Flins

Electro · Polearm · Nod-Krai
HP / Max Energy

HP: 10  ·  Max Energy: 4

Skills

Pocztowy Demonspear (A)
Electro ×1 Unaligned Element ×2

Deals (damage amount not decoded) Electro.

Ancient Rite: Arcane Light (E)
Electro ×2

The first time this Skill is used each Round, deal (damage amount not decoded) Electro and attach Manifest Flame to this character. When this Skill is used again, consume 2 Energy and this character Prepare Skill: Thunderous Symphony.

Ancient Ritual: Cometh the Night (Q)
Electro ×4 Energy ×4

Deals (damage amount not decoded) Electro, deals 2 Piercing DMG to all opposing characters on standby.

Moonsign Benediction: Old World Secrets (A)

(Passive) During this game, when your opponent is affected by Electro-Charged reaction(s), the reaction will be converted to the Lunar-Charged reaction.\nWhen this character is on the field, and Electric Shock is attached to the opponent's Action Card: Deal 1 Piercing DMG to the opposing character with the highest HP.

Thunderous Symphony (Q)

Deal (damage amount not decoded) Electro. If there is Thundercloud on your side, deal +2 DMG.

Moonsign Benediction: Old World Secrets (A)

(Passive) During this game, when your opponent is affected by Electro-Charged reaction(s), the reaction will be converted to the Lunar-Charged reaction.\nWhen this character is on the field, and Electric Shock is attached to the opponent's Action Card: Deal 1 Piercing DMG to the opposing character with the highest HP.

Ancient Rite: Arcane Light (E)

(test)

Some exact damage numbers could not be decoded from the public dataset (they live in the studio's own ability scripts, outside the Excel tables we pulled) — this page only shows what has been verified, no guessed numbers.

Sources: AnimeGameData (DimbreathBot), commit 2026-07-14

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