Sethos

Electro · Bow · Sumeru
HP / Max Energy

HP: 10  ·  Max Energy: 4

Skills

Royal Reed Archery (A)
Electro ×1 Unaligned Element ×2

Deals (damage amount not decoded) Electro.

Ancient Rite: The Thundering Sands (E)
Electro ×2

The opposing active character gains Electro Application, and you switch to your next character. Attach Thunder Convergence to self.

Secret Rite: Twilight Shadowpiercer (Q)
Electro ×3 Energy ×4

Deals (damage amount not decoded) Electro. Attaches Twilight Meditation to self.

Black Kite's Enigma (A)

Character's own Normal Attacks will not generate Energy.\nAfter performing a Normal Attack: If possible, consume all Energy and deal Piercing DMG equal to the amount consumed +1 to the enemy with the lowest HP.

Some exact damage numbers could not be decoded from the public dataset (they live in the studio's own ability scripts, outside the Excel tables we pulled) — this page only shows what has been verified, no guessed numbers.

Sources: AnimeGameData (DimbreathBot), commit 2026-07-14

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