Natlan's Nightsoul's Blessing

Energy & Special Mechanics
Mechanics & Terms

A useful Natlanese mechanism for both exploration and combat that uses Nightsoul points and Phlogiston as its energy source.

Attributes

Name: Natlan's Nightsoul's Blessing · Type: Combat and Exploration Knowledge · Region: Natlan · Version Released: 5.0

Nightsoul's Blessing

OverviewNightsoul's Blessing State is a mechanism that Natlanese vision holders can use to increase their mobility and combat prowess. Nightsoul Points are used as its main resource to maintain the state. While in Natlan, Phlogiston can also be used to further lengthen its duration.Nightsoul PointsNightsoul Points is a resource unique to Natlanese characters. When a character is in their Nightsoul's Blessing State, the Nightsoul Points bar will appear. Nightsoul Points may be obtained by fulfilling conditions specific to each character.PhlogistonPhlogiston is a special high-temperature energy that can be found throughout Natlan. While in Natlan, the Phlogiston bar will appear above the HP bar. While the HP bar is unique to each character, the Phlogiston bar is shared between the characters in the party.Natlanese characters may spend Phlogiston when using their talents, often to extend their Nightsoul's Blessing State once their Nightsoul Points have been depleted.Combat AbilitiesActivation condition: use Elemental SkillMualani mounts her Sharky Surfboard, increasing her Movement SPD and interruption resistance.Normal Attacks will be converted to Sharky's Bites, dealing Nightsoul-aligned Hydro DMG based on Mualani's Max HP. Sharky's Bites can be used in mid-air. DMG dealt this way is considered Normal Attack DMG.When Mualani makes contact with opponents in this state, she applies "Marked as Prey" to them and gains 1 Wave Momentum stack. Max 3 stacks, CD: 0.7s.At 3 stacks, Sharky's Bite will be converted to Sharky's Surging Bite, further increasing her DMG and removing all her stacks when hitting an opponent.When Sharky's Bite hits an opponent Marked as Prey, that mark will be removed, and she will fire Shark Missiles at up to 5 nearby opponents Marked as Prey, dealing DMG to them equal to this Sharky's Bite instance and clearing their Marks. If more than 1 opponent is the target of Sharky's Bite and Shark Missiles, the DMG dealt will decrease, decreasing at most to 72% of the original DMG when 3 opponents are targeted.When Sharky's Surging Bite hits an opponent, a Puffer will be generated nearby. Mualani will restore 20 Nightsoul points when she picks up a Puffer. Only 2 can be created in this way during a single instance of being in Nightsoul's Blessing.Activation condition: use Elemental SkillKachina casts Turbo Twirly:When present independent of Kachina, it will slam the ground at intervals, dealing Nightsoul-aligned AoE Geo DMG based on Kachina's DEF.When Kachina is riding Turbo Twirly, she can control it to move and climb swiftly, and use Normal Attacks to slam the ground, dealing Nightsoul-aligned AoE Geo DMG based on Kachina's DEF.Activation condition: use Elemental SkillIn this state, Kinich will hook onto a nearby opponent and perform a variable attack:When using a Normal Attack, Kinich will fire Loop Shots as he loops around the grappled target based on his current movement direction, dealing Nightsoul-aligned Dendro DMG and generating 3 Nightsoul points. Loop Shot DMG is considered Elemental Skill DMG.When Nightsoul points are at max, he can use the Elemental Skill "Scalespiker Cannon": Consume all Nightsoul points to deal Nightsoul-aligned Dendro DMG. When "Scalespiker Cannon" is held, Kinich can aim this shot. After firing the Cannon, Kinich will try to grapple to its target.While in Nightsoul's Blessing, after grappling an opponent or firing "Scalespiker Cannon," a Blind Spot will be generated next to the opponent. When Kinich enters this Blind Spot, it will disappear and he will generate 4 Nightsoul points.If the grapple connection should snap due to exceeding the maximum distance or some other reason, using a Normal Attack will establish a new connection with a nearby opponent before performing Loop Shots.Opponents hit by his Elemental Skill will enter the Desolation state, and when affected by Burning or Burgeon reaction DMG, they will restore 7 Nightsoul points to him. CD: 0.8s. The Desolation state will persist until this instance of Kinich's Nightsoul's Blessing state ends.Activation condition: use Elemental SkillXilonen will enter the Blade Roller mode.While in this mode, Xilonen's Normal Attacks will allow her to perform up to 4 kicks using her roller blades, and she will be unable to use Charged Attacks. Xilonen will deal Nightsoul-aligned Geo DMG based on her DEF that cannot be overridden.Xilonen has 3 Samplers with her that can generate different Soundscapes based on her other party members' Elemental Types, that give different effects based on the team’s composition.Activation condition: use Elemental SkillMounts "Soulsniper: Ritual Staff," increasing Chasca's Movement SPD and interruption resistance. In this state, Chasca will continually consume Nightsoul points to remain airborne. When sprinting or increasing height, extra Nightsoul points will be consumed. When using Normal or Charged Attacks, Tap or Hold to switch between using "Multitarget Fire" in different ways.Multitarget FireTap: Deal Nightsoul-aligned Anemo DMG to opponents in front. This DMG is considered Normal Attack DMG.Hold: Enter Aiming Mode and choose a certain number of opponents within a certain range, before loading up to 6 Shadowhunt