Stygian Onslaught

Interactive Objects
Mechanics & Terms

Stygian Onslaught is a permanent combat event with challenges regularly updated 8 days after each version update and runs for 5 weeks per phase. It is unlocked at Adventure Rank 20.A strange Ley Line Disturbance has once again appeared, this time in Liyue's Sal Terrae. You must breach the depths of this unpredictable Domain, for only by defeating powerful foes can the turmoil be quelled... Of course, where danger awaits, so too do extraordinary treasures...

Attributes

Name: Stygian Onslaught · Type: Permanent Combat Event · Prerequisite Quest: Tumult Subduer · Version Released: 5.7

Overview

Stygian Onslaught is a permanent combat event that will begin 8 days after each update and will be available for 5 weeks per phase. During the event, there will be 6 difficulty levels available: Normal, Advancing, Hard, Menacing, Fearless and Dire. On each difficulty, players will face powerful foes on 3 separate battlefields.Players can also compete in the challenge via the Co-Op Mode up to Menacing Difficulty and obtain rewards. Other players can also be invited in the party to take on Fearless V and Dire VI challenges.Disturbance Outbreak will be available after the event begins and players who reached Adventure Rank 45 and cleared Hard Difficulty can participate in it in Single Player Mode or Co-Op Mode.EligibilityBase RequirementReach Adventure Rank 20Complete Archon Quest "Song of the Dragon and Freedom"Best ExperienceDifficulty LevelsDifficultyDetailsNormal Challenge: NormalUnlock Criteria: Automatically unlockedCo-Op Mode: AvailableCharacters can be deployed multiple times.Normal Challenge: AdvancingUnlock Criteria: Automatically unlockedCo-Op Mode: AvailableCharacters can be deployed multiple times.Normal Challenge: HardUnlock Criteria: Automatically unlockedCo-Op Mode: AvailableCharacters can be deployed multiple times.Normal Challenge: MenacingUnlock Criteria: Clear previous difficulty within time limitCo-Op Mode: AvailableCharacters cannot be be deployed multiple times.Normal Challenge: FearlessUnlock Criteria: Clear previous difficulty within time limitCo-Op Mode: Available but rewards cannot be claimedCharacters cannot be be deployed multiple times.Opponents are affected by the Ley Line Disturbance and are greatly enhanced.Perilous Challenge: Dire Complete Challenge Objective Complete Perilous ObjectivePerilous Objective: Complete the battle within 180sUnlock Criteria: Clear previous difficulty within time limit on Single Player ModeCo-Op Mode: Available but rewards cannot be claimedCharacters cannot be be deployed multiple times.The level of disturbance is at its highest, interfering with even the Exalted Ones and rendering their Eminent Boons ineffective.Exalted OnesThe characters Travelers used to clear Dire Difficulty and complete the Perilous Objective will receive "Eminence" and "Enduring Eminence" respectively. A single character can only have either of these status and receiving "Enduring Eminence" will replace the existing "Eminence."The 16 characters with the most Eminence on the server will become the new Exalted Ones and grant powerful combat boons to other Travelers. The initial list of Exalted Ones will be updated 2 hours at 12:00 PM (GMT+8) after Stygian Onslaught challenges unlock and the information will be regularly updated every day at 04:00 AM (GMT+8)When other Travelers challenge Fearless Difficulty or below with Exalted Ones, the "Eminent Boon" will become active. These characters will have their Max HP, ATK and DEF increased by 20% during the challenge.Co-Op ModePlayers can invite teammates to take part in Co-Op challenges while in Co-Op Mode.When multiple players enter the challenge, the opponents' combat power will change to that of the corresponding Co-Op difficulty, and will not continue to change based on the number of players participating in the challenge.Co-Op challenge results will be recorded separately, and players can check these records at any time. However, only Single-Player Mode challenge records can be displayed to friends.Battle PreparationParty SetupOn the Party Setup Menu, Travelers can choose the characters for the 3 different Battlefields. Depending on the challenge difficulty, same character may or may not be allowed.In the Single-Player Mode and up to Hard Difficulty in Co-Op Mode, players always adjust the party lineup before each battle in the Battle Preparation Interface.However, from Menacing Difficulty onwards in Co-Op Mode, players will have to choose their characters after initiating the Co-Op challenge and after the leader begins the battle, all players won't be able to adjust their lineup, weapons and artifacts during the challenge.If players change their lineup for a specific enemy or weapons or artifacts for a character, only the battlefield specific to that enemy will be reset and players may override their record upon completion.Additionally, if a character is sharing a weapon or artifact with a different character who is used in a different Battlefield, then the challenge record for said Battlefield must