Chevreuse

Pyro · Polearm · Fontaine
HP / Max Energy

HP: 10  ·  Max Energy: 2

Skills

Line Bayonet Thrust EX (A)
Pyro ×1 Unaligned Element ×2

Deals (damage amount not decoded) Pyro.

Short-Range Rapid Interdiction Fire (E)
Pyro ×3

Deals (damage amount not decoded) Pyro.\nAfter the Skill finalizes: If your Hand has Overcharged Ball: Discard 1 of them and heal the character on your team that has taken the most damage for 1 HP.

Ring of Bursting Grenades (Q)
Pyro ×3 Energy ×2

Deals (damage amount not decoded) Pyro, creates 1 Secondary Explosive Shells on the opponent's side of the field.

Vertical Force Coordination (A)

(Passive) After an opponent's character takes Overloaded reaction DMG: Create 1 Overcharged Ball card in your Hand (Once per Round)

Short-Range Rapid Interdiction Fire (E)

Deals (damage amount not decoded) Pyro.\nAfter the Skill finalizes: If your Hand has Overcharged Ball: Discard 1 of them and heal the character on your team that has taken the most damage for 1 HP.

Some exact damage numbers could not be decoded from the public dataset (they live in the studio's own ability scripts, outside the Excel tables we pulled) — this page only shows what has been verified, no guessed numbers.

Sources: AnimeGameData (DimbreathBot), commit 2026-07-14

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