Zapdos ex

A3b-105 · Eevee Grove
Shiny Super Rare L Lightning HP 130 Basic
L Weak to Lightning (+20 damage) Retreat cost C
L Peck 20 L L L Thundering Hurricane 50
ex rule

When your Pokémon ex is Knocked Out, your opponent gets 2 points.

Other versions of this card

Other cards of Zapdos

About Zapdos ex — Strengths / Weaknesses

Strengths

+ It's a Basic Pokémon — can attack from turn one, no evolving needed.

Weaknesses

- It's an ex card — if Knocked Out, the opponent gets 2 points instead of 1, which can speed up their win.

- Weak to Lightning (+20 damage) — avoid facing that type's decks.

Eevee Grove set · released 06/26/2025
About Zapdos ex

Zapdos ex is a Shiny Super Rare card from the Eevee Grove set. Check its attacks, retreat cost and which pack it drops from below.

Attacks

L Peck 20
L L L Thundering Hurricane 50

Flip 4 coins. This attack does 50 damage for each heads.

Illustrated by PLANETA Saito

Which pack does this card drop from?

Three ways to get this card

Pull it from a pack
0.42% per pack
≈ 237 packs on average
Eevee · Odds by slot: 0.08% in slot 4 · 0.33% in slot 5
Buy it with Pack Points
1,350 PP
Every pack you open gives 5 Pack Points (an official in-game mechanic, not part of the drop-rate table), whatever you pull — no luck involved.
Trade for it
30,000 Shinedust

Odds recalculated from the official per-slot pull-rate table for pack Eevee: the chance of this rarity in each slot divided by the 4 cards of this rarity in that pack.

Want to know exactly how many packs you need to open to get Zapdos ex?

Pack odds calculator →

Is Zapdos ex played in any meta deck?

Is it worth chasing

Zapdos ex is not a core card in any of the 50 meta decks currently tracked. Chase it for the art and the collection, not for the ladder — spend Pack Points on core cards first, then come back for this one.

Same type in this set

Card name by language

EN Zapdos ex JA サンダーex KO 썬더 ex ZH-TW 閃電鳥ex

Reading Zapdos ex's stat block

L Lightning HP 130 Retreat cost 1

Zapdos ex is a Shiny Super Rare Basic card from the Eevee Grove set with 130 HP. Every STAT on this page comes straight from the card record; the expected pack count further down is a statistical estimate recomputed from the pull table, not a promise.

Its weakness is Lightning, which is the fastest way for an opponent to remove it in a straight trade, and its retreat cost is 1 — that is what you pay in energy to swap it out mid-turn, and it is the number people forget until the card is stranded in the active spot.

Its attacks:

  • Peck — 20 damage · cost Lightning
  • Thundering Hurricane — 50 damage · cost Lightning + Lightning + Lightning — Flip 4 coins. This attack does 50 damage for each heads.

Read the energy costs together, not just the damage. A card with two attacks usually trades a cheap, weak opener for a pricier attack that does the real work, and the question that decides whether it belongs in a deck is whether you can actually pay for the big one on curve.

Which pack actually drops it

Eevee · 0.42%

Rare cards are not spread evenly across a set. Each one is locked to specific packs, and opening the wrong pack from the right set means this card never shows up no matter how many you buy. Zapdos ex drops from Eevee.

Odds are set per slot, not per card — and the slot layout differs from one pack type to another, so never carry one pack's formula over to another. The Eevee pack gives 5 cards per opening — slot 1 is always Common · slot 2 is always Common · slot 3 is always Common · slot 4: 89.00% is Uncommon · slot 5: 56.00% is Uncommon. For Zapdos ex that works out to 0.08% in slot 4 · 0.33% in slot 5, which is 0.42% for any single pack, or about 237 packs before you can expect to see one.

Three ways to own it

Which pack does this card drop from? Buy it with Pack Points Trade for it

Pulling is only the first path, and it is the one that can betray you: 0.42% per pack means the expected 237 packs is an average, not a promise.

The second path removes luck entirely. Every pack you open awards 5 Pack Points (an official in-game mechanic, not part of the drop-rate table) regardless of what comes out of it, and those points accumulate until you can redeem this exact card outright. Zapdos ex costs 1,350 PP — no pulls, no gambling, just the count.

The third path is trading, which spends Shinedust rather than Pack Points, and whether it is open to you depends entirely on the card's rarity. For Zapdos ex: It can be traded for 30,000 Shinedust.

Evolution line and other printings

Zapdos ex does not evolve from or into anything — it stands alone.

Some Pokémon are also printed more than once — across different sets or promo drops, with different art, different rarity, and sometimes different attacks under the same name. Where other printings of this card exist, they are linked on this page, because the stats can differ even when the name matches.

Where this card stands on the ladder

Zapdos ex is not a core card in any of the 50 meta decks currently tracked. Chase it for the art and the collection, not for the ladder — spend Pack Points on core cards first, then come back for this one.

The meta deck table is recomputed from tournament data (play rate plus win/loss/tie record), not from anyone's opinion. A card missing from that table can still be beautiful and still be expensive to trade for, but it will not win games on its own — those are two different questions and this page answers them separately.

Frequently asked questions

 Which pack should I open to get Zapdos ex?

Zapdos ex drops from Eevee. Opening a different pack from the same set will not produce it, because pack variants inside one set carry completely different rare-card pools.

 Roughly how many packs does it take to pull Zapdos ex?

About 237 packs on average. That comes from the per-slot pull table rather than a single blended number: 0.08% in slot 4 · 0.33% in slot 5, which is 0.42% for any one pack. It is an expected value — a statistical estimate, not a guarantee: half of all players will need more.

 Can I trade for Zapdos ex instead of pulling it?

It can be traded for 30,000 Shinedust. Trading uses Shinedust, and whether a card is tradeable at all is fixed by its rarity tier — Immersive Rare and Crown Rare cards can never be traded under any circumstance, so for those two tiers Pack Points or a direct pull are the only ways in.

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