Valuables
Valuables are the 178 items in Endfield that sit outside the usual training-material pool — character tokens, redemption tickets, event currencies, functional and progression items. This page groups all of them by their real in-data type, with sourcing and rarity pulled straight from the game files.
Breakdown by Type
Which Type is Worth Keeping
The rarity breakdown above is pulled from live game data — the higher the star rarity, the more likely a Valuable is tied to a limited event or a specific character's story rather than everyday use.
Full List (178)
Where to Get Them
A few real examples pulled straight from the sourcing data, grouped by type:
Common Mistakes
Not every Valuable is meant to be equipped or consumed directly — many, especially the ticket and currency types, exist purely to be exchanged at a shop. Check the type tag before assuming a Valuable upgrades a stat.
FAQ
What are Valuables in Endfield?
Valuables are items outside the usual training-material pool — character tokens, redemption tickets, event currencies and functional items, split into 6 real types found in the game data: rare, ticket, currency, functional, usable and progression.
How many Valuables does Endfield have?
178 entries are confirmed in the game data, covering all 6 types above — none are left uncategorized.
What are the 'ticket' and 'currency' types used for?
Both groups are typically redeemed at event shops or the game's permanent shop, matching their in-data names (e.g. Headhunting tickets, Weapon Supply tickets, various event coins and crystals).
Do Valuables have their own detail pages?
Yes — each entry shares the /endfield/item/<key> layout with Items and Blueprints, reading lore and sourcing directly from the game data.