be reset to save the new record.Domain of BlessingBefore starting the challenge, players can select their preferred Domain of Blessings for rewards and the choice can be freely switched during the Disturbance Outbreak.In Co-Op Mode, only the leader is allowed to choose the Domain of Blessing.Disturbance OutbreakIn the 10 days after the Stygian Onslaught challenge is available, the Ley Line Disturbance will be in an "Outbreak" state.When players with Adventure Rank 45 and above challenge stages at "Hard" difficulty or higher, they can consume resin to revitalize special disturbance-affected Ley Line Blossoms and obtain rewards from their chosen Domain of Blessing.When they consume resin in the aforementioned method, they can accumulate Dire Prestige. When players accumulate 120 Dire Prestige and 1,200 Dire Prestige, they can obtain a Phase Reward and Dire Commendation, respectively. The Phase Reward can be obtained multiple times during the event.Resin TypeDetails20 ResinReward Multiplier: 1xDire Prestige Points: 2040 ResinReward Multiplier: 2xDire Prestige Points: 40Reward Multiplier: 3xDire Prestige Points: 60Reward Multiplier: 3xDire Prestige Points: 60Reward Multiplier: 3xDire Prestige Points: 60Additional RewardsRequirementRewardAccumulate 120 Dire PrestigeAdditional Random 5-Star Artifact from chosen Domain of BlessingReward can be obtained multiple timesAccumulate 1,200 Dire PrestigeReward can only be obtained once per event reset

Rewards

Challenge RewardsChallenge Rewards can be obtained every time Stygian Onslaught updates after a new version release.RequirementRewardsComplete the challenge on Normal or higher difficultyComplete the challenge on Advancing or higher difficultyComplete the challenge on Hard or higher difficultyComplete the challenge on Menacing or higher difficultyComplete the challenge on Fearless or higher difficulty in single-player modeComplete the challenge on Dire difficulty in single-player modeComplete the challenge on Dire difficulty in single-player mode within 180s"Radiant Phantasm" - Weapon Appearance RewardsRadiant Phantasm provides a Limited-Time Weapon Appearance. After obtaining and, the Weapon Appearance of weapons can be changed via Dressing Room.Duration: Until the next version's Stygian Onslaught eventRequirementWeapon Appearance

Related Enemies

Stygian Onslaught: Savage TremorsDuration: July 8, 2026 10:00 ~ August 11, 2026 03:59 (Server Time)Shadow of the Precursor's Secret Source Matrix of Overseer Network: Will of the HiveCryo has an advantageRanged Characters have an advantageHydro has a disadvantageMelee Characters have a disadvantageSuppression Field: Energy CyclerThe Nemesis will deploy 4 detection devices protected by Hydro Wards, constructing a special Suppression Field that will create a Force Shield for the Nemesis and increase all its RES except for Cryo and Electro RES.When the field has been active for some time, the Nemesis will unleash Alpha Strike, dealing AoE DMG over a massive area and retrieving all detection devices. It will then deploy a Hydro Ward whose absorption is based on the number of devices retrieved. Failing to retrieve any detection devices will only grant a weak Hydro Ward.Force ShieldThe Nemesis' Suppression Field will fail when the Force Shield is broken, causing the Nemesis to take one instance of massive backlash DMG and enter a state of paralysis.Additionally, each time the Nemesis is affected by a Superconduct or Stellar-Conduct DMG reaction, it will lose a fixed amount of Shield. Superconduct and Stellar-Conduct DMG is more effective at breaking its Shield and will further increase the backlash DMG it takes when the Shield is broken.Detection Device: Pressurized ComponentDetection devices will be destroyed when their Hydro Ward is broken or if they are Frozen and then affected by Shatter, Melt, or other Elemental Reaction DMG. The Nemesis' Shield will be damaged for every detection device that is destroyed.Lord of the Hidden Depths: Whisperer of Nightmares - Ravager's EdgeLunar Reaction DMG has an advantageDeepdark Shield: Deeproot BlightLord of the Hidden Depths gathers Abyssal energy to create an extremely durable shield.Lunar Reaction DMG is more effective at destroying this shield.The first time the shield takes Lunar Reaction DMG, it generates an additional Elemental Orb.When the shield is destroyed, Lord of the Hidden Depths takes a single instance of immense damage and temporarily enters a weakened state.Rift AssaultLord of the Hidden Depths will enter a lengthy charging state and summon multiple Fishers of the Hidden Depths. Once fully charged, DMG will be dealt over a large AoE and devour all Fishers.Defeat Fishers to deal massive DMG to the shield.Destroy the shield to interrupt Lord of the Hidden Depths' charging.Secret Source Automaton: Configuration Device — Lysis ShearsNightsoul's Blessing Characters have an advantageAdaptive Countermeasures: Cold StartThe Nemesis will be protected by a strong Shield and gain high All Elemental and Physical RES. When a character enters and maintains the Nightsoul's Blessing state, the Nemesis