Carroty
Carroty is a 4★ Hunter-class Partner in Chaos Zero Nightmare. Equipped on a Combatant, Carroty raises ATK by +8–16% (Always active) and One attack card DMG by +10–20% (at turn start). Carroty's EGO skill, Eating Soft Carrots, can be used for 2 cost. Rewritten in plain terms from in-game data — not a copy of the original wording.
Partner Passive
Super Carrot Power!
What this partner does when equipped, explained buff-by-buff (values shown as a low→high investment range).
| Buff | Amount | Condition |
|---|---|---|
| ATK | +8–16% | Always active |
| One attack card DMG | +10–20% | at turn start |
| Attack card DMG | +10–20% | first card created this turn · for 1 turn |
Rewritten in plain terms from in-game data — not a copy of the original wording.
Level-by-level upgrade table
Official in-game data across all 5 investment tiers (not just the low–high range).
| Buff | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| ATK · Main stat boost | +8% | +10% | +12% | +14% | +16% |
| One attack card DMG | +10% | +13% | +15% | +18% | +20% |
| Attack card DMG | +10% | +13% | +15% | +18% | +20% |
Rewritten in plain terms from in-game data — not a copy of the original wording.
EGO Skill
A special skill this partner can activate by paying the cost below.
Increase Damage Amount of cards created by Designated Combatants's ability by 20% for 1 turn.
Is Carroty Worth Investing In?
Carroty is a 4★ partner whose passive raises ATK by +8–16% across 5 official investment tiers — a solid pick whenever your team needs that stat.
Which Combatants Does Carroty Work Best With?
Carroty is a Hunter-class partner. Its main effect grants a ATK bonus, so it fits any Combatant whose damage or survivability scales with ATK, not just one fixed unit.
What Does Carroty's EGO Skill Do?
Carroty's EGO skill, Eating Soft Carrots, costs 2 and does the following: Increase Damage Amount of cards created by Designated Combatants's ability by 20% for 1 turn.