Shells based on the duration for which the skill was charged. When 6 Shells have been loaded or charging is stopped, these Shells will be fired at the chosen opponents in sequence. The Shells are considered Nightsoul-aligned Anemo Charged Attack DMG, and the 4th, 5th and 6th will undergo Elemental Conversion based on the Elemental Types of the other characters in the party. For each Pyro, Hydro, Cryo, or Electro character in the party, one Shadowhunt Shell will randomly be Converted into a "Shining Shadowhunt Shell" of one of these corresponding Elemental Types, dealing Nightsoul-aligned DMG corresponding to that Elemental Type. This DMG is considered Charged Attack DMG.Activation condition: nearby opponents take Electro-Charged, Lunar-Charged reaction DMG or Nightsoul-aligned DMG dealt by other nearby charactersOroron will consume 10 Nightsoul points (provided he has at least that amount), entering the Nightsoul's Blessing state and triggering the Hypersense effect: Deal Nightsoul-aligned Electro DMG based on 160% of Ororon's ATK to at most 4 nearby opponents. CD: 1.8s.Activation condition: Use Elemental Skill or Elemental BurstContinuously consumes Nightsoul points according to the All-Fire Armaments' form:"Divine Name Unleashed": The All-Fire Armaments manifest as a Ring of Searing Radiance. The Ring follows the current active character and attacks nearby opponents at intervals, dealing Nightsoul-aligned Pyro DMG."Ancient Name Unbound": The All-Fire Armaments manifest as a Flamestrider. In this state, Mavuika can ride the Flamestrider at high speed, or activate its hidden backup propulsion module to temporarily cross various terrain types and glide in mid-air. Mavuika's Normal, Charged, and Plunging Attacks will also be converted to deal Nightsoul-aligned Pyro DMG which cannot be overridden. When sprinting, she also deals Nightsoul-aligned Pyro DMG to opponents along her path.While in the Nightsoul's Blessing state, tapping the Elemental Skill can switch the All-Fire Armaments' form. The Armaments will disappear once Mavuika's Nightsoul's Blessing state ends.Mavuika's Elemental Burst is not reliant on Energy, but instead on "Fighting Spirit", and one way to charge it is by consuming Nightsoul Points.Activation condition: Use Elemental SkillSummons Itzpapa:Itzpapa will follow the character.If Citlali has at least 50 Nightsoul points, Itzpapa enters the Opal Fire state and continuously consumes Nightsoul points to whip up a Frostfall Storm that follows the character and attacks opponents within its AoE, dealing Nightsoul-aligned Cryo DMG.When Citlali's Nightsoul points are fully depleted, Itzpapa's Opal Fire state also ends.Activation condition: Tap or Hold Elemental SkillTap: summons a Blazing Treshold that deals Nightsoul-aligned Pyro DMG at intervals when close to opponents.Hold: summons a Scorching Treshold that deals Nightsoul-aligned Pyro DMG when the currently active character hits an opponent (CD:3s).Activation condition: Hold Elemental Skill (Sudden Onrush state) or reach maximum Nightsoul Points (Fiery Passion state)Sudden Onrush: Movement SPD and interruption resistance are increased.Fiery Passion: her Normal Attacks, Elemental Skill, and Elemental Burst will gain unique buffs. She can also use a special Elemental Burst shortly after using a Plunging Attack.When not in Fiery Passion state, Varesa can use Plunging Attacks and Elemental Burst to restore Nightsoul Points.Activation condition: use Elemental Skill or Elemental BurstIansan's Charged Attack will be transformed into a Swift Stormflight, consuming a certain amount of Stamina to stomp fiercely down, dealing Nightsoul-aligned AoE Electro DMG.Doing a Normal Attack within 5s of using Elemental Skill will make Iansan use Swift Stormflight without consuming Stamina.When using Elemental Burst, summons a Kinetic Energy Scale, which gives an ATK% buff to the active character based on Iansan’s ATK% and/or amount of Nightsoul Points, based on specific conditions.Activation condition: use Elemental SkillIfa will hover in the air with Cacucu's help.When he uses Normal Attacks in this state, he will use different kinds of Supporting Fire depending on whether you Tap or Hold, firing Tonicshots that are capable of healing all party members.Every 1 Nightsoul point out of the total in his entire party will grant him 1 Rescue Essentials point. Rescue Essentials will increase the Swirl, Electro-Charged, and Lunar-Charged DMG dealt by nearby party members.Exploration PassivesNightsoul point and Phlogiston consumption while moving on water and Liquid Phlogiston during Nightsoul's Blessing state is reduced by 75% in Natlan and 35% outside Natlan.Kinich can interact with items Yumkasauri can interact with whilst in the "Yumkasaur Mimesis" state. While in this state, Kinich is considered to be in the Nightsoul's Blessing State.No Stamina consumption when climbing while in the Nightsoul's Blessing State in Natlan.Artifact Effects2-Piece Set: While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%.4-Piece Set: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.4-Piece Set: After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for reaction-proximate Elemental Types for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for reaction-proximate Elemental Types for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack.Weapon PassivesWhen the equipping character is in the Nightsoul's Blessing state, "Scorching Brilliance" effects are increased by 75%, and its duration will not count down when the equipping character is off-field.