will accumulate progress toward Adaptive Countermeasures.After the Nemesis finishes accumulating Adaptive Countermeasures for the first time, it will lose the All RES increase it gained at the start of the battle, its Shield will be broken, and then it will take backlash DMG based on the amount of DMG absorbed by the Shield.Boltsphere Cannon: High-Pressure PumpsAfter Adaptive Countermeasures progress fills up, the Nemesis will activate Accretion Mechanisms and excavate 2 blocks of solid Phlogiston before absorbing energy from within them to charge the Boltsphere Cannon. The Accretion Mechanisms will generate force fields to protect themselves. You must climb up solid Phlogiston to get inside the force fields to destroy them. After all the Accretion Mechanisms are destroyed, Boltsphere Cannon charging will be interrupted, while the Nemesis will get paralyzed and simultaneously take backlash DMG.Adaptive Countermeasures will accrue progress as time passes, but the threshold required to activate Boltsphere Cannon will be higher.Stygian Onslaught: Battle of the Howling CycloneDuration: May 27, 2026 10:00 ~ June 30, 2026 03:59 (Server Time)Battle-Hardened Glacial Wolf: Glacial SoulPyro-Swirl Reaction has an advantageElectro-Swirl Reaction has an advantageAncestral Wolf Spirit: ManifestationAt the start of combat, the powerful opponent will summon an "Ancestral Wolf Spirit" to fight by its side.The opponent is invulnerable to all DMG while blessed by the spirit.The "Ancestral Wolf Spirit" is protected by a special Cryo Ward that can only be broken by Pyro or Electro Swirl Reactions.Once the Ward is shattered, the spirit will vanish, leaving the opponent temporarily paralyzed and dealing massive backlash DMG. The more DMG the Ward absorbs while it is active, the greater the backlash DMG will be; furthermore, Pyro and Anemo DMG will further increase this backlash DMG.Hydro Tulpa: Turbulent VortexPyro has an advantageHydro has a disadvantageTwin Half-Tulpas2 Half-Tulpas will emerge during the challenge at intervals.If the Half-Tulpas are not destroyed in time, Hydro Tulpa will absorb them to heal a large amount of HP and enhance its ATK.Freeze is the most effective reaction to interrupt the absorption.Torrential FlurryHydro Tulpa will deploy a Ward and enter a charging state, resetting all party members' Elemental Skill and Burst CDs and restoring Elemental Energy, Fighting Spirit, and Serpent's Subtlety.If the Ward is not broken before it finishes charging up, it will unleash Torrential Flurry and immediately defeat the current active character.The Open-Eyed: Overbearing ContemptMelt Reaction has an advantageVaporize Reaction has an advantageOversight of VigilWhen combat begins, the Open-Eyed will enter the "Oversight of Vigil" state. While in this state, it tracks the number of times it takes Pyro/Hydro/Electro/Cryo DMG. When the number of hits from any one element reaches 5, it will exit this state and record that element as a monitored target. If no element is successfully monitored, the record will remain empty, and it will instead deal a single instance of Geo DMG.After the first "Oversight of Vigil" ends, the enemy will re-enter this state again after a set interval. The second monitoring phase lasts longer, and elements that have already been recorded will require a significantly higher number of hits to be monitored again.The Open-Eyed will have increased Elemental and Physical RES during "Oversight of Vigil."Phenomena's DeliriumAfter completing two rounds of Elemental Monitoring, the Open-Eyed will take to the air and begin preparing "Phenomena's Delirium." It will release the previously recorded elements and summon two corresponding Active Elemental Stars. If no elements were recorded, it will instead summon Inert Elemental Stars with high resistance to all elements and Physical DMG.If the enemy summons two Active Elemental Stars of different elements, both stars will become easier to destroy.When an Active Elemental Star is destroyed, it deals a large amount of damage to the enemy based on the recorded element. If an Inert Elemental Star is destroyed, it instead deals Geo DMG to the enemy.Destroy all Elemental Stars to interrupt the preparation of "Phenomena's Delirium." If both stars are not destroyed within the time limit, they will explode, dealing massive AoE damage.Stygian Onslaught: Battle of Shattered JadeDuration: April 15, 2026 10:00 ~ May 19, 2026 03:59 (Server Time)Radiant Moongecko: Entangled FangsGeo has an advantageHealing Characters have an advantageVagrant ReverberationAfter the battle begins, the Nemesis leaves a Moonstone Anchor in its place before leaping to higher ground to prepare for Vagrant Reverberation. Some time later, it unleashes a large and powerful AoE strike.Use methods suited to dealing with Geo to break through the multiple Geo Ward layers on the Moonstone Anchor. Destroying it interrupts the skill's charge-up and deals massive DMG to the Nemesis. The more DMG the Moonstone Anchor takes during the preparation phase, the greater the DMG dealt to the Nemesis when the Moonstone Anchor is