Banners
Every Chartered Headhunting banner: live now, coming up, and the full history since launch.
Live now
No banner is live right now — the next one is usually announced a few days early.
Coming up
Full banner history
| Version | Banner | Dates (UTC+8) | Operators (★ = featured) |
|---|---|---|---|
| 1.4 Phase 1 | Arcane | 2026-07-16 → 2026-08-09 |
Arcane★ |
| 1.3 Phase 2 | Expunger of Sin | 2026-06-26 → 2026-07-16 |
|
| 1.3 Phase 1 | Fists of No Regrets | 2026-06-05 → 2026-06-26 |
|
| 1.2 Special | Fest of Brilliance rerun | 2026-05-14 → 2026-06-05 |
|
| 1.2 Phase 1 | Thunder of Renewal | 2026-04-17 → 2026-05-22 |
|
| 1.1 Phase 2 | Wolf Pearl | 2026-03-29 → 2026-04-17 |
|
| 1.1 Phase 1 | River's Daughter | 2026-03-12 → 2026-03-29 |
|
| 1.0 Phase 3 | Hues of Passion | 2026-02-24 → 2026-03-12 |
|
| 1.0 Phase 2 | The Floaty Messenger | 2026-02-07 → 2026-02-24 |
|
| 1.0 Phase 1 | Scars of the Forge | 2026-01-22 → 2026-02-07 |
|
Dates use server time (UTC+8). Off-rate operators are boosted at a lower rate than the featured pick.
Schedule current as of 2026-08-07
How Often Do New Banners Come Out in Arknights: Endfield?
New character banners typically launch alongside each version phase — roughly every 20-25 days, split into Phase 1 and Phase 2 (occasionally a Special/rerun phase in between). Each phase runs about 2-3 weeks before rotating to the next featured operator.
Banner calendar for 8/2026
What percent of Endfield banners are reruns?
Of 10 banners run so far, 1 (10%) were reruns of a previously featured lineup — the rest were solo debuts of a brand-new operator.
How often do new-character banners come out?
Across 9 debut banners, the average gap between one new banner starting and the next is 21.9 days (individual gaps have ranged from 16 to 49 days — a longer gap usually means a Special/rerun phase ran in between).
Which operators have already had more than one banner?
Counting every banner where an operator was featured (debut or rerun), here is who has appeared more than once so far:
Explore more
Gacha System & Budget
Endfield Banner & Gacha Mechanics
Endfield calls pulling a Scout. Each pull costs 500 Oroberyl; a 10-pull costs 5,000 Oroberyl. Every figure below is an officially published rate, cross-checked across EN & JA sources.
1. Character banner (Special Scout)
| Rarity | Base rate |
|---|---|
| 6★ | 0.8% |
| 5★ | 8% |
| 4★ | 91.2% |
Pity mechanics:
- Every 10 pulls guarantees at least one 5★ or higher.
- Soft pity from pull 65: each subsequent pull adds roughly +5% to the 6★ rate, hitting 100% at pull 80.
- Hard pity at pull 80: a 6★ is guaranteed, but it still goes through the 50/50 — 50% the featured character, 50% a standard 6★. If you lose, it is NOT your next pull-80 that guarantees the featured character — that only happens at the pull-120 spark mark below.
- Carryover: the 80-pull counter carries over to a new banner.
- Spark at pull 120: by pull 120 the featured character is guaranteed even after a 50/50 loss. This 120 counter resets each banner and does NOT carry over.
- Dupe at pull 240: guarantees a duplicate (potential/eidolon) of the featured character.
Cost conversion: 80 pulls = 40,000 Oroberyl · 120 pulls = 60,000 Oroberyl · 240 pulls = 120,000 Oroberyl. Milestone gifts: a free 10-pull at 30 pulls and a dossier at 60 pulls.
2. Weapon banner (Arsenal / Armory)
| Rarity | Base rate |
|---|---|
| 6★ | 4% |
| 5★ | 15% |
| 4★ | 81% |
- Pull 40: guarantees a 6★ weapon, with a 25% chance it is the featured weapon.
- Pull 80: guarantees the featured weapon.
- Pull 100: unlocks a direct weapon selector (Arms Offering).
- Cost: 1,980 tickets per 10-pull; reaching the 80-pull featured mark costs 15,840 tickets.
3. Standard vs Limited + selectors
- Special Scout (Limited): time-limited character banner with the 50/50 rate-up, 120 spark and 240 dupe guarantee from section 1.
- Basic Headhunting (Standard / permanent): fixed pool, still has the 80 pity (with carryover) but NO 50/50. At 300 pulls you unlock a selector for any standard 6★ character.
- Beginner Scout: at 40 pulls a 6★ character is guaranteed, plus a weapon selection ticket.
Tip: free-to-play players should stockpile Oroberyl to reach the 120 spark for a character they truly need — since the 120 counter resets each banner, don't half-commit and walk away.