Nightsoul Burst

OverviewNightsoul Burst is a mechanism that is activated when any character deals Elemental DMG to an enemy while the party contains a Natlanese character. It is depicted by a visual effect.For every Natlanese character in the party up to 3, the CD of Nightsoul Burst is reduced. For 1/2/3 or more Natlanese characters, the CD between Nightsoul Bursts will be 18/12/9s respectively.This mechanism is used to trigger certain effects such as Character Talent and Artifact effects.Additionally, similar effects to Nightsoul Burst can be triggered in other ways.Xilonen - Triggers an effect equal to her Nightsoul Burst when her Nightsoul Points reach the maximum. It has a 14s CD.Tutorial:Nightsoul Burst-related AbilitiesMualani gains 1 stack of Wavechaser's Exploits. Each stack lasts for 20s. Max 3 stacks.When she uses her Burst, the stacks will clear and increase the Burst DMG by 15%/30%/45% of her Max HP based on the number of stacks cleared.Kachina's Geo DMG Bonus is increased 20% for 12s.Kinich will gain 1 stack of Hunter's Experience. Each stack lasts for 15s. Max 2 stacks.When he uses his Elemental Skill's Cannon Shot, all stacks will be consumed and each stack will increase the DMG of it by 320% of Kinich's ATK.Xilonen's DEF is increased by 20% for 15s.Chasca will fire a "Burning Shadowhunt Shot" at a nearby opponent, dealing Nightsoul-aligned Anemo DMG equal to 150% of the Shadowhunt Shell DMG from her Elemental Skill.Ororon gains 40 Nightsoul points.Mavuika's ATK increases by 30% for 10s.Citlali regains 4 Nightsoul points.While in an area with Phlogiston Mechanics within Natlan, restores 20 Phlogiston.The Traveler regains 4 Energy.Varesa's ATK increases by 35% for 12s. Max 2 stacks. Each stack's duration is counted independently.Iansan will obtain the Warming Up effect for 10s. During this time, when Iansan restores at least 1 Nightsoul point, she will heal your current active character for 60% of her ATK. CD: 2.8s.Ifa's Elemental Mastery increases by 80 for 10s.Nightsoul Burst-related Artifact Effects2-Piece Set: When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Energy.