destroyed.Using Geo attacks against the Moonstone Anchor further increases the DMG dealt to the Nemesis.Unshakable RockThe Moonstone Anchor's multi-layered Geo Ward becomes more resilient.Radiant CocoonDuring the battle, the Nemesis harnesses Geo to apply Radiant Cocoon to characters and increase its own Geo RES.Characters afflicted by Radiant Cocoon deal less DMG and receive less healing.When a character's HP is restored to full through healing, they break free from the cocoon and gain the Disentangled effect, which boosts their abilities for a short time.Once any character in the party successfully breaks free, the Nemesis loses the Geo RES granted by Radiant Cocoon.Tenebrous Papilla: Shadow Void TransfigurationHigh-frequency Elemental DMG has an advantageNightsoul-aligned DMG has an advantageTenebrous MimesisTenebrous Papilla can warp itself and transform into powerful enemies.Attrition AssaultCertain attacks will inflict "Attrition"."Attrition" is a stackable state which causes the active party member to lose HP after a certain amount of time.Shadow Void AegisWhile initiating attacks, Tenebrous Papilla will deploy a Void Ward and performing a certain number of Elemental attacks can break it.After the Void Ward is broken, Tenebrous Papilla will receive a single instance of DMG based on all the DMG absorbed during the Ward Phase and it will enter a weakened state for an extended period of time.Nightsoul-aligned Elemental attacks are the most effective way of breaking the Void Ward and will increase the single instance DMG dealt when it is broken.After the weakened state ends, it will attempt to re-deploy its Void Ward.Hatefully Beseech the DarkIf the Void Ward is unbroken for too long, Tenebrous Papilla will initiate Hateful Beseech the Dark and enter a charging state. If the Void Ward continues to remain unbroken, it will unleash Wrathful Dark Bombardment and immediately defeat the current active character.Frostnight Herra: Hatred and RageHigh-frequency Elemental DMG has an advantageMulti Elemental DMG has an advantageLunar Reaction DMG has an advantageGloomveiledWhile in combat, Frostnight Herra will enter a Gloomveiled state during which All RES is greatly increased.After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the state.Thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.Purest MoonglowLunar Reaction DMG is more effective when breaking the Gloomveiled state.If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.Stygian Onslaught: Crush and ObliterateDuration: March 4, 2026 10:00 ~ April 7, 2026 03:59 (Server Time)Battle-Hardened Hexadecatonic Mandragora: StormvinePyro has an advantageElectro has an advantageCrowd Control Characters have an advantagePowerful Agglomerated StateWhen battle begins, this Nemesis enters the Agglomerated State, during which all RES is dramatically increased.While in this state, the Nemesis's Agglomeration Energy is constantly consumed. Dealing Pyro or Electro DMG to the Nemesis drains this energy more quickly.When Agglomeration Energy is fully depleted, the Nemesis unleashes Sporebloom and switches to the Split State.Split StateWhen this Nemesis enters the Split State, it splits into a large number of spores. When these spores take damage, a certain percentage of the total damage is also dealt to the Nemesis.After remaining in the Split State for a period of time, the Nemesis will return to the Agglomerated State. In this case, if the number of spores on the field falls below a certain number, the Nemesis will enter the Brittle Agglomerated State, during which all RES is greatly reduced and its combat abilities are diminished. Additionally, if all spores generated in Split State are defeated, the Nemesis will exit the Split State early and go into the Brittle Agglomerated State instead.Hollow StructureWhen this Nemesis is in the Split State or the Brittle Agglomerated State, its Anemo RES is greatly reduced.Knuckle Duckle: Armored ArsenalElectro-Charged Reaction has an advantageElectro has an advantageHeavy Duckstruction ModeWhen battle begins, this Nemesis will go into Heavy Duckstruction Mode, in which its aggression increases.It also generates a Ward for itself that increases all RES, and summons floating Stamping Devices to harass you.Low-Resistance Stamping DevicesDeal Electro-Charged or Lunar-Charged DMG repeatedly, or simply deal enough damage to destroy the stamping devices to disrupt them.Disrupted devices will lose control and crash into the Knuckle Duckle, dealing a certain amount of damage to its Ward.Destroying the Nemesis's Ward this way will cause it to exit Heavy Duckstruction Mode and become incapacitated from Overloaded. This will also greatly reduce the Nemesis's Electro RES for a certain time.Fast Frequency-Hopping SystemThe stamping devices are more resilient - deal more instances of Electro-Charged or Lunar-Charged DMG or more damage to these devices to disrupt them.Electro-Charged or Lunar-Charged DMG dealt to stamping devices will be more effective, and when they lose control and crash into the Knuckle Duckle, the damage dealt to the latter increases based