
Sakura is a Fire Nikke in the Supporter class, manufactured by Tetra. Stats and skill text below come straight from the game's data.
“The young head of an old-school Mafia gang, Seimeikai (clean and tidy). Has exemplary leadership and adheres to her own set of principles firmly.”
Updated: 2026-08-02
Should you pull?
YES, if you need a stable cooldown-reduction buffer or often face Wind Code enemies. Sakura continuously cuts Burst cooldown on every Full Burst and has an extremely strong 90.72% Wind damage-reduction shield in favorable matchups. Consider skipping if you already have another CDR buffer and rarely face Wind enemies, since the rest of her kit (DEF buff, Parts damage) is only moderately supportive.
Review & Analysis
Base Stats
Burst I
Skills
Normal Attack
Affects target enemy. Deals 67% of ATK as damage. Charge Time: 1 sec.
Full Charge Damage: 250% of damage. Deals 200% damage when attacking core.
Cherry Blossom TeaSkill 1
Activates after 3 normal attack(s). Affects all allies. Cherry Blossom Tea: 4.81% of DEF, stacks up to 10 time(s) and lasts for 15 sec.
Falling PetalsSkill 2
Affects all allies. When attacking an enemy projectile, damage to that projectile ▲ 4.57% continuously. Activates when entering Full Burst. Affects all allies. Cooldown of Burst Skill ▼ 2.86 sec.
Resplendent Cherry BlossomBurst Skill
Affects all allies. Damage dealt by Wind Code enemies ▼ 56.16%, lasts for 30 sec. Activates 1 time(s) per battle. ATK ▲ 12.35% of caster's ATK, lasts for 10 sec. Affects all allies when Cherry Blossom Tea is fully stacked. Damage to Interruption Parts ▲ 13.91%, lasts for 30 sec.
Skill Investment Priority
Suggested skill roadmap (Skill 1/Skill 2/Burst): 4/4/4 → 4/8/4 → 4/10/8 → 10/10/10. Why: Skill 2's constant Burst cooldown reduction affects the whole fight, so it comes first; Burst's wide damage reduction plus ATK buff follows; Skill 1 is a secondary DEF buff needing 3 attacks, so it is last.
Strengths & Weaknesses
Strengths
- Continuously cuts Burst cooldown every time she enters Full Burst, keeping the team's Burst rotation steady.
- Burst reduces damage from Wind Code enemies by up to 90.72%, extremely strong in favorable matchups.
- Skill 1's stacking DEF buff strengthens defense as the fight goes on.
Weaknesses
- The Wind damage-reduction effect only triggers once per battle and can't be reused.
- The Burst's Interruption Parts damage bonus needs Skill 1 to reach a full 10-stack first, so it is time-dependent.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| Max Ammo | 2-3x | |
| ATK | 2-4x | |
| Charge Speed | 2-4x | |
| Charge DMG | 2x | |
| Elemental DMG | 2x |
General Info
Recommended Teams
Campaign
- DEF-buff Underworld Queen team: Sakura · 1 flex Underworld Queen squadmate · 1 flex tank · 2 flex damage dealers. Her continuous DEF buff helps the team endure long campaign stages.
Arena / PvP
- Anti-Wind team: Sakura · 1 flex CDR · 1 flex tank · 2 flex damage dealers. Her Burst cuts damage from Wind Code enemies by 90.72%, extremely strong against Wind-heavy opponents.
Raid & Interception
- Stable cooldown-reduction team: Sakura · 1 flex healer · 1 flex CDR · 2 flex damage dealers. Her steady Burst cooldown reduction lets the team Burst more often over long raids.
Costumes
Lore & Trivia
“The young head of an old-school Mafia gang, Seimeikai (clean and tidy). Has exemplary leadership and adheres to her own set of principles firmly.”
Art Gallery