Nightsoul Transmission

OverviewNightsoul Transmission is a mechanism that triggers when the active character is performing an action such as sprinting, swimming, etc. It allows the player to fluidly change to a Natlanese character and enter their Nightsoul's Blessing State immediately. It has a 10s Cooldown, which is shared between all Natlanese characters in the party. Depending on the character, if required, a small amount of Nightsoul Points is also given to maintain the state.This is a pseudo-state and is separate from the normal Nightsoul's Blessing State. At any time, players can enter the Nightsoul's Blessing State using Elemental Skill. However, the remaining Nightsoul Points from Nightsoul Transmission will not be recovered or used to extend the state.Tutorial:CharactersNightsoul Points Gained: 40Trigger Conditions:SprintingSwimmingIn a movement mode caused by certain TalentsAt a certain height in the airNightsoul Points Gained: 30Trigger Conditions:SprintingClimbingIn a movement mode caused by certain TalentsAt a certain height in the airNightsoul Points Gained: 0Trigger Conditions:SprintingIn a movement mode caused by certain TalentsIn the airNightsoul Points Gained: 20Phlogiston Points Restored: 15Trigger Conditions:SprintingClimbingIn a movement mode caused by certain TalentsAt a certain height in the airNightsoul Points gained during Nightsoul's Transmission has a 4s time limit and will expire immediately after, ending her Nightsoul's Blessing State.If Xilonen's Elemental Skill is used to enter Nightsoul's Blessing State within this time limit, it will be extended to 9s.Nightsoul Points Gained: 32Trigger Conditions:At a certain height in the airNightsoul Points Gained: 0Trigger Conditions:At a certain height in the airNightsoul Points Gained: 40Trigger Conditions:SprintingSwimmingClimbingIn a movement mode caused by certain TalentsAt a certain height in the airNightsoul Points Gained: 0Trigger Conditions:At a certain height in the airNightsoul Points Gained: 20Trigger Conditions:SprintingIn a movement mode caused by certain TalentsAt a certain height in the airNightsoul Points Gained: 25Trigger Conditions:SprintingIn a movement mode caused by certain TalentsAt a certain height in the airNightsoul Points Gained: 32Trigger Conditions:At a certain height in the airNightsoul Transmission-related AbilitiesThe party's Nightsoul Transmission CD is decreased by 20%.

Related Mechanisms

Adaptive CountermeasuresAdaptive Countermeasures are a core mechanic of Natlan's Secret Source Automaton enemies. This state is displayed in-game as a circular indicator next to their HP bar that fills when the enemy is attacked by, or is in proximity to, characters in the Nightsoul's Blessing state.Related EnemiesWhen the indicator next to its HP bar fills, the automaton unleashes a powerful attack, but also enters a vulnerable state with significantly reduced RES.When the indicator next to its HP bar fills, the automaton activates its Accretion Mechanism, which creates two Solid Phlogiston pillars. Characters must climb the Solid Phlogiston (best done using abilities from the Children of Echoes) to destroy the Accretion Mechanism, putting the enemy in a vulnerable state.During Sweeper Mode, the Automaton builds Adaptive Countermeasures when characters in Nightsoul's Blessing state are nearby. When the gauge is full and some Flow Momentum is already generated, it enters Counterstrike Mode, greatly lowering its RES and triggering periodic Hydro attacks on the player's position.Void WardVoid Ward is a shield mechanic unique to certain Natlan enemies.Enemies protected by a Void Ward cannot take damage until the shield is fully depleted through Elemental attacks. Nightsoul-aligned DMG is especially effective at breaking the shield, with a single attack counting as three normal Elemental Attacks.Alternatively, a way to deal with these shields without using Nightsoul-aligned characters is by relying on sources of very rapid Elemental application, such as the Burning reaction.Tutorial:Related Enemies

Sources: HoYoWiki (HoYoverse)

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