on the total damage taken by the devices.Secret Source Automaton: Overseer Device - Obliterator PanoplyCryo has an advantagePreemptive Sweeper ModeAt the start of combat, Overseer Device will immediately enter Sweeper Mode, greatly increasing all Elemental and Physical RES.While performing its attacks, it will generate Flow Momentum. The higher it is, the faster it will rotate and the higher DMG it will deal.After taking Cryo DMG, it will lose Flow Momentum and below a certain value, it will stop rotating and attacking, and its all Elemental and Physical RES will be greatly decreased while Cryo RES will be decreased even further.Each time it enters Sweeper Mode, it will generate additional Elemental Orbs the first time its rotating attacks are stopped.Forced Counterstrike ModeIf an active character enters and maintains Nightsoul's Blessing state for a certain time, Overseer Device will enter Forced Counterstrike Mode.During this mode, it will attack with powerful tracking rays and its all Elemental and Physical RES will be decreased.After taking a certain number of Cryo DMG instances while in this state, it will cease attacking, and its all Elemental and Physical RES will be further decreased.Damage-Resistant StructureThe Overseer Devce's All RES is further increased and it loses less Flow Momentum when taking Cryo DMG instances. It will also lose less RES when it's in the Forced Counterstrike Mode.Stygian Onslaught: Blightpurge BattleDuration: January 21, 2026 10:00 ~ February 24, 2026 03:59 (Server Time)Lord of the Hidden Depths: Whisperer of Nightmares - Ravager's EdgeLunar Reaction DMG has an advantageDeepdark Shield: Deeproot BlightLord of the Hidden Depths gathers Abyssal energy to create an extremely durable shield.Lunar Reaction DMG is more effective at destroying this shield.The first time the shield takes Lunar Reaction DMG, it generates an additional Elemental Orb.When the shield is destroyed, Lord of the Hidden Depths takes a single instance of immense damage and temporarily enters a weakened state.Rift AssaultLord of the Hidden Depths will enter a lengthy charging state and summon multiple Fishers of the Hidden Depths. Once fully charged, DMG will be dealt over a large AoE and devour all Fishers.Defeat Fishers to deal massive DMG to the shield.Destroy the shield to interrupt Lord of the Hidden Depths' charging.Battle-Hardened Fireblade Shock Trooper: Forlorn HopeElectro-Charged Reaction has an advantageElectro has an advantageMulti-ShieldWhen Fireblade Shock Trooper prepares to activate Thundering Suite, a Multi-Shield will be deployed. During the preparation, focus on breaking the triple-layer Experimental Multi-Shield to prevent the activation.The Shield will periodically repair itself.Electro-Charged and Lunar-Charged DMG are more effective at destroying the Shield.Additional Elemental Orbs will be generated for each layer of the Shield that is destroyed.Thundering BarrageWhen Thundering Suite is activated, it will deal Electro DMG over a large AoE and then unleash continuous Electro attacks.If the suite's activation is successfully prevented, the opponent's Electro RES will be greatly decreased.Emergency Power SurgeThe Experimental Multi-Shield increases All RES except Electro, and its self-repairing abilities are boosted.After taking Electro-Charged and Lunar-Charged DMG, its rate of self-repair will be greatly reduced.Once activated, the DMG dealt by Thundering Suite, as well as its duration is greatly increased.Emperor of Fire and Iron: Ordained ConquestHydro has an advantagePyro has a disadvantageMolten CrownTwin molten horns located high up on the body of the Emperor of Fire and Iron are Pyro-aligned organs that enable it to unleash more vicious elemental attacks and even stronger defensive capabilities.When unleashing certain attacks, the twin molten horns will stay close to the ground, providing an opportunity to use Elemental Reactions to destroy them.Once the Pyro element of the twin molten horns is exhausted, they will be destroyed causing the Emperor of Fire and Iron to take immense DMG.Once destroyed, the horns cannot be restored for a period of time.Shield BearersThe Emperor of Fire and Iron will summon Sternshield Crabs to assist during battle.Sternshield Crabs continously channel Pyro to the twin molten horns, once their Pyro is exhausted, the Sternshield Crabs will be defeated.Defeated Sternshield Crabs lose control and collide with the Emperor of Fire and Iron, damaging its twin molten horns and causing the Emperor of Fire and Iron to take DMG proportional to the DMG the Sternshield Crab itself has received.A maximum of 3 Sternshield Crabs can be on the field at once.Radiant CoronationThe Emperor of Fire and Iron will perform Radiant Coronation in battle, charging briefly before dealing DMG over a large AoE.Destroy the twin molten horns to interrupt its charging.Stygian Onslaught: Tremorfall TrialDuration: December 10, 2025 10:00 ~ January 13, 2026 03:59 (Server Time)Inquitous Baptist: Resonant WrathCryo has an advantageHydro has an advantageDendro has an advantageElemental Ward: Frenzied