Tina
Tina is a 5★ Ranger-class Partner in Chaos Zero Nightmare. Equipped on a Combatant, Tina raises ATK by +16–24% (Always active) and Extra Attack DMG by +15–30% (from Order-attribute Extra Attacks). Tina's EGO skill, Target confirmed, initiating support!, can be used for 2 cost. Rewritten in plain terms from in-game data — not a copy of the original wording.
Partner Passive
Communication Support
What this partner does when equipped, explained buff-by-buff (values shown as a low→high investment range).
| Buff | Amount | Condition |
|---|---|---|
| ATK | +16–24% | Always active |
| Extra Attack DMG | +15–30% | from Order-attribute Extra Attacks |
| Extra Attack DMG | +25–50% | with Targeting attack cards |
Rewritten in plain terms from in-game data — not a copy of the original wording.
Level-by-level upgrade table
Official in-game data across all 5 investment tiers (not just the low–high range).
| Buff | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| ATK · Main stat boost | +16% | +18% | +20% | +22% | +24% |
| Extra Attack DMG | +25% | +32% | +38% | +44% | +50% |
Rewritten in plain terms from in-game data — not a copy of the original wording.
EGO Skill
A special skill this partner can activate by paying the cost below.
Draw 1. Increase the combatant's Extra Attack damage by 30% for 1 turn.
Is Tina Worth Investing In?
Tina is a 5★ partner whose passive raises ATK by +16–24% across 5 official investment tiers — a solid pick whenever your team needs that stat.
Which Combatants Does Tina Work Best With?
Tina is a Ranger-class partner. Its main effect grants a ATK bonus, so it fits any Combatant whose damage or survivability scales with ATK, not just one fixed unit.
What Does Tina's EGO Skill Do?
Tina's EGO skill, Target confirmed, initiating support!, costs 2 and does the following: Draw 1. Increase the combatant's Extra Attack damage by 30% for 1 turn.