Artículos

Explicaciones precisas y en lenguaje sencillo de las mecánicas del juego, cada una enlazada directamente a tu calculadora.

ptcgp 2026-07-12
How Many Packs Does It Take to Pull a Crown Rare? The Real Math Behind the Golden Slot
The real Crown Rare odds are 0.211% per pack — and there is a 100% guaranteed Pack Point shortcut almost nobody calculates correctly.
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ptcgp 2026-07-12
Does Wonder Pick Have a Trick? Debunking the Myth With Math, Not Vibes
Each Wonder Pick attempt is exactly 20%, three attempts is 48.8% not 60% — and the "it has a pattern" rumor has never actually been debunked with math, until now.
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ptcgp 2026-07-12
The Free-to-Play Roadmap: How Long Until You Can Redeem a Crown Rare
2 free packs a day equals 10 Pack Points a day. Here is the exact day count for every rarity tier, and where your Hourglasses should actually go.
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ptcgp 2026-07-12
The 20-Card Deck: 3 Mistakes New Pokémon TCG Pocket Players Keep Making
Exactly 20 cards, max 2 copies of the same name, zero Energy cards. Three mistakes that cost new players games they should have won.
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lads 2026-07-11
Love and Deepspace Best Memories 2026: The Cards Actually Worth Building
Skip the noise — here's which Memory Card to build for each Love Interest right now, and why.
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lads 2026-07-11
5 Love and Deepspace Beginner Mistakes That Quietly Waste Your Wishes
The habits new Hunters pick up in week one that cost Diamonds, Stamina and Memory Cards later.
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lads 2026-07-11
Is Love and Deepspace Worth Playing in 2026? An Honest Beginner's Take
What this 3D otome-action gacha actually asks of your time and Wishes, before you install it.
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lads 2026-07-11
Love and Deepspace Endgame: What to Do After You Finish the Main Story
Four combat modes and a core-farming grind that actually kick in once the main story stops handing you content.
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nte 2026-07-10
How NTE Actually Differs From Other Gacha Games: 3 Core Mechanics, Compared Straight
NTE skips banner pulls, fixed gear slots, and combat-only design. Compared straight: dice board vs banner, grid Module vs fixed slots, living city vs combat.
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nte 2026-07-10
NTE F2P Roadmap: Where To Farm Riftcrystal And What To Spend First
A straight F2P roadmap for NTE: where Riftcrystal and Dice come from, what to spend first, and the one Hunter Level milestone worth chasing.
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nte 2026-07-10
Neverness to Everness Review: Is It Good After Patch v1.2?
A straight review of NTE after patch v1.2: a gacha board with no 50/50, an open city whose total item table runs to 1607 entries, and honestly who should start and who should skip it.
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nte 2026-07-10
NTE's 7×7 Module Grid: Why Geometry Is Strategy, Not RNG
NTE's 7×7 module grid has no substat rerolling — you only roll for type, the value comes from a curve. Here's why this is a packing puzzle, not a gacha.
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