ChaosAfter the battle begins, the enemy will sequentially deploy Electro, Pyro, and Hydro Wards to protect itself, while adjusting its attack to match the corresponding element.Breaking a Ward using Elemental Reactions will deal immense DMG to the enemy, based on the amount of DMG the Ward absorbed, forcing it to shift to another elemental form and deploy the corresponding Ward.Breaking all three Wards will cause it to be temporarily paralyzed.Battle-Hardened Iktomisaurus: Frostbound ResolvePyro has an advantageRanged Characters have an advantageCrowd-control Characters have an advantageMelee Characters have a disadvantageSonic Shockwave: Sonorous SequenceThe Iktomisaurus gains increased All RES.During the battle, it leaps into the air more frequently, temporarily hovering in place and continuously unleashing powerful sonic shockwaves while airborne.Frosthail Execution: Sweeping StrikeDuring the battle, the enemy will deploy a Cryo Ward for protection and leap into the air to charge up Frosthail Execution. After a period of time, it will unleash the attack and instantly defeat the current active character.Break the Ward with Elemental Reactions to knock the enemy to the ground, interrupt its attack preparation, and deal a single instance of massive DMG based on the amount of DMG the Ward absorbed.While the enemy is preparing its attack, all characters in the party will regain Elemental Energy, Fighting Spirit, or Serpent's Subtlety.After a period of time, if the Ward has not been broken, Frosthail Zones will appear on the ground: Triggering Elemental Reactions to destroy each Frosthail Zone can also weaken and eventually break the Cryo Ward.Disruption VortexWhen the Iktomisaurus begins charging up Frosthail Execution, a Disruption Vortex will appear on the field, dealing AoE Cryo DMG to both allies and enemies.If the vortex hits the enemy, its Anemo RES will be reduced and its Ward will be depleted.The Disruption Vortex can also be affected by pull effects which may alter its movement path.Experimental Field Generator: Extreme PotentialPlunging-Attack Characters have an advantageGravitational Core: Critical DepthExperimental Field Generator generates a Gravity Reduction Field during combat, greatly increasing characters' jump height.Each time a character reaches a certain height, their ATK is significantly increased for 1.5s.When the field is active, gravitational shockwaves that cannot be dodged periodically erupt on the ground.The strength and frequency of these shockwaves will gain 1 stack of enhancement every 5s.Each Plunging Attack received will remove 1 stack of enhancement.Resilient CoreIts Ousia core grows more robust, and the Gravity Reduction Field will remain active even after receiving 3 Pneuma attacks.Stygian Onslaught: Sweeping AssaultDuration: October 29, 2025 10:00 ~ December 2, 2025 03:59 (Server Time)Frostnight Herra: Hatred and RageHigh-frequency Elemental DMG has an advantageMulti Elemental DMG has an advantageLunar Reaction DMG has an advantageGloomveiledWhile in combat, Frostnight Herra will enter a Gloomveiled state during which All RES is greatly increased.After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the state.Thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.Purest MoonglowLunar Reaction DMG is more effective when breaking the Gloomveiled state.If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.Battle-Hardened Lightkeeper: Mourning EchoesMoonsign: Ascendant Gleam has an advantageWandering LamentBegins the battle in the "Roaming" state and when its HP is completely depleted, it will enter the "Wild Hunt" state.Grief-StrickenWhen in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time.Draining its HP completely or using Skills enhanced by Moonsign: Ascendant Gleam will send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. The ratio will be increased if the party has Moonsign: Ascendant Gleam.Exiles SurgeWhen in the Wild Hunt state, Wilderness Exiles will appear periodically. The Wilderness Exiles' Max HP is increased, and the ratio at which the foe's Max HP is restored upon harvesting the exiles is higher.If the player fails to defeat all of these exiles within a certain period of time, the enemy will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the remaining Max HP of the exiles.Veteran Frost Operative: Bloodsoaked BladeBond of Life Characters have an advantageShield Characters have an advantageRapid KillConsumes a certain percentage of HP in combat to use Hunt Down: When it hits a character, it restores a certain percentage of the enemy's HP and attaches a Bond of Life to the character hit.While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.Bloody PursuitThe Veteran Frost Operative possesses greater interruption capabilities and interruption resistance.When preparing to use Hunt Down, it will enter the Bloody Pursuit state, creating a Shield to protect itself.While the Shield is active, it will continuously attach Bonds of Life to all characters. After the Shield is broken, the Veteran Frost Operative will take immense DMG.Stygian Onslaught: Terrorshock