other versions of this card

Other cards of Ludicolo

About Ludicolo — Weaknesses

Weaknesses

- Rhythmic Steps deals 60 damage for 2 energy (30.0 damage/energy) — about 22% below the average for Stage 2 cards, needs extra support to pull its weight.

- Retreat cost is 2 energy — fairly high, easy to get stuck Active under pressure.

- Weak to Lightning (+20 damage) — avoid facing that type's decks.

Mega Rising set · released 10/30/2025
About Ludicolo

Ludicolo is a Rare card from the Mega Rising set. Check its attacks, retreat cost and which pack it drops from below.

Attacks

W W Rhythmic Steps 60

If you have exactly 1, 3, or 5 cards in your hand, this attack does 60 more damage.

Pokédex entry

If it hears festive music, it begins moving in rhythm in order to amplify its power.

Illustrated by sowsow

Which pack does this card drop from?

Three ways to get this card

Pull it from a pack
1.66% per pack
≈ 60 packs on average
Mega Altaria · Odds by slot: 0.33% in slot 4 · 1.33% in slot 5
Buy it with Pack Points
150 PP
Every pack you open gives 5 Pack Points (an official in-game mechanic, not part of the drop-rate table), whatever you pull — no luck involved.
Trade for it
1,200 Shinedust

Odds recalculated from the official per-slot pull-rate table for pack Mega Altaria: the chance of this rarity in each slot divided by the 15 cards of this rarity in that pack.

Want to know exactly how many packs you need to open to get Ludicolo?

Pack odds calculator →

Is Ludicolo played in any meta deck?

Is it worth chasing

Ludicolo is not a core card in any of the 50 meta decks currently tracked. It is a filler card: Pack Points cost only 150, so do not burn packs hunting it — open packs for the rare slots and this one arrives on its own.

Same type in this set

Card name by language

EN Ludicolo JA ルンパッパ KO 로파파 ZH-TW 樂天河童

Reading Ludicolo's stat block

W Water HP 140 Retreat cost 2

Ludicolo is a Rare Stage 2 card from the Mega Rising set with 140 HP. Every STAT on this page comes straight from the card record; the expected pack count further down is a statistical estimate recomputed from the pull table, not a promise.

Its weakness is Lightning, which is the fastest way for an opponent to remove it in a straight trade, and its retreat cost is 2 — that is what you pay in energy to swap it out mid-turn, and it is the number people forget until the card is stranded in the active spot.

Its attacks:

  • Rhythmic Steps — 60 damage · cost Water + Water — If you have exactly 1, 3, or 5 cards in your hand, this attack does 60 more damage.

Read the energy costs together, not just the damage. A card with two attacks usually trades a cheap, weak opener for a pricier attack that does the real work, and the question that decides whether it belongs in a deck is whether you can actually pay for the big one on curve.

Which pack actually drops it

Mega Altaria · 1.66%

Rare cards are not spread evenly across a set. Each one is locked to specific packs, and opening the wrong pack from the right set means this card never shows up no matter how many you buy. Ludicolo drops from Mega Altaria. Odds are set per slot, not per card — and the slot layout differs from one pack type to another, so never carry one pack's formula over to another. The Mega Altaria pack gives 5 cards per opening — slot 1 is always Common · slot 2 is always Common · slot 3 is always Common · slot 4: 90.00% is Uncommon · slot 5: 60.00% is Uncommon. For Ludicolo that works out to 0.33% in slot 4 · 1.33% in slot 5, which is 1.66% for any single pack, or about 60 packs before you can expect to see one.

Three ways to own it

Which pack does this card drop from? Buy it with Pack Points Trade for it

Pulling is only the first path, and it is the one that can betray you: 1.66% per pack means the expected 60 packs is an average, not a promise. The second path removes luck entirely. Every pack you open awards 5 Pack Points (an official in-game mechanic, not part of the drop-rate table) regardless of what comes out of it, and those points accumulate until you can redeem this exact card outright. Ludicolo costs 150 PP — no pulls, no gambling, just the count. The third path is trading, which spends Shinedust rather than Pack Points, and whether it is open to you depends entirely on the card's rarity. For Ludicolo: It can be traded for 1,200 Shinedust.

Evolution line and other printings

Ludicolo does not evolve from or into anything — it stands alone. Some Pokémon are also printed more than once — across different sets or promo drops, with different art, different rarity, and sometimes different attacks under the same name. Where other printings of this card exist, they are linked on this page, because the stats can differ even when the name matches.

Where this card stands on the ladder

Ludicolo is not a core card in any of the 50 meta decks currently tracked. It is a filler card: Pack Points cost only 150, so do not burn packs hunting it — open packs for the rare slots and this one arrives on its own. The meta deck table is recomputed from tournament data (play rate plus win/loss/tie record), not from anyone's opinion. A card missing from that table can still be beautiful and still be expensive to trade for, but it will not win games on its own — those are two different questions and this page answers them separately.

Frequently asked questions

 Which pack should I open to get Ludicolo?

Ludicolo drops from Mega Altaria. Opening a different pack from the same set will not produce it, because pack variants inside one set carry completely different rare-card pools.

 Roughly how many packs does it take to pull Ludicolo?

About 60 packs on average. That comes from the per-slot pull table rather than a single blended number: 0.33% in slot 4 · 1.33% in slot 5, which is 1.66% for any one pack. It is an expected value — a statistical estimate, not a guarantee: half of all players will need more.

 Can I trade for Ludicolo instead of pulling it?

It can be traded for 1,200 Shinedust. Trading uses Shinedust, and whether a card is tradeable at all is fixed by its rarity tier — Immersive Rare and Crown Rare cards can never be traded under any circumstance, so for those two tiers Pack Points or a direct pull are the only ways in.

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