Elemental Resonance
Elemental Resonance provides additional effects that correspond to the elements present in the party.
Attributes
Elemental Resonance
When the party contains at least 4 characters, Elemental Resonance Effects corresponding to the Elemental Types present in the party will be provided. Elemental Resonance can be found in any Party Setup (Overworld, Abyss, Domain) When 2 characters of the same elemental type are in the party, the corresponding element's Resonance Effect will become active. There is also a unique Resonance effect when there are 4 unique elements in the party. In this way, the maximum number of Elemental Resonances for any team is 2. |
Requirements
The party must have at least 4 characters. The maximum number of Elemental Resonance present in the part is 2. To activate any Elemental Resonance except Protective Canopy, 2+ characters of the specific Element are needed. Trial characters can also be considered for Elemental Resonance. When there are more than 4 characters in the party, only the first 4 characters will be considered for Elemental Resonance. Inside domains, only the characters present in the party will benefit from Elemental Resonance effects. Elemental Resonance will activate in Co-op mode as long as the requirements are met. |
Elemental Resonance Effects
Elemental Resonance | Elemental Resonance Effect |
Fervent Flames Pyro + Pyro | Affected by Cryo for 40% less time. Increases ATK by 25%. |
Soothing Water Hydro + Hydro | Affected by Pyro for 40% less time. Increases Max HP by 25% |
Impetuous Winds Anemo + Anemo | Decreases Stamina Consumption by 15%. Increases Movement SPD by 10%. Shortens Skill CD by 5%. |
High Voltage Electro + Electro | Affected by Hydro for 40% less time. Superconduct, Overloaded, Electro-Charged, Quicken, Aggravate, or Hyperbloom have a 100% chance to generate an Electro Elemental Particle (CD: 5s) |
Sprawling Greenery Dendro + Dendro | Elemental Mastery increased by 50. After triggering Burning, Quicken, or Bloom reactions, all nearby party members gain 30 Elemental Mastery for 6s. After triggering Aggravate, Spread, Hyperbloom, or Burgeon reactions, all nearby party members gain 20 Elemental Mastery for 6s. The duration of the aforementioned effects will be counted independently. |
Shattering Ice Cryo + Cryo | Affected by Electro for 40% less time. Increases CRIT Rate against opponents that are Frozen or affected by Cryo by 15%. |
Enduring Rock Geo + Geo | Increases shield strength by 15%. Additionally, characters protected by a shield will have the following special characteristics: DMG dealt increased by 15%, dealing DMG to enemies will decrease their Geo RES by 20% for 15s. |
Protective Canopy Any 4 Unique Elements | All Elemental RES +15%, Physical RES +15%. |
Sources: HoYoWiki (HoYoverse)