Attributes & Classes Explained (Type Advantage, Vulnerable)

How CZN's five Attributes and six Classes shape team building, plus the ×1.25 type-advantage and ×1.5 Vulnerable damage multipliers.

Updated: 16/07/2026 (auto-refreshes every 6 hours)

Every combatant in Chaos Zero Nightmare carries two tags: one of five Attributes and one of six Classes. Reading both is the backbone of team building.

The five Attributes

AttributeTheme
PassionFiery red
VoidViolet
InstinctAmber
OrderGreen
JusticeBlue

Every combatant and enemy carries exactly one Attribute; you can filter the whole roster by it on the Combatants list. The exact which-beats-which matchup chart is still being catalogued — this guide gives the mechanics, not an unverified triangle.

The six Classes

ClassNote
StrikerA Class is a combatant's role tag. Each unit belongs to exactly one Class; use it alongside Attribute when planning a squad.
Psionic
Vanguard
Ranger
Hunter
Controller

Type advantage and Vulnerable

Two damage multipliers matter most. Hitting a target you have advantage against multiplies your damage, and a target marked Vulnerable takes even more.

EffectMultiplier
Attribute advantage×1.25
Vulnerable target×1.5

These stack, so lining up an advantageous Attribute against a Vulnerable enemy is a large damage swing.

Building a balanced team

TipWhy
Spread your AttributesCovers more enemy weaknesses across a stage
Mix Classes by roleBalances damage, control and durability
Open a Vulnerable window firstThen dump your advantaged attacker for the ×1.25 × ×1.5 spike (see the Tenacity guide)

FAQ

QuestionAnswer
Which Attribute beats which?The full matchup chart is being verified; for now, look for the in-game advantage indicator when you target an enemy.
Does Class change my damage type?Attribute drives the type-advantage math; Class is the role tag. Both are shown on each combatant page.
Is it worth chasing Vulnerable?Yes — ×1.5 on top of a ×1.25 advantage is one of the biggest multipliers you control.

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