BlitzDuration: September 17, 2025 10:00 ~ October 21, 2025 03:59 (Server Time)Aeonblight Drake: Annihilation ConfigurationMulti Elemental DMG has an advantageSingle Elemental DMG has a disadvantageEmergency CountermeasuresEvery time DMG equaling a certain percentage of Aeonblight Drake's HP is taken, a torrent of energy will be unleashed.It will change form in response to the type of Elemental DMG it has suffered the most from during that period, significantly increasing its Elemental RES to that Element.Multi-Combat MechanicsThe combat will start while it is in the ground-attack state.If it fails to release a torrent of energy for a long time, it will switch to the aerial-attack state.Core Armor CompartmentAeonblight Drake's cores are now protected.It will no longer be paralyzed when they are attacked, nor will its Elemental RES boost be removed.Battle-Scarred Rock Crab: One Million BlastsBloom Reaction has an advantagePyro has a disadvantageStoneborne SeedsIn battle, Stoneborne Seeds will be scattered across the battlefield before exploding after a short delay.If these seeds take Bloom, Hyperbloom, Lunar-Bloom, or Burgeon DMG before they explode, they will undergo conversion and turn their attacks toward the Rock Crab instead, dealing DMG based on the total amount of DMG the Stoneborne Seeds received.Flammable HermitStoneborne Seeds will violently explode after taking Pyro DMG, knocking characters back and dealing massive DMG.Almighty Tsarly BombardmentThe Rock Crab will leap into the air after the battle begins and enter a short period of charging up.After charging, it will unleash a powerful attack, immediately defeating your current active character and greatly increasing its own All RES.While charging, the Rock Crab will deploy a Ward, which can be broken if a certain amount of Stoneborne Seeds are converted.Breaking its Ward will interrupt the Rock Crab's charging and leave it paralyzed.Battle-Hardened Fireblade Shock Trooper: Forlorn HopeElectro-Charged Reaction has an advantageElectro has an advantageMulti-ShieldWhen Fireblade Shock Trooper prepares to activate Thundering Suite, a Multi-Shield will be deployed. During the preparation, focus on breaking the triple-layer Experimental Multi-Shield to prevent the activation.The Shield will periodically repair itself.Electro-Charged and Lunar-Charged DMG are more effective at destroying the Shield.Additional Elemental Orbs will be generated for each layer of the Shield that is destroyed.Thundering BarrageWhen Thundering Suite is activated, it will deal Electro DMG over a large AoE and then unleash continuous Electro attacks.If the suite's activation is successfully prevented, the opponent's Electro RES will be greatly decreased.Emergency Power SurgeThe Experimental Multi-Shield increases All RES except Electro, and its self-repairing abilities are boosted.After taking Electro-Charged and Lunar-Charged DMG, its rate of self-repair will be greatly reduced.Once activated, the DMG dealt by Thundering Suite, as well as its duration is greatly increased.Stygian Onslaught: Savage OnslaughtDuration: August 6, 2025 10:00 ~ September 9, 2025 03:59 (Server Time)Tenebrous Papilla: Shadow Void TransfigurationHigh-frequency Elemental DMG has an advantageNightsoul-aligned DMG has an advantageTenebrous MimesisTenebrous Papilla can warp itself and transform into powerful enemies.Attrition AssaultCertain attacks will inflict "Attrition"."Attrition" is a stackable state which causes the active party member to lose HP after a certain amount of time.Shadow Void AegisWhile initiating attacks, Tenebrous Papilla will deploy a Void Ward and performing a certain number of Elemental attacks can break it.After the Void Ward is broken, Tenebrous Papilla will receive a single instance of DMG based on all the DMG absorbed during the Ward Phase and it will enter a weakened state for an extended period of time.Nightsoul-aligned Elemental attacks are the most effective way of breaking the Void Ward and will increase the single instance DMG dealt when it is broken.After the weakened state ends, it will attempt to re-deploy its Void Ward.Hatefully Beseech the DarkIf the Void Ward is unbroken for too long, Tenebrous Papilla will initiate Hateful Beseech the Dark and enter a charging state. If the Void Ward continues to remain unbroken, it will unleash Wrathful Dark Bombardment and immediately defeat the current active character.Battle-Hardened Tent Tortoise: Thunderous AegisLow-frequency DMG has an advantageHigh-frequency DMG has a disadvantageThunderthorn WardAfter taking a certain number of attacks within a small time period, it will deploy a Thunderthorn Ward.While the Ward is active, DMG received will be reflected to nearby characters.The Ward can be broken by using Elemental Reactions to drain the Ward of Electro.Thunderous AttritionEvery time the enemy is attacked, it progresses towards deploying a Thunderthorn Ward by a greater amount, but the progress also decreases gradually over time.Elemental requirements for breaking the Thunderthorn Ward are greatly increased.Note: The enemy is not immune to freeze.Battle-Hardened Pipilpan Idol: Hundred DeceptionsElectro-Charged Reaction has an advantageShields have an advantageHat ShowDuring the battle, the entity will create multiple hats and hide within one of them. Then, it will rapidly switch the positions of these hats.After a certain number of switches, if the hat that conceals the entity takes Electro-Charged or Lunar-Charged DMG, it will temporarily halt all hat-swapping actions.When a certain amount of DMG is dealt to the hat concealing the entity, all hats will be broken causing the entity to reveal itself, receive a single instance of DMG based on the DMG received during the Hat Show and temporarily enter a weakened state.Electro-Charged or Lunar-Charged reactions are the most effective way to break the hat.The single instance DMG received by the entity will increase based on the Hydro DMG, Electro DMG, Electro-Charged DMG, or Lunar-Charged DMG the hat has taken.Hat DenialThe entity will unleash a powerful attack: Hat Denial.It will continuously hurl hats that deal high Electro DMG and have powerful interruption capabilities.Stygian Onslaught: Incursion RepellerDuration: June 25, 2025 10:00 ~ July 29, 2025 03:59 (Server Time)Hydro Tulpa: Turbulent VortexPyro has an advantageHydro has a disadvantageTwin Half-Tulpas2 Half-Tulpas will emerge during the challenge at intervals.If the Half-Tulpas are not destroyed in time, Hydro Tulpa will absorb them to heal a large amount of HP and enhance its ATK.Freeze is the most effective reaction to interrupt the absorption.Torrential FlurryHydro Tulpa will deploy a Ward and enter a charging state, resetting all party members' Elemental Skill and Burst CDs and restoring Elemental Energy, Fighting Spirit, and Serpent's Subtlety.If the Ward is not broken before it finishes charging up, it will unleash Torrential Flurry and immediately defeat the current active character.Lava Dragon Statue: Blazing FlameDendro and Pyro have an advantageCryo and Hydro have a disadvantageDual PyroclastAt the start of combat, the Lava Dragon Statue will take the Geohuman form, which possesses high Elemental and Physical RES.After taking a certain number of Pyro DMG instances, it will enter its Molten Dragon form, in which all Elemental and Physical RES apart from Pyro RES is greatly reduced.As it takes further instances of Pyro DMG, it will progressively take additional DMG. If it reaches a certain number of additional Pyro DMG instances, it will enter Overburn and become immobilized.During the Overburn state, its all Elemental and Physical RES is further decreased and after some time has passed, it will return to its Geohuman form.Cooldown EffectAfter taking Hydro DMG or Cryo DMG, it will gradually return to its Geohuman form.Roiling AgglomerationThe Lava Dragon Statue's All RES is further increased and require higher number of Pyro DMG instances to change its form.Secret Source Automaton: Overseer Device - Obliterator PanoplyCryo has an advantagePreemptive Sweeper ModeAt the start of combat, Overseer Device will immediately enter Sweeper Mode, greatly increasing all Elemental and Physical RES.While performing its attacks, it will generate Flow Momentum. The higher it is, the faster it will rotate and the higher DMG it will deal.After taking Cryo DMG, it will lose Flow Momentum and below a certain value, it will stop rotating and attacking, and its all Elemental and Physical RES will be greatly decreased while Cryo RES will be decreased even further.Each time it enters Sweeper Mode, it will generate additional Elemental Orbs the first time its rotating attacks are stopped.Forced Counterstrike ModeIf an active character enters and maintains Nightsoul's Blessing state for a certain time, Overseer Device will enter Forced Counterstrike Mode.During this mode, it will attack with powerful tracking rays and its all Elemental and Physical RES will be decreased.After taking a certain number of Cryo DMG instances while in this state, it will cease attacking, and its all Elemental and Physical RES will be further decreased.Damage-Resistant StructureThe Overseer Devce's All RES is further increased and it loses less Flow Momentum when taking Cryo DMG instances. It will also lose less RES when it's in the Forced Counterstrike Mode.

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NoticesPermanent Combat Event "Stygian Onslaught": Defeat Powerful Foes and Uncover Hidden Treasures!June 18, 2025Greetings Traveler! Version 5.7 introduces the new permanent combat event "Stygian Onslaught." Stygian Onslaught Event: Disturbance-affected Ley Line challengesJune 23, 2025Permanent Combat Event "Stygian Onslaught" Is Now Available! Here Are Some Tips for You~June 25, 2025Greetings, Traveler! The new permanent combat event "Stygian Onslaught" is now available. In the event details released previously, we've introduced the basic rules, obtainable rewards, and event schedule.We've compiled a few tips here based on your experience and feedback during the test period. Let's check it out together~

Sources: HoYoWiki (HoYoverse)

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